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'''SWITCH TARGET''' is composed of the fragments "SWITCH" and "TARGET". It can be used on Nightmares, Guards, and turrets.<!--Recognizers?--> When activated, SWITCH TARGET causes the target to attack its allies instead of the player character.<!--is there a better word for "Sora, Riku, and their Spirits"?--> Any circuit lines on the target will turn from CLU's orange to Flynn's white.<!--I think it causes Guards to self-destruct?-->
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{{CodeBreak|col=#F0F}}<!--on turrets-->
SWITCH_TARGET  
SWITCH_TARGET  
{  
{  
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'''SWITCH TARGET''' is composed of the fragments "SWITCH" and "TARGET". It can be used on Nightmares, Guards, and turrets.<!--Recognizers?--> When activated, SWITCH TARGET causes the target to attack its allies instead of the player character.<!--is there a better word for "Sora, Riku, and their Spirits"?--> Any circuit lines on the target will turn from CLU's orange to Flynn's white.<!--I think it causes Guards to self-destruct?-->
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'''TRANSPORT''' is composed of the fragments "TR", "AN", "S", "PO", and "RT". It can be used on CLU's [[Recognizer]]s. When activated, TRANSPORT causes the target Recognizer to stop firing and become usable for transportation, indicated by its circuit lines changing color from CLU's orange to Flynn's white.
'''TRANSPORT''' is composed of the fragments "TR", "AN", "S", "PO", and "RT". It can be used on CLU's [[Recognizer]]s. When activated, TRANSPORT causes the target Recognizer to stop firing and become usable for transportation, indicated by its circuit lines changing color from CLU's orange to Flynn's white. Recognizers will remain commandeered on future visits to The Grid.
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===UNLOCK===
===UNLOCK===
<!--GIF OF UNLOCK-->
<!--GIF OF UNLOCK-->
'''UNLOCK''' is composed of the fragments "UN", "L", "OC", and "K". It can be used on lock mechanisms at the [[Dock]].<!--Recognizers?-->
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;Code
UNLOCK
:<code>UNLOCK
{
:{
CIP = GET_CIPHER()
:&nbsp;CIP = GET_CIPHER()
CIP &= 0X7FFFFFFF
:&nbsp;CIP &= 0X7FFFFFFF
PAWD = DECIPHER(CIP)<!--typo, see if corrected in english release-->
:&nbsp;PAWD = DECIPHER(CIP)<!--typo, see if corrected in english release-->
OPEN_DOOR(PSWD)
:&nbsp;OPEN_DOOR(PSWD)
}
:}</code>
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'''UNLOCK''' is composed of the fragments "UN", "L", "OC", and "K". It can be used on lock mechanisms at the [[Dock]].<!--Recognizers?--> When activated, UNLOCK unlocks any doors connected to the lock mechanism by circuit lines, which change color from orange to white. However, the lock must be unlocked on each visit to The Grid.
When activated, UNLOCK unlocks any doors connected to the lock mechanism by circuit lines, which change color from orange to white.<!--Locks RELOCK EACH DROP; poss. once return to world map-->
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{{ability-stub}}
{{ability-stub}}
[[Category:Reality Shifts]]
[[Category:Reality Shifts]]
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