Terra: Difference between revisions

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→‎Abilities: Following KrytenKoro's suggestion, I decided to make this more similar to Ventus's.
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(→‎Abilities: Following KrytenKoro's suggestion, I decided to make this more similar to Ventus's.)
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==Abilities==
==Abilities==
Terra summons his Keyblade in a very unique way. The weapon is summoned like data, the numbers then replaced by small cubes.


Terra is also the most powerful of the trio in terms of the damage aspect. He uses slow, but very heavy and hard-hitting attacks to decimate his enemies. On top of that, he has access to both a variety of magical spells as well as heavy physical strikes. His affinity for Earth lets him use the powerful Quake and Meteor spells. In addition, he also makes use of dark powers such as the Dark Firaga spell used later in the series by Riku's [[Dark Mode]], the Dark Volley [[Shotlock]], and the Chaos Blade attack. His [[Command Style]]s are:
===Keyblade and fighting style===
Terra is also the most powerful of the trio in terms of the damage aspect. He uses slow, but very heavy and hard-hitting attacks to decimate his enemies. He has an affinity for Earth and Darkness. Terra has a large assortment of [[Attack Command]]s, consisting of heavy attacks, like [[Ars Solum]], [[Brutal Blast]], [[Windcutter]], and [[Zantetsuken]]. He can also use some earth based attacks, like [[Geo Impact]] and [[Meteor Crash]], as well as dark based attacks, like [[Dark Haze]] and [[Chaos Blade]]. Two other attacks involve his HP, [[Limit Storm]], which deals more damage with low HP, and Sacrifice, which expends HP for a single, powerful attack. Terra's utilizes his earth element through his exclusive Finish commands, [[Rising Rock]], [[Dark Star]], and his ultimate finisher, [[Demolition]]. Another finish command exclusive to him is [[Random End]]


*[[File:CS CriticalImpact.png|link=Critical Impact]]: An exclusive powerful Command Style for Terra that utilizes slow, but heavy hits to their maximum. Activated by filling the Command Gauge with physical-based commands. The finisher of this Command Style is Terra jumping in the air, charging energy and slamming his Keyblade into the ground. The impact creates a huge shockwave. This was named '''"Fatal Mode"''' in the Japanese release.
===Magic===
Although not as skilled in magic as his classmate, Aqua, Terra has access to a broad variety of magic spells as well as four spells exclusive to him in ''Kingdom Hearts Birth by Sleep''. Terra's affinity for earth lets him use the powerful [[Quake]] and [[Meteor]] spells. In addition, the power of darkness allows him to use the [[Dark Firaga]] spell. He can also use [[Warp]], which allows him to potentially wipe an enemy from existence, but will not leave any experience or prizes.


*[[File:CS Rockbreaker.png|link=Rockbreaker]]: Activated by filling the Style Gauge with Mine-based (including Brutal Blast) or Blade commands. A powerful and long-ranged Command Style that works best on the ground. The finisher of this Command Style is basically Terra summoning three large earth crystals from the ground and sending them to damage enemies.
===Miscellaneous===
Beside a variety of these abilities usable by all three or two of the protagonists in ''Kingdom Hearts Birth by Sleep'', Terra has access to three exclusive [[Command Style]]s and three exclusive [[Shotlock]]s. His first exclusive command style is [[Critical Impact]], which utilizes slow but heavy hits to their maximum. His second style is [[Rockbreaker]], a second level style which uses his earth element and uses powerful, long-ranged ground attacks. His third style is [[Dark Impulse]], a second level Command Style which uses the power of darkness and hits enemies with slow, heavy attacks, but also exhibits long-range projectile attacks.


*[[File:CS Bladecharge.png|link=Bladecharge]]: Activated by filling the Style Gauge with Fire, Blizzard or Strike commands. In this Command Style, the Keyblade resembles a large, glowing sword. The finisher consists of Terra or Aqua spinning the blade to hit surrounding enemies, and then smashing it into the ground.
Two of his exclusive Shotlocks utilizes dark powers, [[Sonic Shadow]] and [[Dark Volley]]. His most powerful Shotlock, [[Ultima Cannon]], turns his Keyblade into a giant cannon.


