User:Xelias0/DissidiaKH/Unversed: Difference between revisions

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====Brave Attacks====
====Brave Attacks====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="gold"
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue"
!width="15%"|Move
!width="15%"|Move
!width="20%"|Type
!width="20%"|Type
!width="65%"|Description
!width="65%"|Description
|-
|-
!bgcolor="midnightblue"|Backlash
!bgcolor="gold"|Backlash
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|After taking damage, the Buckle Bruiser immediately thrusts forward and launches a counter-attack. This automatically initiates a chase sequence.
!bgcolor="#FFFFFF"|After taking damage, the Buckle Bruiser immediately thrusts forward and launches a counter-attack. This automatically initiates a chase sequence.
|-
|-
!bgcolor="midnightblue"|Iron Fist
!bgcolor="gold"|Iron Fist
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|The Buckle Bruiser executes a slow, one-two punch.
!bgcolor="#FFFFFF"|The Buckle Bruiser executes a slow, one-two punch.
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====HP Attacks====
====HP Attacks====
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="gold"
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue"
!width="15%"|Move
!width="15%"|Move
!width="20%"|Type
!width="20%"|Type
!width="65%"|Description
!width="65%"|Description
|-
|-
!bgcolor="midnightblue"|Backlash
!bgcolor="gold"|Backlash
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|After taking damage, the Buckle Bruiser immediately thrusts forward and launches a counter-attack. This automatically initiates a chase sequence.
!bgcolor="#FFFFFF"|After taking damage, the Buckle Bruiser immediately thrusts forward and launches a counter-attack. This automatically initiates a chase sequence.
|-
|-
!bgcolor="midnightblue"|Kite Shield
!bgcolor="gold"|Kite Shield
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|'''Ground'''
!bgcolor="#FFFFFF"|The Buckle Bruiser tosses its bucklers like boomerangs.
!bgcolor="#FFFFFF"|The Buckle Bruiser tosses its bucklers like boomerangs.
|-
|-
!bgcolor="midnightblue"|Buckler Bash
!bgcolor="gold"|Buckler Bash
!bgcolor="#FFFFFF"|'''Aerial'''
!bgcolor="#FFFFFF"|'''Aerial'''
!bgcolor="#FFFFFF"|The Buckle Bruiser leaps high into the air and slams down, creating a massive shockwave.
!bgcolor="#FFFFFF"|The Buckle Bruiser leaps high into the air and slams down, creating a massive shockwave.
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===Battlegen===
===Battlegen===
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="gold"
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue"
!width="20%"|Target
!width="20%"|Target
!width="30%"|Condition
!width="30%"|Condition
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!width="30%"|Reward
!width="30%"|Reward
|-
|-
!bgcolor="midnightblue"|Buckle Bruiser
!bgcolor="gold"|Buckle Bruiser
!bgcolor="#FFFFFF"|Successful HP Attack
!bgcolor="#FFFFFF"|Successful HP Attack
!bgcolor="#FFFFFF"|Level 30
!bgcolor="#FFFFFF"|Level 30
!bgcolor="#FFFFFF"|Wellspring Crystal
!bgcolor="#FFFFFF"|Wellspring Crystal
|-
|-
!bgcolor="midnightblue"|Buckle Bruiser
!bgcolor="gold"|Buckle Bruiser
!bgcolor="#FFFFFF"|Successful HP Attack
!bgcolor="#FFFFFF"|Successful HP Attack
!bgcolor="#FFFFFF"|Level 52
!bgcolor="#FFFFFF"|Level 52
!bgcolor="#FFFFFF"|Pulsing Crystal
!bgcolor="#FFFFFF"|Pulsing Crystal
|-
|-
!bgcolor="midnightblue"|Buckle Bruiser
!bgcolor="gold"|Buckle Bruiser
!bgcolor="#FFFFFF"|Ex Burst Hit
!bgcolor="#FFFFFF"|Ex Burst Hit
!bgcolor="#FFFFFF"|Level 78
!bgcolor="#FFFFFF"|Level 78
!bgcolor="#FFFFFF"|Soothing Crystal
!bgcolor="#FFFFFF"|Soothing Crystal
|-
|-
!bgcolor="midnightblue"|Buckle Bruiser
!bgcolor="gold"|Buckle Bruiser
!bgcolor="#FFFFFF"|Ex Burst Hit
!bgcolor="#FFFFFF"|Ex Burst Hit
!bgcolor="#FFFFFF"|Level 89
!bgcolor="#FFFFFF"|Level 89
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===Elements===
===Elements===


{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="gold"
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue"
!width="40%"|Elements
!width="40%"|Elements
!width="10%"|Fire
!width="10%"|Fire
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!width="10%"|Darkness
!width="10%"|Darkness
|-
|-
!bgcolor="midnightblue"|Factor
!bgcolor="gold"|Factor
!bgcolor="#FFFFFF"|150%
!bgcolor="#FFFFFF"|150%
!bgcolor="#FFFFFF"|150%
!bgcolor="#FFFFFF"|150%
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|}
|}


{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="gold"
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue"
!width="40%"|Status
!width="40%"|Status
!width="15%"|Ignite
!width="15%"|Ignite
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!width="15%"|Air-Toss
!width="15%"|Air-Toss
|-
|-
!bgcolor="midnightblue"|Factor
!bgcolor="gold"|Factor
!bgcolor="#FFFFFF"|75%
!bgcolor="#FFFFFF"|75%
!bgcolor="#FFFFFF"|75%
!bgcolor="#FFFFFF"|75%
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