Luxord: Difference between revisions

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===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
[[File:Meet Xion 02 KHD.png|thumb|left|200px|Luxord observes as Xion joins the Organization.]]
[[File:Meet Xion 02 KHD.png|thumb|left|200px|Luxord observes as Xion joins the Organization.]]
Luxord is present when [[Xion]] joined Organization XIII, and often teams up with [[Roxas]] in missions in [[Wonderland]]. This association with this world is more than likely thanks to the [[Queen of Hearts]]'s card army. Luxord joins Roxas on other missions and stays in the [[Castle That Never Was#The Grey Area|Grey Area]] as well. Luxord takes all of his missions as a game, and tends to comment on them as such to Roxas. He appears shocked when Xemnas announces at an Organization meeting the truth about Xion being a [[Replica]], and remarks, "If only the whispers from the top of the ladder carried to the bottom rung," before vanishing from [[Castle That Never Was#Where Nothing Gathers|Where Nothing Gathers]]. If Roxas talks to him before leaving on his mission, he remarks that "No game is complete without pawns," seemingly resigned to his own role as a pawn in the Organization.
Luxord is present when [[Xion]] joined Organization XIII, and often teams up with [[Roxas]] in missions in [[Wonderland]]. This association with this world is more than likely thanks to the [[Queen of Hearts]]'s card army. Luxord joins Roxas on other missions and stays in the [[Castle That Never Was#The Grey Area|Grey Area]] as well. Luxord takes all of his missions as a game and tends to comment on them as such to Roxas. He appears shocked when Xemnas announces at an Organization meeting the truth about Xion being a [[Replica]], and remarks, "If only the whispers from the top of the ladder carried to the bottom rung," before vanishing from [[Castle That Never Was#Where Nothing Gathers|Where Nothing Gathers]]. If Roxas talks to him before leaving on his mission, he remarks that "No game is complete without pawns," seemingly resigned to his own role as a pawn in the Organization.
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{{Q|A wild card; you've earned it. Could come in handy.|Luxord}}
{{Q|A wild card; you've earned it. Could come in handy.|Luxord}}
[[File:The Long Game 01 KHIII.png|thumb|right|200px|Luxord summons a fleet of [[Heartless Ship]]s.]]
[[File:The Long Game 01 KHIII.png|thumb|right|200px|Luxord summons a fleet of [[Heartless Ship]]s.]]
Luxord has been going from world to world in search of the [[Black Box]]; [[Xigbar]] claims that the box contains "hope" that the Organization needs. Having no success, Luxord appears in the [[Keyblade Graveyard]] just as Xemnas is about to reveal that he, along with Demyx, Marluxia, and Larxene, were initiated into both the first and second Organizations due to their connections to an ancient Keyblade legacy.  
Luxord has been going from world to world in search of the [[Black Box]]; [[Xigbar]] claims that the box contains "hope" that the Organization needs. Having no success, Luxord appears in the [[Keyblade Graveyard]] just as Xemnas is about to reveal that he, along with Demyx, Marluxia, and Larxene, was initiated into both the first and second Organizations due to their connections to an ancient Keyblade legacy.  


Some time after that, Luxord arrives in [[The Caribbean]] to be briefed by [[Vexen]] on the importance of a chest located somewhere in the world. Vexen wants it for scientific research, while Luxord only goes after it to fulfill his orders to collect any black box he discovers. To that end, Luxord parleys with Jack Sparrow to offer him whatever he wishes so long as he beats him in a race to Port Royal. Sora and Jack not only win the race, but also manage to destroy Luxord's fleet of Heartless and board his ship. Reveling in his victory, Jack asks Luxord to bring him the chest on the ''Flying Dutchman'', unwittingly revealing where the black box is. Luxord then casts the pirates off his vessel and goes after the ship of [[Davy Jones]].
Sometime after that, Luxord arrives in [[The Caribbean]] to be briefed by [[Vexen]] on the importance of a chest located somewhere in the world. Vexen wants it for scientific research, while Luxord only goes after it to fulfill his orders to collect any black box he discovers. To that end, Luxord parleys with Jack Sparrow to offer him whatever he wishes so long as he beats him in a race to Port Royal. Sora and Jack not only win the race but also manage to destroy Luxord's fleet of Heartless and board his ship. Reveling in his victory, Jack asks Luxord to bring him the chest on the ''Flying Dutchman'', unwittingly revealing where the black box is. Luxord then casts the pirates off his vessel and goes after the ship of [[Davy Jones]].


