Game:Captain Hook: Difference between revisions

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If you're flying when the battle starts, descend to the ground and land on the deck. Lock onto Captain Hook and make sure not to lose him. If you're flying in the air, Hook won't stay in one place, so it would be wise to keep your feet planted on the ground. Ignore the [[Battleship|Battleship Heartless]], because even if you destroy one, another one will take It's place. What would be a good strategy is when your HP is at critical and Hook and the Heartless are closing in on you. Fly from the boat and hope you can heal in time until the Battleships arrive.
If you're flying when the battle starts, descend to the ground and land on the deck. Lock onto Captain Hook and make sure not to lose him. If you're flying in the air, Hook won't stay in one place, so it would be wise to keep your feet planted on the ground. Ignore the [[Battleship|Battleship Heartless]], because even if you destroy one, another one will take It's place. What would be a good strategy is when your HP is at critical and Hook and the Heartless are closing in on you. Fly from the boat and hope you can heal in time until the Battleships arrive.


Fight Captain Hook head-on, and make sure that you have [[Aero]] casted while doing so. If your HP meter gets too low, fly away and heal yourself before continuing. If you can, try evading Hook's rapier, or guarding against it - for it can deal substantial damage.
Fight Captain Hook head-on, and make sure that you have [[Aero]] cast while doing so. If your HP meter gets too low, fly away and heal yourself before continuing. If you can, try evading Hook's rapier, or guarding against it - for it can deal substantial damage.


If you cast [[Fira]] on Captain Hook, his pants will catch on fire and he'll run around the deck. If he runs into you while on fire, it can damage you, so fly into the air to protect yourself. Also, if you use a combo on him and knock him into the air , he has a chance of falling into the water - after which, he will jump up and run helter-skelter (for fear of the crocodile). When this happens, you have a very good opportunity of attacking him because he has let his guard down. With a good balance of [[Cura]] and Aero, you should be successful. If you get to far for Hook to reach you, he'll throw present-bombs, similar to the one he gave to [[Peter Pan]]. After winning the fight, you'll gain Ansem's Report 9 and the Ars Arcanum ability.
If you cast [[Fira]] on Captain Hook, his pants will catch on fire and he'll run around the deck. If he runs into you while on fire, it can damage you, so fly into the air to protect yourself. Also, if you use a combo on him and knock him into the air , he has a chance of falling into the water - after which, he will jump up and run helter-skelter (for fear of the crocodile). When this happens, you have a very good opportunity of attacking him because he has let his guard down. With a good balance of [[Cura]] and Aero, you should be successful. If you get to far for Hook to reach you, he'll throw present-bombs, similar to the one he gave to [[Peter Pan]]. After winning the fight, you'll gain Ansem's Report 9 and the Ars Arcanum ability.
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==Battle Quotes==
==Battle Quotes==
* "''You won't get me other hand!''"
* "''You won't get me other hand!''"
* "''Come and get it.''"
* "''Come and get it.''"
* "''Fire!''"
* "''Fire!''"
* (When deafeted): "''Oh... Blast!''"
* (When defeated): "''Oh... Blast!''"
* "''Where did they go?"''
* "''Where did they go?"''
*  "''Heartless! Come out!"''
*  "''Heartless! Come out!"''
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|style="-moz-border-radius:10px"|<youtube width="320" height="240">5A5KepQ2Ho8</youtube>
|style="-moz-border-radius:10px"|<youtube width="320" height="240">5A5KepQ2Ho8</youtube>
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{{DisneyBosses}}
{{DisneyBosses}}
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