User:Xelias0/DissidiaKH/Unversed: Difference between revisions

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==Scrapper==
==Scrapper==
Scrappers are Unversed reminiscent of [[User:Xelias0/DissidiaKH/Heartless Enemies#Soldier|Soldier]] Heartless. Their attacks are relatively short-range, have only average strength, and they are somewhat slower than their Heartless counterparts, though they are much more aggressive.


===Attacks===
===Attacks===
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==Bruiser==
==Bruiser==
Despite their similarity to [[User:Xelias0/DissidiaKH/Heartless Enemies#Large Body|Large Body Heartless]], Bruisers are completely vulnerable to normal attack from all sides of their body. It is physically stronger and more aggressive than its relatively passive Heartless counterpart, but its greater vulnerability gives it a keen Achilles heel.
===Attacks===
====Brave Attacks====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue"
!width="15%"|Move
!width="20%"|Type
!width="65%"|Description
|-
!bgcolor="dimgray"|Beatdown
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|The Bruiser executes a slow, one-two punch.
|-
!bgcolor="dimgray"|Moonsault
!bgcolor="#FFFFFF"|'''Aerial'''
!bgcolor="#FFFFFF"|The Bruiser leaps straight up in the air and slams back down, creating a shockwave.
|}
====HP Attacks====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue"
!width="15%"|Move
!width="20%"|Type
!width="65%"|Description
|-
!bgcolor="dimgray"|Irritable Tank
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|The Bruiser glows and rushes at the target, tackling them.
|-
!bgcolor="dimgray"|Combo Slam
!bgcolor="#FFFFFF"|'''Aerial'''
!bgcolor="#FFFFFF"|The Bruiser glows and blounces toward the target several times.
|}
===Battlegen===
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue"
!width="20%"|Target
!width="30%"|Condition
!width="20%"|Recommended Level
!width="30%"|Reward
|-
!bgcolor="dimgray"|Bruiser
!bgcolor="#FFFFFF"|Successful Brave Attack
!bgcolor="#FFFFFF"|Level 5
!bgcolor="#FFFFFF"|Hungry Crystal
|-
!bgcolor="dimgray"|Bruiser
!bgcolor="#FFFFFF"|Inflict Break
!bgcolor="#FFFFFF"|Level 25
!bgcolor="#FFFFFF"|Soothing Crystal
|-
!bgcolor="dimgray"|Bruiser
!bgcolor="#FFFFFF"|Successful HP Attack
!bgcolor="#FFFFFF"|Level 69
!bgcolor="#FFFFFF"|Pulsing Crystal
|}
===Elements===
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue"
!width="40%"|Elements
!width="10%"|Fire
!width="10%"|Ice
!width="10%"|Thunder
!width="10%"|Wind
!width="10%"|Light
!width="10%"|Darkness
|-
!bgcolor="dimgray"|Factor
!bgcolor="#FFFFFF"|75%
!bgcolor="#FFFFFF"|75%
!bgcolor="#FFFFFF"|75%
!bgcolor="#FFFFFF"|75%
!bgcolor="#FFFFFF"|125%
!bgcolor="#FFFFFF"|75%
|}
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue"
!width="40%"|Status
!width="15%"|Ignite
!width="15%"|Freeze
!width="15%"|Jolt
!width="15%"|Air-Toss
|-
!bgcolor="dimgray"|Factor
!bgcolor="#FFFFFF"|100%
!bgcolor="#FFFFFF"|100%
!bgcolor="#FFFFFF"|100%
!bgcolor="#FFFFFF"|80%
|}


