Endless Magic: Difference between revisions

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(It's as good as saying "Scar's Ghost is the ghost of Scar" otherwise...)
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{{Game|KH2|FM2}}
{{Game|KH2|FM2|KH3}}
{{nihongo|'''Endless Magic'''|エンドレスマジック|Endoresu Majikku}} is an [[ability]] that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix+|Kingdom Hearts II Final Mix]]''.
[[File:Endless Magic KHII.gif|300px|thumb|Endless Magic allows Sora to relentlessly cast spells without a finisher.]]
{{nihongo|'''Endless Magic'''|エンドレスマジック|Endoresu Majikku}} is an [[ability]] introduced in ''[[Kingdom Hearts II]]''. It allows the user to string powerful [[magic]] combos together in rapid succession, disabling magic combo finishers.


The ability allows [[Sora]] to string powerful magic combos together in rapid succession.
==Mechanics==
In ''Kingdom Hearts II'', Endless Magic is a {{c|support ability|KH2}} exclusive to [[Master Form]]. It disables magic combo finishers, meaning [[Sora]] can continuously string spells together for as long as he has MP. He is also free to transition out of the rapid-casting with his physical combo finishers.
 
In ''Kingdom Hearts III'', Endless Magic is a {{c|support ability|kh3}} that disables magic combo finishers.


== Learning Endless Magic ==
== Learning Endless Magic ==
===''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II''===
*[[Master Form]] has Endless Magic as a default ability.
*[[Master Form]] has Endless Magic as a default ability.
===''Kingdom Hearts III''===
*The [[Mickey Clasp]] has Endless Magic as an equipment ability.
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts III abilities]]
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