Game:Xemnas: Difference between revisions

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As his HP depletes, Xemnas will shoot energy balls that explode to both block and cause damage. When it depletes even further, he begins to teleport rapidly, encircling Sora and Riku with lasers. He and his clone may then appear together or separately to shoot at Sora. These moves can be avoided via Reflega or [[Guard]] and if willing to be wasteful while possibly dealing damage, a [[Limit]]. Once these tactics are completed, Xemnas will trap Sora, slowly draining his HP. This forces the player to control Riku, who only can jump, cast [[Dark Aura]], and attack. While Xemnas drains Sora, his clone will attack Riku with energy balls, slashes, and even the damaging shield tactic. The clone can be annoying, but Dark Aura will stun him just a little. Use this time to run to the real Xemnas and Sora, using Dark Aura every three steps until close to the true Xemnas. Jump to him and execute the Reaction Command in order to free Sora, stunning Xemnas. This leaves Xemnas open to major damage. However, the attack can be completely avoided: when Xemnas says, "Can you spare a heart?", cast Reflect or initiate a Limit just as Xemnas casts his curse on Sora. If Sora is out of MP, a well-timed Dodge Roll can also evade this attack, though this is only recommended when out of MP as it requires very precise timing.
As his HP depletes, Xemnas will shoot energy balls that explode to both block and cause damage. When it depletes even further, he begins to teleport rapidly, encircling Sora and Riku with lasers. He and his clone may then appear together or separately to shoot at Sora. These moves can be avoided via Reflega or [[Guard]] and if willing to be wasteful while possibly dealing damage, a [[Limit]]. Once these tactics are completed, Xemnas will trap Sora, slowly draining his HP. This forces the player to control Riku, who only can jump, cast [[Dark Aura]], and attack. While Xemnas drains Sora, his clone will attack Riku with energy balls, slashes, and even the damaging shield tactic. The clone can be annoying, but Dark Aura will stun him just a little. Use this time to run to the real Xemnas and Sora, using Dark Aura every three steps until close to the true Xemnas. Jump to him and execute the Reaction Command in order to free Sora, stunning Xemnas. This leaves Xemnas open to major damage. However, the attack can be completely avoided: when Xemnas says, "Can you spare a heart?", cast Reflect or initiate a Limit just as Xemnas casts his curse on Sora. If Sora is out of MP, a well-timed Dodge Roll can also evade this attack, though this is only recommended when out of MP as it requires very precise timing.


Xemnas will then repeat the throwing technique used at the battle's start, as well as his normal attack pattern. Just before Xemnas's HP hits zero, he fills the battlefield with lasers, shrouding the area in darkness. At this point, repeatedly mash {{button|x}} and {{button|t}} in order to keep Sora and Riku alive. Failure to do so will spell certain death. An easy way to do this is to rotate your controller vertically, put your left thumb on {{button|x}} and right thumb on {{button|t}}. Once the area is cleared of lasers after 30 seconds, a brief cinematic is shown, eventually reducing Xemnas's HP to 1. From there, simply perform a combo finisher, [[magic]], or a Limit to finish Xemnas off.
Xemnas will then repeat the throwing technique used at the battle's start, as well as his normal attack pattern. Just before Xemnas's HP hits zero, he fills the battlefield with lasers, shrouding the area in darkness. At this point, repeatedly mash {{button|x}} and {{button|t}} in order to keep Sora and Riku alive. Failure to do so will spell certain death. Once the area is cleared of lasers after 30 seconds, a brief cinematic is shown, eventually reducing Xemnas's HP to 1. From there, simply perform a combo finisher, [[magic]], or a Limit to finish Xemnas off.


