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*Nichirin: It can create a rotating wheel of lasers which oscillate up and down, making it harder to avoid, especially for Terra. Ventus and Aqua can dodge continuously until the attack ends, but a useful trick is to dodge towards an area where the beams cannot touch the protagonist. | *Nichirin: It can create a rotating wheel of lasers which oscillate up and down, making it harder to avoid, especially for Terra. Ventus and Aqua can dodge continuously until the attack ends, but a useful trick is to dodge towards an area where the beams cannot touch the protagonist. | ||
*Against Terra: | *Against Terra: | ||
**[[Critical Impact]] : Performs a series of downward slashes that create earthquakes in their wake. | **[[Critical Impact]]: Performs a series of downward slashes that create earthquakes in their wake. | ||
**[[Meteor]]: Flies into the air and uses its light chains to bind Terra and pull a large chunk of the arena up and shoot it with a powerful blast of light. To break free, continuously press {{button|x}} and perform a dash at the right moment to avoid the resulting explosion of the attack. [[Unison Rush]] can also be used to dodge while dealing damage. | **[[Meteor]]: Flies into the air and uses its light chains to bind Terra and pull a large chunk of the arena up and shoot it with a powerful blast of light. To break free, continuously press {{button|x}} and perform a dash at the right moment to avoid the resulting explosion of the attack. [[Unison Rush]] can also be used to dodge while dealing damage. | ||
*Against Ventus: | *Against Ventus: |
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