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Cure (chips): Difference between revisions

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{{youmay|the chips from ''Kingdom Hearts Re:coded''|[[Cure|the healing magic]]}}
{{youmay|the chips from ''Kingdom Hearts Re:coded''|[[Cure|the healing magic]]}}
[[File:Cure Chip.png]] '''Cure +1''', '''Cure +2''', '''Cure +3''' and '''Cure  +4''' are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed in the [[Stat Matrix]], they increase the [[HP]] recovered from Cure commands and [[Esuna]] by  
[[File:Cure Chip KHREC.png]] '''Cure +1''', '''Cure +2''', '''Cure +3''' and '''Cure  +4''' are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed in the [[Stat Matrix]], they increase the [[HP]] recovered from Cure commands and [[Esuna]] by  
a percentage, equivalent to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.
a percentage, equivalent to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.



Revision as of 17:53, 17 October 2022

This article is about the chips from Kingdom Hearts Re:coded.
You may be looking for the healing magic.

Cure Chip KHREC.png Cure +1, Cure +2, Cure +3 and Cure +4 are a series of stat chips that appear in Kingdom Hearts Re:coded. When installed in the Stat Matrix, they increase the HP recovered from Cure commands and Esuna by a percentage, equivalent to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.

Obtaining Cure chips

Drops

Notes and references

  1. ^ The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
  2. ^ The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.