==Chrono Twister==
==Chrono Twister==
Chrono Twisters are unique Unversed that are skilled in utilizing time-based magic. Their most notable skill is the ability to freeze an opponent in time for a short while. They also have the ability to teleport, an ability they often take advantage of when charging their time-halting technique. Despite being primarily supplementary nuisances to other Unversed, they are capable of using both short and long-range normal attacks. This, when combined with their other abilities and other Unversed, Chrono Twisters can be dangerous in certain situations.   
===Attacks===
====Brave Attacks====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="khaki"
!width="15%"|Move
!width="20%"|Type
!width="65%"|Description
|-
!bgcolor="gainsboro"|Time Turner
!bgcolor="#FFFFFF"|'''Aerial'''
!bgcolor="#FFFFFF"|The Chrono Twister spins at the target quickly, ramming into them.
|}
====HP Attacks====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="khaki"
!width="15%"|Move
!width="20%"|Type
!width="65%"|Description
|-
!bgcolor="gainsboro"|Stopja
!bgcolor="#FFFFFF"|'''Aerial'''
!bgcolor="#FFFFFF"|The Chrono Twister conjures an orb of darkness over the target and, after a charging time, freezes them in place. Any damage the victim takes while in this state is not calculated until after the effect wears off, and any summon or Ex Burst time bars freeze. The time spent frozen is represented by the Chrono Twister's quickly depleting Brave point count. This attack can be interrupted before it is cast.
|-
!bgcolor="gainsboro"|Stroke of Midnight
!bgcolor="#FFFFFF"|'''Aerial'''
!bgcolor="#FFFFFF"|The Chrono Twister summons small spheres of dark energy around the target, which then rush inwards and inflict Darkness damage.
|}
===Battlegen===
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="khaki"
!width="20%"|Target
!width="30%"|Condition
!width="20%"|Recommended Level
!width="30%"|Reward
|-
!bgcolor="gainsboro"|Chrono Twister
!bgcolor="#FFFFFF"|Successful Brave Attack
!bgcolor="#FFFFFF"|Level 12
!bgcolor="#FFFFFF"|Shimmering Crystal
|-
!bgcolor="gainsboro"|Chrono Twister
!bgcolor="#FFFFFF"|Successful HP Attack
!bgcolor="#FFFFFF"|Level 36
!bgcolor="#FFFFFF"|Wellspring Crystal
|-
!bgcolor="gainsboro"|Chrono Twister
!bgcolor="#FFFFFF"|Successful Brave Attack
!bgcolor="#FFFFFF"|Level 56
!bgcolor="#FFFFFF"|Fleeting Crystal
|}
===Elements===
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="khaki"
!width="40%"|Elements
!width="10%"|Fire
!width="10%"|Ice
!width="10%"|Thunder
!width="10%"|Wind
!width="10%"|Light
!width="10%"|Darkness
|-
!bgcolor="gainsboro"|Factor
!bgcolor="#FFFFFF"|100%
!bgcolor="#FFFFFF"|100%
!bgcolor="#FFFFFF"|100%
!bgcolor="#FFFFFF"|100%
!bgcolor="#FFFFFF"|125%
!bgcolor="#FFFFFF"|25%
|}
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="khaki"
!width="40%"|Status
!width="15%"|Ignite
!width="15%"|Freeze
!width="15%"|Jolt
!width="15%"|Air-Toss
|-
!bgcolor="gainsboro"|Factor
!bgcolor="#FFFFFF"|100%
!bgcolor="#FFFFFF"|100%
!bgcolor="#FFFFFF"|100%
!bgcolor="#FFFFFF"|Immune
|}


