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====First encounter==== | ====First encounter==== | ||
{{Q|Defeat all of Demyx's water forms before time runs out!|Battle hint}} | {{Q|Defeat all of Demyx's water forms before time runs out!|Battle hint}} | ||
During the first battle, Demyx does not physically attack. Instead, he summons 100 water forms that must be defeated within a | During the first battle, Demyx does not physically attack. Instead, he summons 100 water forms that must be defeated within eighty seconds. There are two types of water forms — those shaped like the {{w|Eighth note|quaver}} musical notes, and those shaped like Demyx. Striking the Demyx-shaped forms will cause them to transform into note-shaped ones. The note forms can be grabbed with the [[Reaction Command#Demyx|Reaction Command]] '''Wild Dance''', which causes damage to many forms over a large area. To make this battle a success, it is recommended to use the '''Wild Dance''' Reaction Command as well as the Fire spell as many times as possible. It should be noted that the note-shaped forms will become offensive if left untouched after appearing for some time. Ethers should be stocked to refill the MP Gauge after a consecutive round of Fire spells, but HP should not be a problem, as defeating the water forms causes HP Balls to drop. | ||
====Second encounter==== | ====Second encounter==== |
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