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|kana=透きとおる
|kana=透きとおる
|romaji=Sukitōru
|romaji=Sukitōru
|jpname=Transparent
|KHname=Lucid
|KHname=Lucid
|KHitem1=Shard
|KHitem1=Shard
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|KH2name=Lucid
|KH2name=Lucid
|KH2icon=Material Icon Lucid KHII.png
|KH2icon=Material Icon Lucid KHII.png
|KH2type=Clear Ingredient
|KH2item1=Shard
|KH2item1=Shard
|KH2image1=Lucid Shard KHII.png
|KH2image1=Lucid Shard KHII.png
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|MOMdesc2=A fine jewel that can barely contain the radiance within it.
|MOMdesc2=A fine jewel that can barely contain the radiance within it.
}}
}}
'''Lucid''' is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Lucid materials contain the essence of emptiness and radiance.
'''Lucid''' is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Lucid materials contain the essence of emptiness and are associated with [[Gravity]] and [[Aero]] magic.


==Design==
==Design==
Lucid materials are transparent. A Lucid Shard is a blocky, crescent-shaped jewel. A Lucid Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Lucid Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Lucid Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side.
Lucid materials have an [[List of Synthesis Materials|Elemental material]] structure and are clear<!--Lucid materials are clear. They appear black because of the background-->.  


The material's name refers to its transparency, and the essence of emptiness it contains. "Lucid" can also mean "bright" or "luminous", which reflects the association with light and radiance.
The word "lucid" means "clear" or "transparent", hence their transparency. This is also reflective of the "essence of emptiness" that the materials contain.  


==Obtainment==
==Obtaining Lucid materials==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
====Drops====
====Drops====
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===''Kingdom Hearts Melody of Memory''===
===''Kingdom Hearts Melody of Memory''===
====Drops====
====Drops====
*'''Lucid Shard''': {{ns|Game|Hand in Hand|Hand in Hand (KH)}} (75%/74.6%)<ref name="MOM2">Once Moogle Level 2 has been reached, Lucid materials drop less often in favor of Soothing Crystals.</ref>, {{ns|Game|Night of Fate}} (75%/74.6%)<ref name="MOM2" />, {{ns|Game|Bustin' Up on the Beach}} (66.7%/32.9%)<ref name="MOM4">Once Moogle Level 4 has been reached, Lucid materials drop less often in favor of Wellspring Crystals.</ref>, {{ns|Game|Traverse Town (track)|Traverse Town}} (66.7%/32.6%)<ref name="MOM2" />
*'''Lucid Shard''': {{ns|Game|Bustin' Up on the Beach}}, {{ns|Game|Traverse Town (track)|Traverse Town}}, {{ns|Game|Hand in Hand}}, {{ns|Game|Night of Fate}}.
*'''Lucid Gem''': {{ns|Game|Destiny Islands (track)|Destiny Islands}} (40%), {{ns|Game|Destiny's Force}} (40%), {{ns|Game|Shrouding Dark Cloud}} (40%), {{ns|Game|Hand in Hand|Hand in Hand (KH)}} (25%/24.9%)<ref name="MOM2" />, {{ns|Game|Night of Fate}} (25%/24.9%)<ref name="MOM2" />
*'''Lucid Gem''': {{ns|Game|Destiny Islands (track)|Destiny Islands}}, {{ns|Game|Hand in Hand}}, {{ns|Game|Night of Fate}}, {{ns|Game|Destiny's Force}}, {{ns|Game|Shrouding Dark Cloud}}.


====Rewards====
====Rewards====
*'''Lucid Shard''': Clear [[Neverland]] (KH) in [[World Tour]] (x10); clear [[Olympus Coliseum]] (KHII) in World Tour (x10); obtain 2600 [[Rhythm Point]]s (x7).
*'''Lucid Shard''': Clear [[Neverland]] (KH) in [[World Tour]] (x10); clear [[Olympus Coliseum]] (KH2) in World Tour (x10).
*'''Lucid Gem''': Clear [[End of the World]] in World Tour (x5); clear [[Space Paranoids]] in World Tour (x5); obtain 5000 Rhythm Points (x27).
*'''Lucid Gem''': Clear [[End of the World]] in World Tour (x5); clear [[Space Paranoids]] in World Tour (x5).


====Synthesis====
====Synthesis====
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|mat1=Pulsing Shard
|mat1=Pulsing Shard
|qty1=3
|qty1=3
|EXP=723
|EXP1=1085
}}
}}
{{SynthKHMOM
{{SynthKHMOM
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|mat1=Lucid Shard
|mat1=Lucid Shard
|qty1=4
|qty1=4
|EXP=1249
|EXP1=1874
}}
}}


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