==Buckle Bruiser==
==Buckle Bruiser==
Buckle Bruisers are variants of the standard Bruiser enemy, but are much more problematic. They are, on average, among the strongest standard Unversed and have a tendency to appear in groups. Their most dangerous trait lies in the bucklers they wear over their bodies; much like the Large Body Heartless, Buckle Bruisers’ front sides are impervious to physical attacks, and they can only be damaged from behind. However, Buckle Bruisers immediately launch a swift counterattack after only a few successful hits to their weak points. They are some of the only standard enemies able to initiate a chase sequence. Buckle Bruisers are also able to fight close-range and long-range by using the bucklers on their arms. Magical attacks are this species of Unversed’s greatest weakness; Buckle Bruisers will not counter this type of attack.
===Attacks===
====Brave Attacks====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="midnightblue"
!width="15%"|Move
!width="20%"|Type
!width="65%"|Description
|-
!bgcolor="gold"|Backlash
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|After taking damage, the Buckle Bruiser immediately thrusts forward and launches a counter-attack. This automatically initiates a chase sequence.
|-
!bgcolor="gold"|Iron Fist
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|The Buckle Bruiser executes a slow, one-two punch.
|}
====HP Attacks====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="midnightblue"
!width="15%"|Move
!width="20%"|Type
!width="65%"|Description
|-
!bgcolor="gold"|Backlash
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|After taking damage, the Buckle Bruiser immediately thrusts forward and launches a counter-attack. This automatically initiates a chase sequence.
|-
!bgcolor="gold"|Kite Shield
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|The Buckle Bruiser tosses its bucklers like boomerangs.
|-
!bgcolor="gold"|Buckler Bash
!bgcolor="#FFFFFF"|'''Aerial'''
!bgcolor="#FFFFFF"|The Buckle Bruiser leaps high into the air and slams down, creating a massive shockwave.
|}
===Battlegen===
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="midnightblue"
!width="20%"|Target
!width="30%"|Condition
!width="20%"|Recommended Level
!width="30%"|Reward
|-
!bgcolor="gold"|Buckle Bruiser
!bgcolor="#FFFFFF"|Successful HP Attack
!bgcolor="#FFFFFF"|Level 30
!bgcolor="#FFFFFF"|Wellspring Crystal
|-
!bgcolor="gold"|Buckle Bruiser
!bgcolor="#FFFFFF"|Successful HP Attack
!bgcolor="#FFFFFF"|Level 52
!bgcolor="#FFFFFF"|Pulsing Crystal
|-
!bgcolor="gold"|Buckle Bruiser
!bgcolor="#FFFFFF"|Ex Burst Hit
!bgcolor="#FFFFFF"|Level 78
!bgcolor="#FFFFFF"|Soothing Crystal
|-
!bgcolor="gold"|Buckle Bruiser
!bgcolor="#FFFFFF"|Ex Burst Hit
!bgcolor="#FFFFFF"|Level 89
!bgcolor="#FFFFFF"|Hungry Crystal
|}
===Elements===
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="midnightblue"
!width="40%"|Elements
!width="10%"|Fire
!width="10%"|Ice
!width="10%"|Thunder
!width="10%"|Wind
!width="10%"|Light
!width="10%"|Darkness
|-
!bgcolor="gold"|Factor
!bgcolor="#FFFFFF"|150%
!bgcolor="#FFFFFF"|150%
!bgcolor="#FFFFFF"|150%
!bgcolor="#FFFFFF"|150%
!bgcolor="#FFFFFF"|175%
!bgcolor="#FFFFFF"|100%
|}
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="midnightblue"
!width="40%"|Status
!width="15%"|Ignite
!width="15%"|Freeze
!width="15%"|Jolt
!width="15%"|Air-Toss
|-
!bgcolor="gold"|Factor
!bgcolor="#FFFFFF"|75%
!bgcolor="#FFFFFF"|75%
!bgcolor="#FFFFFF"|75%
!bgcolor="#FFFFFF"|50%
|}


==Spiderchest==
==Spiderchest==
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==Mandrake==
==Mandrake==
The Mandrake is one of the more common Unversed and one of the most annoying. It hides underground shooting Leaf Blades at the player. When close, it rises up, but it iss fairly weak up close. It mainly attacks in pairs so its Leaf Edge is deadly in groups.
Mandrakes are common Unversed that typically stay planted in the ground and attack at a distance. Because their attacks have great range in this state, they can be troublesome and even dangerous when supplementing more powerful Unversed. At close range, they leap out of the ground and become easier to deal with.