[[File:The Tables Turn 01 KHIII.png|thumb|200px|left|Jack breathes in Luxord's face, knocking him off the ''Flying Dutchman''.]]
[[File:The Tables Turn 01 KHIII.png|thumb|200px|left|Jack breathes in Luxord's face, knocking him off the ''Flying Dutchman''.]]
Sora, Donald, and Goofy pursue Luxord, prompting him to summon a fleet of Heartless ship to combat them. Luxord manages to identify the ''Flying Dutchman'' when he sees Sora going into battle with it; despite Sora explaining that only [[Davy Jones]]' heart is inside the box, Luxord plans to collect it anyway to fulfill his orders. In the hope that he board the ''Flying Dutchman'' with less chaos, Luxord summons the [[Kraken]] to distract Sora and the pirates from their battle with Davy Jones. However, when Jack retrieves the chest first, Luxord tries to initiate parley, but is interrupted by Jack who knocks him off the ship with his bad breath and into the whirlpool below. <!--Should there be mention that Luxord gave up pursuit of the chest after Vexen saw what was inside of it?-->
Sora, Donald, and Goofy pursue Luxord, prompting him to summon a fleet of Heartless ships to combat them. Luxord manages to identify the ''Flying Dutchman'' when he sees Sora going into battle with it; despite Sora explaining that only [[Davy Jones]]' heart is inside the box, Luxord plans to collect it anyway to fulfill his orders. In the hope that he board the ''Flying Dutchman'' with less chaos, Luxord summons the [[Kraken]] to distract Sora and the pirates from their battle with Davy Jones. However, when Jack retrieves the chest first, Luxord tries to initiate parley but is interrupted by Jack who knocks him off the ship with his bad breath and into the whirlpool below. <!--Should there be mention that Luxord gave up pursuit of the chest after Vexen saw what was inside of it?-->


Luxord is among the members of the [[real Organization XIII]] who stand beside [[Xehanort]] as he summons a labyrinth spanning the Keyblade Graveyard. He joins Xemnas, Marluxia, and Larxene in battling [[King Mickey]] until Sora intervenes. Shortly into the battle, Xemnas empowers Luxord and departs, allowing Luxord to trap Mickey in a card. He challenges Sora to one final game: to free Mickey, the hero must find Luxord hidden among a circle of cards. Sora finds and defeats Luxord, who gives Sora a wild card that could "turn the tables". Sora asks to play with him again when they are normal humans, to which Luxord agrees. He fades away and leaves behind a card, which explodes to free the King.
Luxord is among the members of the [[real Organization XIII]] who stand beside [[Xehanort]] as he summons a labyrinth spanning the Keyblade Graveyard. He joins Xemnas, Marluxia, and Larxene in battling [[King Mickey]] until Sora intervenes. Shortly into the battle, Xemnas empowers Luxord and departs, allowing Luxord to trap Mickey in a card. He challenges Sora to one final game: to free Mickey, the hero must find Luxord hidden among a circle of cards. Sora finds and defeats Luxord, who gives Sora a wild card that could "turn the tables". Sora asks to play with him again when they are normal humans, to which Luxord agrees. He fades away and leaves behind a card, which explodes to free the King.
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Luxord is a man of games and luck; his challenge to Sora and Jack to find the medallions has an element of chance to it and the Heartless he summons cannot be attacked unless all the coins are in the chest, giving a side-objective to the battle. He also uses games of chance in his own battle with Sora. However, his enjoyment for games can backfire on him, both in and out of battle. His enjoyment of games is further portrayed in his additional scenes in ''Kingdom Hearts II Final Mix'', which show him in an almost uncaring light—he seems to not be bothered as long as he can continue to gamble and see interesting things. In ''Kingdom Hearts 358/2 Days'', much of Luxord's dialogue makes references to cards, games, and luck.
Luxord is a man of games and luck; his challenge to Sora and Jack to find the medallions has an element of chance to it and the Heartless he summons cannot be attacked unless all the coins are in the chest, giving a side-objective to the battle. He also uses games of chance in his own battle with Sora. However, his enjoyment for games can backfire on him, both in and out of battle. His enjoyment of games is further portrayed in his additional scenes in ''Kingdom Hearts II Final Mix'', which show him in an almost uncaring light—he seems to not be bothered as long as he can continue to gamble and see interesting things. In ''Kingdom Hearts 358/2 Days'', much of Luxord's dialogue makes references to cards, games, and luck.


Luxord is also portrayed as a master of rhetoric, with an advanced vocabulary (for example, describing the Grim Reaper Heartless as "''a veritable maelstrom of avarice''", meaning endlessly greedy, using it to taunt his opponents). Like Xaldin, he also possesses a notable English Received Pronunciation accent in the English translation, furthering his air of sophistication. Another interesting note is that, unlike most other members of Organization XIII, who banter with Sora in some fashion before fighting, when Luxord appears to him he calmly smiles and says "''I'd rather we just skip the formalities''", and begins the battle right away. This somewhat contrasts his appearance in ''Kingdom Hearts 358/2 Days'' and ''Kingdom Hearts II Final Mix'', where he talks a good deal to Roxas on their missions and other members of the Organization.
Luxord is also portrayed as a master of rhetoric, with an advanced vocabulary (for example, describing the Grim Reaper Heartless as "''a veritable maelstrom of avarice''", meaning endlessly greedy, using it to taunt his opponents). Like Xaldin, he also possesses a notable English Received Pronunciation accent in the English translation, furthering his air of sophistication. Another interesting note is that unlike most other members of Organization XIII, who banter with Sora in some fashion before fighting, when Luxord appears to him he calmly smiles and says "''I'd rather we just skip the formalities''", and begins the battle right away. This somewhat contrasts his appearance in ''Kingdom Hearts 358/2 Days'' and ''Kingdom Hearts II Final Mix'', where he talks a good deal to Roxas on their missions and other members of the Organization.


