Vitality Barrier: Difference between revisions

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{{Game|358}}
{{Game|358}}
'''Vitality Barrier''' is an ability in ''[[Kingdom Hearts 358/2 Days]]'' that can be equiped via [[Panel System#Ring Panels|rings]] or [[Ability Unit]]s for certain weapons. The ability lets you take one-third the usual damage when your HP is full.
{{nihongo|'''Vitality Barrier'''|エナジーバリア|Enajī Baria|lit. "Energy Barrier"}} is an [[ability]] which appears in ''[[Kingdom Hearts 358/2 Days]]'' that can be equiped via [[Panel System#Ring Panels|rings]] or [[Ability Unit]]s for certain weapons. The ability lets you take one-third the usual damage when your HP is full.


==Weapons with Vitality Barrier==
==Learning Vitality Barrier==
===''Kingdom Hearts 358/2 Days===
====Weapons with Vitality Barrier====
{{Days Weapon Ability
{{Days Weapon Ability
|XemPrestige=3
|XemPrestige=3
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}}
}}


==[[Rings]] with Vitality Barrier==
====[[Rings]] with Vitality Barrier====
*[[Recovery Ring]]
*[[Recovery Ring]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Stubs]]
[[Category:Stubs]]
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