Riku will heal Sora when his HP is low. [[Item]]s still should be brought into battle, as it is best to be hit by Xemnas's drain attack with a full bar of HP. [[Ether]]s are also good for restoring much-needed MP. While Xemnas's final attack brings him to 1 HP, Sora can deplete his HP to 1 before the attack is executed, as well. Riku cannot die in this battle, because he is needed for the entire battle. The only time that Riku can die is when Xemnas starts to drain Sora's HP. If Riku is defeated before he reaches Sora, it is a [[Game Over]].
Riku will heal Sora when his HP is low. [[Item]]s still should be brought into battle, as it is best to be hit by Xemnas's drain attack with a full bar of HP. [[Ether]]s are also good for restoring much-needed MP. While Xemnas's final attack brings him to 1 HP, Sora can deplete his HP to 1 before the attack is executed, as well. Riku cannot die in this battle, because he is needed for the entire battle. The only time that Riku can die is when Xemnas starts to drain Sora's HP. If Riku is defeated before he reaches Sora, it is a [[Game Over]].
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====Data Rematch====
====Data Rematch====
The Data Rematch against Xemnas has two phases. The first is based upon Sora's one-on-one duel on Memory's Contortion, while the second is based upon the final phase of the final battle. Upon the completion of the first phase, Riku joins Sora's [[party]], giving Sora a chance to change his equipment between battles. If Sora is defeated in the second phase, he will have to redo the first phase.
The Data Rematch against Xemnas has two phases. The first recreates Sora's one-on-one duel on Memory's Contortion, while the second recreates the final phase of the final battle. Upon the completion of the first phase, Riku joins Sora's [[party]], giving Sora a chance to change his equipment between battles. If Sora is defeated in the second phase, he will have to redo the first phase.


For the first phase, simply use the same strategy used against the real Xemnas. However, there are four differences. The first three are simple: Xemnas has more health, doesn't curse Sora at the start of the fight, and is left with 1 HP if Sora uses '''Finish''' during '''Facedown'''. The fourth is the addition of an enhanced slice barrage attack when Xemnas gets close to half health, where the arena darkens and he follows Sora closely, thereby making it much more difficult to evade his attack.
For the first phase, simply use the same strategy used against the real Xemnas. However, there are four differences. The first three are simple: Xemnas has more health, doesn't curse Sora at the start of the fight, and is left with 1 HP if Sora uses '''Finish''' during '''Facedown'''. The fourth is the addition of an enhanced slice barrage attack when Xemnas gets close to half health, where the arena darkens and he follows Sora closely, thereby making it much more difficult to evade his attack.
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At the start of the battle, Xemnas will hurl two buildings at Sora, then three more. Perform carefully-timed [[Slide Roll]]s to avoid them. If left alone during his normal phase, he will casually walk up to Sora like in prior games but will start to actively attack in response to Sora's offense.
At the start of the battle, Xemnas will hurl two buildings at Sora, then three more. Perform carefully-timed [[Slide Roll]]s to avoid them. If left alone during his normal phase, he will casually walk up to Sora like in prior games but will start to actively attack in response to Sora's offense.


Xemnas is incredibly swift and frequently travels around the battlefield either inside an impenetrable sphere of darkness or by teleporting from place to place, attempting to catch Sora from behind. Arguably he fights akin to prior versions, albeit with much more aggression. As soon as Xemnas reappears from the dark sphere, Lock-On to him and press {{button|dsy}} to guard against the ensuing Ethereal Blade combo or roundhouse kick, leaving him open to Sora's [[Counter Rush]]. The Slide Roll/[[Sonic Impact]]/[[Double Impact]]/[[Sliding Sidewinder]] combo is also efficient at repelling Xemnas and causing him to flinch and getting knocked away, and powerful Unison Attacks like [[Decussation]] is useful as well. As with all bosses, if you can create a deck of alternating [[Balloon]]- and [[Cure]]-type spells, you can easily complete the battle simply by activating the commands one after the other.
Xemnas is incredibly swift and frequently travels around the battlefield either inside an impenetrable sphere of darkness or by teleporting from place to place, attempting to catch Sora from behind. Arguably he fights akin to prior versions, albeit with much more aggression. As soon as Xemnas reappears from the dark sphere, Lock-On to him and press {{button|dsy}} to guard against the ensuing Ethereal Blade combo or roundhouse kick, leaving him open to Sora's [[Counter Rush]]. The Slide Roll/[[Sonic Impact]]/[[Double Impact]]/[[Sliding Sidewinder]] combo is also efficient at repelling Xemnas and causing him to flinch and getting knocked away, and powerful Unison Attacks like [[Decussation]] is useful as well. As with all bosses, a deck of alternating [[Balloon]]- and [[Cure]]-type spells can easily win the battle.


