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In ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'', the Focus Gauge is repositioned and redesigned to resemble the D-Link Gauge from the preceding game. The Focus Gauge is filled by collecting Focus Orb prizes dropped by enemies or props, or using [[Elixir]]s or [[Megalixir]]s. The Focus Gauge is otherwise identical in function to its ''Birth by Sleep'' counterpart, depleting at a steady rate when locking onto targets with Prism Rain, and only permanently depleting after Prism Rain is activated. | In ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'', the Focus Gauge is repositioned and redesigned to resemble the D-Link Gauge from the preceding game. The Focus Gauge is filled by collecting Focus Orb prizes dropped by enemies or props, or using [[Elixir]]s or [[Megalixir]]s. The Focus Gauge is otherwise identical in function to its ''Birth by Sleep'' counterpart, depleting at a steady rate when locking onto targets with Prism Rain, and only permanently depleting after Prism Rain is activated. | ||
In ''Kingdom Hearts III'', the Focus gauge retains the exact same functions and position as in ''0.2.'' | In ''Kingdom Hearts III'', the Focus gauge retains the exact same functions and position as in ''0.2'', with the addition of the fact that the gauge can be refilled with [[Refocuser]]s and [[Hi-Refocuser]]s. Unlike in ''Kingdom Hearts Birth by Sleep'', Shotlocks are tied to Keyblades. Most Keyblades have two unique Shotlocks, one basic and the other max-lock, with six exceptions: [[Shooting Star]] and [[Hunny Spout]] each have two max-lock Shotlocks (one for when max-locked onto one target and another for when locked onto multiple targets), the [[Ultima Weapon]] and [[Destiny's Embrace]] each have one Shotlock, and the [[Master's Defender]] and [[Braveheart]]'s Shotlocks are identical whether max-lock or basic with additional properties when activated under max-lock. When the gauge is completely depleted, it enters a "Charge" state. In order to use Shotlocks again, the player must completely refill the gauge while in Charge mode. With the [[Focus Syphon]] ability equipped, the player can use an additional Shotlock that absorbs Focus from locked-on targets to fill the gauge faster. | ||
==''Kingdom Hearts''== | ==''Kingdom Hearts''== |
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