Game:Vanitas: Difference between revisions

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The final battle with Vanitas has come; Vanitas has entered Ventus's heart, fusing with him and creating an incomplete version of the X-Blade. This tremendous weapon has not only increased the strength of his attacks and changed those he can use, but his HP has also increased a great deal. Ventus has access to D-Links, Shotlocks, and Command Styles during this battle, and the player should make full use of them.
The final battle with Vanitas has come; Vanitas has entered Ventus's heart, fusing with him and creating an incomplete version of the X-Blade. This tremendous weapon has not only increased the strength of his attacks and changed those he can use, but his HP has also increased a great deal. Ventus has access to D-Links, Shotlocks, and Command Styles during this battle, and the player should make full use of them.


Vanitas will first charge his weapon, surrounding it and himself in a damaging aura. He will then proceed to lunge at the player with the massive weapon. Dodge Roll can be used to avoid this attack. Note that if Vanitas is attacked while charging the X-Blade, the attack is cancelled. The boss also still favors the dark lightning attack, and he still has the ability to vanish and appear behind the player. However, rather than performing a single, downward strike, Vanitas will slash the player multiple times while teleporting around him or her to attack from all sides. The player can Dodge Roll until he stops or, a more preferrable option, block his attack. This leaves the boss open to damage from Revenge Rush. Vanitas also may begin to utilize an attack similar to [[Riku]]'s Dark Aura, charging at Ventus at a fast pace multiple times, while the X-Blade cloaks him in dark energy. Dodge Roll can be used to avoid this. He lastly will begin to combine physical combos with bursts of energy, or even shoot a homing blast of energy in the shape of an "X" at Ventus. While the player should continue to use a hit-and-run strategy, it is advised they use Tornado and Detona-Square to interrupt Vanitas's combos while still dealing great damage to him. Physical attacks should not be used as the main offense, as this will open the player to Vanitas's attacks. Instead, utilize magic or other long-ranged attacks to the fullest.
Vanitas will first charge his weapon, surrounding it and himself in a damaging aura. He will then proceed to lunge at the player with the massive weapon. Dodge Roll can be used to avoid this attack. Note that if Vanitas is attacked while charging the X-Blade, the attack is cancelled. The boss also still favors the dark lightning attack, and he still has the ability to vanish and appear behind the player. However, rather than performing a single, downward strike, Vanitas will slash the player multiple times while teleporting around him or her to attack from all sides. The player can Dodge Roll until he stops or, a more preferrable option, block his attack. This leaves the boss open to damage from Revenge Rush. Vanitas also may begin to utilize an attack similar to [[Riku]]'s [[Dark Aura]], charging at Ventus at a fast pace multiple times, while the X-Blade cloaks him in dark energy. Dodge Roll can be used to avoid this. He lastly will begin to combine physical combos with bursts of energy, or even shoot a homing blast of energy in the shape of an "X" at Ventus. While the player should continue to use a hit-and-run strategy, it is advised they use Tornado and Detona-Square to interrupt Vanitas's combos while still dealing great damage to him. Physical attacks should not be used as the main offense, as this will open the player to Vanitas's attacks. Instead, utilize magic or other long-ranged attacks to the fullest.


It is impossible to fully deplete Vanitas's HP once the player deals an attack that, seemingly, should defeat him. Instead, Vanitas's HP will remain at 1, and he will then shatter the pillar on which he and Ventus are fighting on. Vanitas will then become a temporary D-Link, granting Ventus the attacks that are key to defeating him once and for all, which, ironically enough, uses his own attacks against him. As the two Keyblade wielders float in a dark realm amidst shards of stained glass, the player can move to Vanitas's location and hit him with Dark Spiral or Dark Splicer. However, it is recommended that the player merely use Ventus's only available Shotlock, Dark of Link. This will cause Vanitas to fire his own version of the attack, Dark Cannon, to counter. As the two beams of energy collide, the player must rapidly tap a button or spin the analog stick to win the grapple. This method can also be done with the Dark Spiral attack. This must be repeated several times before the combo finisher, Last Charge, can be activated. Once this is done, Ventus will surround Vanitas with three beams of crystallized light. He will then shatter them, defeating Vanitas once and for all. However, Ventus can miss when performing this attack, therefore timing is crucial. But, so long as the player follows the correct strategies, makes full use of special abilities such as Command Styles, and heals when necessary, Vanitas should not be that much of a challenge. Once he is defeated, the player will finally have cleared Ventus's scenario!
It is impossible to fully deplete Vanitas's HP once the player deals an attack that, seemingly, should defeat him. Instead, Vanitas's HP will remain at 1, and he will then shatter the pillar on which he and Ventus are fighting on. Vanitas will then become a temporary D-Link, granting Ventus the attacks that are key to defeating him once and for all, which, ironically enough, uses his own attacks against him. As the two Keyblade wielders float in a dark realm amidst shards of stained glass, the player can move to Vanitas's location and hit him with Dark Spiral or Dark Splicer. However, it is recommended that the player merely use Ventus's only available Shotlock, Dark of Link. This will cause Vanitas to fire his own version of the attack, Dark Cannon, to counter. As the two beams of energy collide, the player must rapidly tap a button or spin the analog stick to win the grapple. This method can also be done with the Dark Spiral attack. This must be repeated several times before the combo finisher, Last Charge, can be activated. Once this is done, Ventus will surround Vanitas with three beams of crystallized light. He will then shatter them, defeating Vanitas once and for all. However, Ventus can miss when performing this attack, therefore timing is crucial. But, so long as the player follows the correct strategies, makes full use of special abilities such as Command Styles, and heals when necessary, Vanitas should not be that much of a challenge. Once he is defeated, the player will finally have cleared Ventus's scenario!
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