*[[File:CS DarkImpulse.png|link=Dark Impulse (Command)]]: A Command Style in which Terra summons the power of darkness to attack enemies. A versatile Command Style that hits enemies with slow, heavy attacks, but also exhibits long-range projectile attacks. Activated by filling the Style Gauge with Dark- and Gravity-based commands. The finisher consists of Terra hiding in his shadow, appearing under his enemy perform an uppercut with a dark claw. This command activates instantly when you battle Master Eraqus. Due to his connections to Terra, the new Xehanort can also use Dark Impulse during his battles with Aqua and the Lingering Will. The name of this Command Style is shared with one of Riku's Duel Sleights in ''Kingdom Hearts Re:Chain of Memories''.
Terra has access to [[Slide]], which gives him good distance from his enemy, but it's not quite as reliable as Ventus's [[Dodge Roll]] or Aqua's [[Cartwheel]]. His [[Sonic Impact]] ability can extend from both Slide and [[Air Slide]], allowing him to perform a charge attack mid-slide.  
 
===D-Link===
{{main|Game:Terra (D-Link)}}
[[File:DL Terra.png|right|150px]]
Terra becomes a D-Link for Ventus and Aqua after they receive the Wayfinder Aqua made for the three of them. The Terra D-link focuses primarily on powerful attacking commands along with gravity and binding magic to stop the enemy's movements, allowing for easier attacks.
 
===Shotlocks===
:*'''[[Dark Volley]]''': A second type of Shotlock exclusive to Terra. Terra fires many blasts of dark energy at all targeted enemies. Press the  button rapidly to fire bursts of three additional projectiles. Press {{button|x}} ({{button|c}}  in Japanese versions) rapidly to fire bursts of three additional projectiles. As he was once Terra, the new Xehanort is able to use this Shotlock to some degree during his battles with Aqua and the Lingering Will.
:*'''[[Sonic Shadow]]''': A third type of Shotlock exclusive to Terra. Terra charges at all targeted enemies while cloaked in an aura of darkness. The attack ends with multiple pillars of darkness erupting from the ground.
:*'''[[Ultima Cannon]]''': Terra's ultimate Shotlock. Terra's Keyblade morphs into a gigantic cannon and fires two huge blasts that explode when they make contact with enemies. As they both are connected to Terra, the new Xehanort and the Lingering Will can use this Shotlock to some degree.


===Weapons===
===Weapons===
<!--GENERAL OVERVIEW, FOCUSING ON EXCLUSIVE KEYBLADES, AND HOW HIS VERSIONS OF COMMON KEYBLADES DIFFER FROM OTHERS-->
<!--GENERAL OVERVIEW, FOCUSING ON EXCLUSIVE KEYBLADES, AND HOW HIS VERSIONS OF COMMON KEYBLADES DIFFER FROM OTHERS-->
Terra's exclusive Keyblades are primarily based on the earth element, referencing the Latin meaning of his name, and the darkness element, showing his affinity with the darkness. The Earthshaker and the Darkgnaw can be seen as his weaker Keyblades, while the Ends of the Earth and the Chaos Ripper can be seen as an upgraded version of each Keyblade, respectively. His exclusive Keyblades are also focused primarily in strength, prominently shown by how the Chaos Ripper has the greatest attack bonus in the entire game. He also used to train using his Wooden Keyblade, which he passed down to Ventus later. His versions of common Keyblades are longer compared to Ventus's and Aqua's.
Terra's exclusive Keyblades are primarily based on the earth element, referencing the Latin meaning of his name, and the darkness element, showing his affinity with the darkness. The Earthshaker and the Darkgnaw can be seen as his weaker Keyblades, while the Ends of the Earth and the Chaos Ripper can be seen as an upgraded version of each Keyblade, respectively. His exclusive Keyblades are also focused primarily in strength, prominently shown by how the Chaos Ripper has the greatest attack bonus in the entire game. He also used to train using his Wooden Keyblade, which he passed down to Ventus later. His versions of common Keyblades are longer compared to Ventus's and Aqua's. When Terra summons his Keyblade, blocks and rings designed after his default Keyblade appear, revolving around his wrist.


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