===Attacks===
===Attacks===
====Rooted====
=====HP Attack=====
=====HP Attack=====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="darkgreen"
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="darkgreen"
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!width="65%"|Description
!width="65%"|Description
|-
|-
!bgcolor="mintcream"|Leaf Edge
!bgcolor="mintcream"|Leaf Lacerator
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|The Mandrake hurls leaf blades at the player. It deals HP damage but it's quick. Can be deflected back however.
!bgcolor="#FFFFFF"|The Mandrake launches its leaves like a helicopter blade. These leaves have an extremely large range and can be deflected by blocking.
|}
 
====Unrooted====
=====Brave attacks=====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="darkgreen"
!width="15%"|Move
!width="20%"|Type
!width="65%"|Description
|-
|-
!bgcolor="mintcream"|Poison Fumes
!bgcolor="mintcream"|Toxic Fumes
!bgcolor="#FFFFFF"|'''Aerial'''
!bgcolor="#FFFFFF"|'''Aerial'''
!bgcolor="#FFFFFF"|When the play approaches the Mandrake,it jumps into the air spraying poison. The poison deals Brave Damage slowly, but gradually before vanishing
!bgcolor="#FFFFFF"|The Mandrake leaps out of the ground and slowly floats back down, spewing fumes that poison opponents on contact.
|}
|}


=====HP Attack=====
=====Brave attacks=====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="darkgreen"
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="darkgreen"
!width="15%"|Move
!width="15%"|Move
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!bgcolor="mintcream"|Confused Tackle
!bgcolor="mintcream"|Confused Tackle
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|The Mandrake slams into the player, dealing HP damage. However, the attack has a high chance of inflicting "Confuse" which reverses the player's commands for a few seconds.
!bgcolor="#FFFFFF"|The Mandrake slams into the player. This attack has a high chance of scrambling the player's controls.
|-
!bgcolor="mintcream"|Leaf Lacerator
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|The Mandrake launches its leaves like a helicopter blade. These leaves have an extremely large range and can be deflected by blocking.
|}
|}


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<option><big><sup><font color=black>—</font>[[User:Xelias0|<font color=silver>Emptiness, </font>]][[User_talk:Xelias0|<font color=black>and yet Infinity</font>]]</sup></big></option>
<option><big><sup><font color=black>—</font>[[User:Xelias0|<font color=silver>Emptiness, </font>]][[User_talk:Xelias0|<font color=black>and yet Infinity</font>]]</sup></big></option>
</choose> 04:33, October 11, 2010 (UTC)|terranort=I see... Well, first to finish Aqua and Ven is a winner ! Where are you with Ven and Aqua ? With Aqua, I just did all the Rumble Racing and I'm ending the Fruitball right now.}}
</choose> 04:33, October 11, 2010 (UTC)|terranort=I see... Well, first to finish Aqua and Ven is a winner ! Where are you with Ven and Aqua ? With Aqua, I just did all the Rumble Racing and I'm ending the Fruitball right now.}}
}}
 
{{LapisScarab|time=01:21, October 25, 2010 (UTC)|skinny=I completed the Journal with all three a while ago, but I've failed at battling the Unknown (I actually got farther with Ventus, until the Unknown turned invisible and started spamming attacks; Terra's Slide doesn't provide anywhere near enough invincibility). So I decided to play through on Critical mode. I unlocked Blank Points and beat the game with Aqua and Ven (I went in reverse order).
 
School has kept me really busy, but this past week and the upcoming weekend are longer than normal, so I should be able to get a few more movesets up.}}
{{Xelias|time=04:26, October 27, 2010 (UTC)|terranort=I just... gave up one week ago. Played to Vanitas'S. with Ven and just after crushing him, my game just closed iself. Did I mention I didn't save for ten hours of game ? And with Aqua... Well, I'm at that time when I must do this stupid Mirage Arena over and over again to gain stupid Medal Points. So, boooooored. And I'm playing FFIV right now. Ever played that game ?
 
"Longer than normal" ? For me, I'm in vacations, so there's no problem, really.
 
Noticed ? Our project now has "Lesser Nobodies", helpers aside from the first fourteen members...}}
 
{{LapisScarab|time=05:58, January 29, 2011 (UTC)|skinny=So, progress so far. I just need to name the Spiderchest's attacks, work on the Vile Phial, Name the Mimic Master's attacks, and the bigggest hangup is the Iron Imprisoner.
 
In BBS updates, I've beaten the Unknown with all three charatcers!}}
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