High Jump: Difference between revisions

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{{game|KH1|FM1|REC|KH2|FM2|358|BBS|RCO}}
{{game|KH1|FM1|REC|KH2|FM2|358|BBS|RCO}}
{{expand|create=Add coverage in lead about High Jump being a Shared Ability in KH1}}
{{expand|create=Add coverage in lead about High Jump being a Shared Ability in KH1}}
{{nihongo|'''High Jump'''|ハイジャンプ|Hai Janpu}} is an [[ability]] which appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts Final Mix]]'', ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts Re:Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'' , ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', it is a [[Growth Ability]] learned and upgraded by leveling up [[Valor Form]], while in ''Kingdom Hearts 358/2 Days'', it is an [[Panel System#Ability Panels|Ability Panel]], which can be leveled up from '''High Jump LV1''' to '''High Jump LV2''' and '''High Jump LV3''' by linking {{nihongo|'''High Jump LV+ Ⓛ'''|ジャンプアップⓁ|Janpu Appu Ⓛ|lit. "Jump Up Ⓛ"}} panels. In ''Kingdom Hearts Birth by Sleep'' it is a [[Deck Command]] which can be leveled up by being used frequently. In ''Kingdom Hearts Re:coded'' it appears as a [[Stat Matrix#Bonus Boosters|Bonus Booster]] which must me linked to a CPU using chips in the [[Stat Matrix]].
{{nihongo|'''High Jump'''|ハイジャンプ|Hai Janpu}} is an [[ability]] which appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts Final Mix]]'', ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts Re:Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'' , ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts Re:coded]]''. In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', it is a [[Growth Ability]] learned and upgraded by leveling up [[Valor Form]], while in ''Kingdom Hearts 358/2 Days'', it is an [[Panel System#Ability Panels|Ability Panel]], which can be leveled up from '''High Jump LV1''' to '''High Jump LV2''' and '''High Jump LV3''' by linking {{nihongo|'''High Jump LV+ Ⓛ'''|ジャンプアップⓁ|Janpu Appu Ⓛ|lit. "Jump Up Ⓛ"}} panels. In ''Kingdom Hearts Birth by Sleep'' it is a [[Deck Command]] which can be leveled up by being used frequently. In ''Kingdom Hearts Re:coded'' it appears as a [[Bonus Booster]] which must be linked to a CPU using chips in the [[Stat Matrix]].


High Jump allows you and your party members to jump higher than with a normal jump. Leveling up High Jump in ''Kingdom Hearts II'', ''Kingdom Hearts II Final Mix'', and ''Kingdom Hearts 358/2 Days'' further increases the height of the jump.
High Jump allows you and your party members to jump higher than with a normal jump. Leveling up High Jump in ''Kingdom Hearts II'', ''Kingdom Hearts II Final Mix'', and ''Kingdom Hearts 358/2 Days'' further increases the height of the jump.
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===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
*[[Data-Sora]] learns High Jump by linking its respective Bonus Booster to a CPU using chips in the [[Stat Matrix]]..
*[[Data-Sora]] learns High Jump by linking its respective Bonus Booster to a CPU using chips in the [[Stat Matrix]].


==Recipe==
==Recipe==
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