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==Design== | ==Design== | ||
A Corona chakram's main wheel is actually comprised of eight protrusions of alternating small and large sizes. The four smaller protrusions are roughly square-shaped and are red with a black outline. The four larger protrusions are similar in shape to the ones found on [[Sizzling Edge]] and resemble squared-off arrowheads. These too are red with black outlines. The handle is a light blue cross that attaches to the four larger protrusions. | A Corona chakram's main wheel is actually comprised of eight protrusions of alternating small and large sizes. The four smaller protrusions are roughly square-shaped and are red with a black outline. The four larger protrusions are similar in shape to the ones found on [[Sizzling Edge]] and resemble squared-off arrowheads. These too are red with black outlines. The handle is a light blue cross that attaches to the four larger protrusions. | ||
Etymology | |||
A [[wikipedia:corona|corona]] is a sort of "atmosphere" of plasma surrounding the sun and other heavenly bodies. | |||
==Gameplay== | ==Gameplay== | ||
The Corona chakrams are great weapons for long-range and aerial combat. The ground combo is very long and can end in multiple ways. Axel first will make two basic strikes with his chakrams; he then will have the chance to execute a {{button|dsy}}-Combo. If he does not, the combo will end with a long-range forward toss of his chakrams after a short pause. If the player does execute the {{button|dsy}}-Combo, Axel will swing his chakrams upward in an uppercut-like fashion. He then shall be presented with another chance for a {{button|dsy}}-Combo. If the player does not take this, the combo will end. If the player does execute this additional {{button|dsy}}-Combo, Axel shall leap into the air and throw his chakrams down to the ground. The aerial combo is much simpler: it is just one attack, in which Axel throws his chakrams to the ground. | The Corona chakrams are great weapons for long-range and aerial combat. The ground combo is very long and can end in multiple ways. Axel first will make two basic strikes with his chakrams; he then will have the chance to execute a {{button|dsy}}-Combo. If he does not, the combo will end with a long-range forward toss of his chakrams after a short pause. If the player does execute the {{button|dsy}}-Combo, Axel will swing his chakrams upward in an uppercut-like fashion. He then shall be presented with another chance for a {{button|dsy}}-Combo. If the player does not take this, the combo will end. If the player does execute this additional {{button|dsy}}-Combo, Axel shall leap into the air and throw his chakrams down to the ground. The aerial combo is much simpler: it is just one attack, in which Axel throws his chakrams to the ground. | ||
==See Also== | ==See Also== |
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