Sliding Dash: Difference between revisions

162 bytes added ,  9 years ago
These captions are worthwhile, as the actual motion is quite different between games
No edit summary
(These captions are worthwhile, as the actual motion is quite different between games)
Line 1: Line 1:
{{game|FM1|COM|REC|KH2|FM2|358|BBS|FMB|RCO|DDD|HD1|HD2}}
{{game|FM1|COM|REC|KH2|FM2|358|BBS|FMB|RCO|DDD|HD1|HD2}}
[[File:Sliding Dash KHBBS.gif|frame|''Kingdom Hearts Birth by Sleep''.]]
[[File:Sliding Dash KHBBS.gif|frame|In ''Kingdom Hearts Birth by Sleep'', Sliding Dash allows the user to jet forward, propelled by a flurry of wind]]
{{nihongo|'''Sliding Dash'''|スライドダッシュ|Suraido Dasshu|lit. "Slide Dash"}} is a technique introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to quickly close in on a target and attack.
{{nihongo|'''Sliding Dash'''|スライドダッシュ|Suraido Dasshu|lit. "Slide Dash"}} is a technique introduced in ''[[Kingdom Hearts Final Mix]]''. It allows the user to quickly close in on a target and attack.
==Mechanics==
==Mechanics==
[[File:Sliding Dash KHRECOM.gif|right|thumb|250px|''Kingdom Hearts Re:Chain of Memories''.]]
[[File:Sliding Dash KHRECOM.gif|right|thumb|250px|In ''Kingdom Hearts Re:Chain of Memories'', Sliding Dash allows the user to pivot around their Keyblade into a sliding kick.]]
In ''Kingdom Hearts Final Mix'', Sliding Dash is a [[combat ability]] that costs 1 {{AP}} to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with the [[Keyblade]], then swings the Keyblade in front to strike enemies.
In ''Kingdom Hearts Final Mix'', Sliding Dash is a [[combat ability]] that costs 1 {{AP}} to equip. It activates when the user tries to attack an enemy just out of reach, whereupon the user propels himself forward with the [[Keyblade]], then swings the Keyblade in front to strike enemies.


53,710

edits