Shock Impact: Difference between revisions

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|comdesc=Simba's roar sends enemies flying and triggers Stop.
|comdesc=Simba's roar sends enemies flying and triggers Stop.
|comcard={{sleight|Simba|Kingdom Key|Kingdom Key||Simba + attack card + attack card}}
|comcard={{sleight|Simba|Kingdom Key|Kingdom Key||Simba + attack card + attack card}}
|comboost={{sleight|Xigbar}}
}}
}}
'''Shock Impact''' is a technique that appears in ''[[Kingdom Hearts Chain of Memories]]''. It allows the user send enemies flying and {{c|Stop|status}} them.
'''Shock Impact''' is a technique that appears in ''[[Kingdom Hearts Chain of Memories]]''. It allows the user send enemies flying and {{c|Stop|status}} them.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts Chain of Memories'', Shock Impact is a [[Magic Sleight]]. It inflicts {{c|Stop|status}} on targets for 2 seconds.
In ''Kingdom Hearts Chain of Memories'', Shock Impact is a [[Magic Sleight]]. It allows the user to generate a shock wave that inflicts {{c|Stop|status}} on targets for 2 seconds (4 seconds in ''Kingdom Hearts Re:Chain of Memories''.


==Learning Shock Impact==
==Learning Shock Impact==