==Abilities==
==Abilities==
Luxord uses his attribute, time, in unorthodox methods when compared to other Organization XIII members. He shortens the odds originally by dispatching of Sora's companions before attacking Sora himself. Luxord does not have a HP bar; during the battle, Luxord and Sora each have a "time" bar that depletes over time and when they are damaged. The first to have theirs depleted loses the battle. This means that the player must watch Sora's HP and time gauges to make sure neither are emptied. He can blast his enemies with magic presumably of his element when they are far away, but he mainly uses his cards to fight them.
Luxord uses his attribute, time, in unorthodox methods when compared to other Organization XIII members. He shortens the odds originally by dispatching of Sora's companions before attacking Sora himself. Luxord does not have an HP bar; during the battle, Luxord and Sora each have a "time" bar that depletes over time and when they are damaged. The first to have theirs depleted loses the battle. This means that the player must watch Sora's HP and time gauges to make sure neither is emptied. He can blast his enemies with magic presumably of his element when they are far away, but he mainly uses his cards to fight them.


In ''Kingdom Hearts 358/2 Days'', Luxord has a Limit Break called {{c|Jackpot|Limit Break}}, which causes him to summon cards that constantly change symbols. {{button|dsa}} momentarily pauses the cards to unleash an effect based on the visible symbols.
In ''Kingdom Hearts 358/2 Days'', Luxord has a Limit Break called {{c|Jackpot|Limit Break}}, which causes him to summon cards that constantly change symbols. {{button|dsa}} momentarily pauses the cards to unleash an effect based on the visible symbols.
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===Weapon===
===Weapon===
Luxord uses {{c|Cards|weapon}} as his weapon, His signature Card stock is called '''[[Fair Game]]'''. Luxord's Cards come in of varying sizes, some reaching likely more than ten feet in the air when stood on end. The back of each Card has five Nobody symbols on it, while the opposite side resembles a clock (referencing Luxord's element of time) that has Nobody symbols as the minute and hour hands, and the Roman numerals for 1-12 for the clock numbers (the numeral for 13 is in the center, just under the clock hands). Luxord uses these Cards the way that most members of Organization XIII use their element. He can turn himself into a giant Card and hide among similar Cards, turn his enemies into Cards, throw flurries of razor-sharp cards at an enemy, create defensive barriers, and at times by will can warp reality. The Reaction Command "[[Reaction Command#Luxord|Flip]]" causes the Cards to vanish, but some of them have a booby trap (represented by a symbol on the one side of the Card) that "Flip" triggers. He can also use them as sleight of hand cover, or to disorient his enemies.  
Luxord uses {{c|Cards|weapon}} as his weapon, His signature Card stock is called '''[[Fair Game]]'''. Luxord's Cards come in of varying sizes, some reaching likely more than ten feet in the air when stood on end. The back of each Card has five Nobody symbols on it, while the opposite side resembles a clock (referencing Luxord's element of time) that has Nobody symbols as the minute and hour hands, and the Roman numerals for 1-12 for the clock numbers (the numeral for 13 is in the center, just under the clock hands). Luxord uses these Cards the way that most members of Organization XIII use their element. He can turn himself into a giant Card and hide among similar Cards, turn his enemies into Cards, throw flurries of razor-sharp cards at an enemy, create defensive barriers, and at times by will can warp reality. The Reaction Command "[[Reaction Command#Luxord|Flip]]" causes the Cards to vanish, but some of them have a booby trap (represented by a symbol on the one side of the Card) that "Flip" triggers. He can also use them as sleight of hand cover, or to disorient his enemies.  


Oddly, most of the Cards (that lack booby traps) Luxord uses in battle are blank on one side, while the ones he uses to "trap" Sora's companions bear the aforementioned clock design.  
Oddly, most of the Cards (that lack booby traps) Luxord uses in battle are blank on one side, while the ones he uses to "trap" Sora's companions bear the aforementioned clock design.  


Gambler Nobodies also use Cards as their weapons, and have the ability to turn an enemy into a Card after winning a "game". They also use Dice, and have a similar ability to turn an enemy into a Die.
Gambler Nobodies also use Cards as their weapons and have the ability to turn an enemy into a Card after winning a "game". They also use Dice and have a similar ability to turn an enemy into a Die.


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