Damage Syphon: Difference between revisions

8 bytes removed ,  7 years ago
m
→‎top: removed HD icons, removed: |HD1|HD2
m (→‎top: removed HD icons, removed: |HD1|HD2)
Line 1: Line 1:
{{Game|KH1|FM1|KH2|FM2|BBS|FMB|DDD|HD1|HD2}}
{{Game|KH1|FM1|KH2|FM2|BBS|FMB|DDD}}
{{nihongo|'''MP Rage'''|ダメージアスピル|Damēji Asupiru|lit. "Damage {{wikt|asper|Asper}}"}}, also translated as '''Damage Syphon''', is an [[ability]] introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to recover their ability-fueling gauge when damage is taken. The greater the damage, the greater the recovery.
{{nihongo|'''MP Rage'''|ダメージアスピル|Damēji Asupiru|lit. "Damage {{wikt|asper|Asper}}"}}, also translated as '''Damage Syphon''', is an [[ability]] introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to recover their ability-fueling gauge when damage is taken. The greater the damage, the greater the recovery.