Game:Luxord: Difference between revisions

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The battle with Luxord is not so much a battle as it is a timed game. Luxord does not have an HP bar; rather, both he and Sora have a '''Time Gauge''', which has a default value of 1500. The time gauge's value decreases by 5 per second, however it will not decrease during a game. When Sora is hit, his time gauge decreases by 2, or 150 if hit by a bomb card. When Luxord is hit, his time gauge decreases by the same amount of damage a typical attack would deal.
The battle with Luxord is not so much a battle as it is a timed game. Luxord does not have an HP bar; rather, both he and Sora have a '''Time Gauge''', which has a default value of 1500. The time gauge's value decreases by 5 per second, however it will not decrease during a game. When Sora is hit, his time gauge decreases by 2, or 150 if hit by a bomb card. When Luxord is hit, his time gauge decreases by the same amount of damage a typical attack would deal.


As soon as the battle begins, Sora is forced into [[Die Form]]. When the Drive Gauge depletes, Sora returns to normal, so simply avoid Luxord until then. Luxord frequently leaps around the arena. His cards spin and float on their own to strike Sora, and can be destroyed by attacking them (dropping MP orbs) or using the '''Flip''' [[Reaction Command]]. Using Flip can either trigger a positive effect (signified by a twisting black clock on one side of the card) or a trap (signified by a fireball symbol instead), assuming the card has one. Luxord will periodically summon an orb of dark energy that creates tendrils of energy around Sora, which continuously deal damage. This can be avoided by attacking Luxord before he finishes summoning the orb of energy or by triggering the Reaction Command '''Begin Game'''.
As soon as the battle begins, Sora is forced into [[Die Form]]. When the Drive Gauge depletes, Sora returns to normal, so either avoid Luxord until then or jump at him multiple times to make the Gauge deplete faster. Luxord frequently leaps around the arena. His cards spin and float on their own to strike Sora, and can be destroyed by attacking them (dropping MP orbs) or using the '''Flip''' [[Reaction Command]]. Using Flip can either trigger a positive effect (signified by a twisting black clock on one side of the card) or a trap (signified by a fireball symbol instead), assuming the card has one. Luxord will periodically summon an orb of dark energy that creates tendrils of energy around Sora, which continuously deal damage. This can be avoided by attacking Luxord before he finishes summoning the orb of energy or by triggering the Reaction Command '''Begin Game'''.


Luxord will frequently give Sora the chance to use the "Begin Game" Reaction Command, which allows Sora to initiate the "Find the ◯" game. When initiated, three commands turn into X, and one turns into ◯; ◯ continuously switches positions down the command menu similar to a slot machine. If ◯ is selected, Sora wins the game and Luxord drops HP prizes. If X is selected or 4.5 seconds pass, Luxord wins and Sora is forced into [[Card Form]].
Luxord will frequently give Sora the chance to use the "Begin Game" Reaction Command, which allows Sora to initiate the "Find the ◯" game. When initiated, three commands turn into X, and one turns into ◯; ◯ continuously switches positions down the command menu similar to a slot machine. If ◯ is selected, Sora wins the game and Luxord drops HP prizes. If X is selected or 4.5 seconds pass, Luxord wins and Sora is forced into [[Card Form]].
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