Should Xemnas surround Sora with lasers, leap over them with [[High Jump]] and either use the [[Air Slide]]/Sonic Impact/Double Impact combo or avoid them by performing Superglide towards the opposite end of the battlefield. When Xemnas traps Sora in a cage of energy shields, simply [[High Jump]] over them and repeat the Air Slide/Sonic Impact/Double Impact combo to avoid the ensuing barrage of lasers; while risky, a [[Flowmotion]] attack at this point will halt Xemnas's attacks for a short period. He may try to defend himself with a single energy shield from time to time, but Sora merely needs to stay away from it to avoid taking damage or allow it to hit him so that he can perform [[Payback Raid]], as the shield does almost no damage.
Should Xemnas surround Sora with lasers, leap over them with [[High Jump]] and either use the [[Air Slide]]/Sonic Impact/Double Impact combo or avoid them by performing Superglide towards the opposite end of the battlefield. When Xemnas traps Sora in a cage of energy shields, simply [[High Jump]] over them and repeat the Air Slide/Sonic Impact/Double Impact combo to avoid the ensuing barrage of lasers; while risky, a [[Flowmotion]] attack at this point will halt Xemnas's attacks for a short period. He may try to defend himself with a single energy shield from time to time, but Sora merely needs to stay away from it to avoid taking damage or allow it to hit him so that he can perform [[Payback Raid]], as the shield does almost no damage.
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Xemnas is fought alongside [[Ansem, Seeker of Darkness]] and [[Young Xehanort]]. It is recommended to take him out last since he is the fastest and most aggressive out of them, making it difficult to land a combo. Xemnas will attack with his Ethereal Blades and hand-to-hand combat, employing a rapid slashing blade combo and swinging his Ethereal Blades in a helicopter-like manner before unleashing a burst of energy from his Ethereal Blades as well as spinning energy kicks, and can launch four energy balls and quickly move around while creating orbs that fire lasers. As his health decreases, Xemnas teleports more often to avoid attacks.
Xemnas is fought alongside [[Ansem, Seeker of Darkness]] and [[Young Xehanort]]. It is recommended to take him out last since he is the fastest and most aggressive out of them, making it difficult to land a combo. Xemnas will attack with his Ethereal Blades and hand-to-hand combat, employing a rapid slashing blade combo and swinging his Ethereal Blades in a helicopter-like manner before unleashing a burst of energy from his Ethereal Blades as well as spinning energy kicks, and can launch four energy balls and quickly move around while creating orbs that fire lasers. As his health decreases, Xemnas teleports more often to avoid attacks.


Each member will have a dark aura surrounding them, meaning they'll only attack Sora each time they disappear and reappear with a specific order of attacks. For Xemnas, Young Xehanort will release missiles of ice followed by Ansem's cage of dark claws that will launch Sora into the air and Xemnas using his rolling attack. Jump to avoid the dark cage and block the icicles and Xemnas's attack. Xemnas can release Ethereal lasers that can be blocked. Right as he launches the energy orbs, [[Airstep]] to him right away, as they cannot explode upon contact, to get a good combo. The end of his combos can be blocked and Sora can use [[Risk Dodge]]. When half of his health is down, his combos last longer and his finishing move will launch his victims into the air. During the cyclone sequence, each member will use a specific order of attacks. If Xemnas is the only one left, he'll first fire several Ethereal lasers that surround Sora, but can be difficult to block, then he'll do a normal combo followed by his rolling attack. He is immune to [[thunder]] magic, so use any other offensive spell to attack from a distance. Keeping Riku and Mickey alive is wise as they can do double and triple damage when attacking together. When they try to combo your target, it would be wise to stop your combos to let them land their own. The Magic Carousel [[Attraction]] also appears as well.
Each member will have a dark aura surrounding them, meaning they'll only attack Sora each time they disappear and reappear with a specific order of attacks. For Xemnas, Young Xehanort will release missiles of ice followed by Ansem's cage of dark claws that will launch Sora into the air and Xemnas using his rolling attack. Jump to avoid the dark cage and block the icicles and Xemnas's attack. Xemnas can release Ethereal lasers that can be blocked. Right as he launches the energy orbs, [[Airstep]] to him right away, as they cannot explode upon contact, to get a good combo. The end of his combos can be blocked and Sora can use [[Risk Dodge]]. When half of his health is down, his combos last longer and his finishing move will launch his victims into the air. During the cyclone sequence, each member will use a specific order of attacks. If Xemnas is the only one left, he'll first fire several Ethereal lasers that surround Sora, but can be difficult to block, then he'll do a normal combo followed by his rolling attack. He is immune to [[thunder]] magic, so use any other offensive spell to attack from a distance. Keeping Riku and Mickey alive is wise as they can do double and triple damage when attacking together. When they try to combo Sora's target, it would be wise to let them land their own. The Magic Carousel [[Attraction]] also appears as well.


