Chimera: Difference between revisions

186 bytes removed ,  10 years ago
The Red Trinity note is only true when the player has already activated it.
(The Red Trinity note is only true when the player has already activated it.)
Line 43: Line 43:


==Strategy==
==Strategy==
The Chimera will not always spawn when the player enters the area; if it does not, it will appear after a few waves of [[Wight Knight]]s are defeated. The nearby Red [[Trinity]] Mark disappears if the Chimera is set to spawn; this can be used as an indicator for whether the player needs to exit and return in order to encounter it. This enemy frequently calls upon [[Gargoyle]]s as its health decreases, which is mostly only equaled by [[Behemoth]]s, so be prepared for a tactical battle.
The Chimera will not always spawn when the player enters the area; if it does, it will appear after a few waves of [[Wight Knight]]s are defeated. This enemy frequently calls upon [[Gargoyle]]s as its health decreases, which is mostly only equaled by [[Behemoth]]s, so be prepared for a tactical battle.


The Chimera isn't an easy enemy. It has tactics to explode and cause wide ranges of damage and can create four new enemies. Having party members cast support spells can be useful such as [[Aero]] and [[Cure]]. [[Thunder]] and [[Blizzard]] also will come in handy when fighting this creature, but the most important thing is to come prepared defensively but also with a weapon powerful enough in order to actually damage him.
The Chimera isn't an easy enemy. It has tactics to explode and cause wide ranges of damage and can create four new enemies. Having party members cast support spells can be useful such as [[Aero]] and [[Cure]]. [[Thunder]] and [[Blizzard]] also will come in handy when fighting this creature, but the most important thing is to come prepared defensively but also with a weapon powerful enough in order to actually damage him.
576

edits