===''Kingdom Hearts III Re Mind''===
===''Kingdom Hearts III Re Mind''===
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Xemnas's data is not only much stronger and with more HP but has also acquired several new attacks, making him much more deadly. He retains his old Ethereal Blades slashing combo and helicopter attack as well as his energy kick, but has gained new melee attacks: he can perform a leaping kick with both legs, which can be enhanced with a burst of energy, and also a straight kick as well as also gaining more sword combos. Xemnas has also gained the ability to use his old barrier ability, which can be broken with a single attack but damages Sora if he is thrust into it, and Twilight Thorns that do not damage but cannot be blocked and will launch Sora into the air, allowing Xemnas to easily catch Sora off-guard.
Xemnas's data is not only much stronger and with more HP but has also acquired several new attacks, making him much more deadly. He retains his old Ethereal Blades slashing combo and helicopter attack as well as his energy kick, but has gained new melee attacks: he can perform a leaping kick with both legs, which can be enhanced with a burst of energy, and also a straight kick as well as also gaining more sword combos. Xemnas has also gained the ability to use his old barrier ability, which can be broken with a single attack but damages Sora if he is thrust into it, and Twilight Thorns that do not damage but cannot be blocked and will launch Sora into the air, allowing Xemnas to easily catch Sora off-guard.


After a certain amount of Xemnas's health has been depleted, he will surround the entire arena with darkness as Twilight Thorns begin to materialize out of nowhere and suddenly, allowing Xemnas to force Sora into the air without Sora being able to react. Eventually, Xemnas will create thousands of Ethereal Blades and launch them as projectiles while also randomly attacking until the stage returns to normal; the red Ethereal Blades can be blocked, but the blue ones cannot so be sure to roll out of the way upon seeing one. Before the first barrage, Xemnas will use his quick three-hit combos before throwing Sora with his Twilight Thorns. Block immediately when he teleports. After his first barrage, he will go with his slower two-hit kick combos before throwing Sora. Time your guards to block all his kicks.  
After a certain amount of Xemnas's health has been depleted, he will unleash his ultimate attack. He first surrounds the entire arena with darkness as Twilight Thorns begin to suddenly materialize out of nowhere, allowing Xemnas to force Sora into the air without Sora being able to react. Eventually, Xemnas will create thousands of Ethereal Blades and launch them as projectiles while also randomly attacking until the stage returns to normal; the red Ethereal Blades can be blocked, but the blue ones cannot so be sure to roll out of the way upon seeing one. Before the first barrage, Xemnas will use his quick three-hit combos before throwing Sora with his Twilight Thorns. Block immediately when he teleports. After his first barrage, he will go with his slower two-hit kick combos before throwing Sora. Sora should time his guards to block all his kicks.  


After the second salvo, Xemnas will immediately teleport for an unblockable X-shaped slash. Dodge Roll out of the way. Afterwards, Xemnas will use quick two-hit sword combos before throwing Sora, twice in succession, and follow with the unblockable X-shaped slash. The first barrage of Ethereal Blades are blockable, but the second barrage sends out blue Ethereal Blades after the first few red blades. The last barrage will shoot blue blades first and then shoot another few blue blades after a few following red blades. The last salvo will always leave Sora stunned afterward if he's not in a form or doesn't have Stun Protection and Xemnas will teleport in for the unblockable X-shaped slash, but Sora will recover before it comes. Dodge Roll out of the way and get in a combo on Xemnas.
After the second salvo, Xemnas will immediately teleport for an unblockable X-shaped slash. Dodge Roll out of the way. Afterwards, Xemnas will use quick two-hit sword combos before throwing Sora, twice in succession, and follow with the unblockable X-shaped slash. The first barrage of Ethereal Blades are blockable, but the second barrage sends out blue Ethereal Blades after the first few red blades. The last barrage will shoot blue blades first and then shoot another few blue blades after a few following red blades. The last salvo will always leave Sora stunned afterward if he's not in a form or doesn't have Stun Protection and Xemnas will teleport in for the unblockable X-shaped slash, but Sora will recover before it comes. Dodge Roll out of the way and get in a combo on Xemnas.
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