User:TheSilentHero/Sandbox: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
(Undo revision 685947 by Neumannz (talk) The energy shots are neutral, but the initial combo is physical.)
(Changing color. Maybe we can use purple for Neutral.)
Line 6: Line 6:
===''Kingdom Hearts: Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===
{|class="wikitable" width="75%"
{|class="wikitable" width="75%"
|- bgcolor="#8A2BE2"
|- bgcolor="#8B4513"
|style="text-align:center" width="20%"|'''Ability'''
|style="text-align:center" width="20%"|'''Ability'''
|style="text-align:center"|'''Type'''
|style="text-align:center"|'''Type'''
|style="text-align:center"|'''Description'''
|style="text-align:center"|'''Description'''
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Kingdom Key]]
![[Kingdom Key]]
|Attack card
|Attack card
|Not very powerful, but reliable and easy to handle.
|Not very powerful, but reliable and easy to handle.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Three Wishes]]
![[Three Wishes]]
|Attack card
|Attack card
|Fairly strong with a fast swing.
|Fairly strong with a fast swing.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Crabclaw]]
![[Crabclaw]]
|Attack card
|Attack card
|Easy to handle with an impressive recovery time after card breaks.
|Easy to handle with an impressive recovery time after card breaks.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Pumpkinhead]]
![[Pumpkinhead]]
|Attack card
|Attack card
|Easy to handle with a fast recovery after card breaks.
|Easy to handle with a fast recovery after card breaks.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Fairy Harp]]
![[Fairy Harp]]
|Attack card
|Attack card
|Easy to handle with a formidable swing speed.
|Easy to handle with a formidable swing speed.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Wishing Star]]
![[Wishing Star]]
|Attack card
|Attack card
|Not very powerful, but very easy to handle.
|Not very powerful, but very easy to handle.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Olympia]]
![[Olympia]]
|Attack card
|Attack card
|Powerful with a quick recovery after card breaks.
|Powerful with a quick recovery after card breaks.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Lady Luck]]
![[Lady Luck]]
|Attack card
|Attack card
|A balanced weapon that is easy to handle.
|A balanced weapon that is easy to handle.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Divine Rose]]
![[Divine Rose]]
|Attack card
|Attack card
|Features a powerful strike and fast swing.
|Features a powerful strike and fast swing.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Oathkeeper]]
![[Oathkeeper]]
|Attack card
|Attack card
|A well-balanced weapon with a very powerful thrust.
|A well-balanced weapon with a very powerful thrust.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Ultima Weapon]]
![[Ultima Weapon]]
|Attack card
|Attack card
|The strongest attack card to be found.
|The strongest attack card to be found.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Star Seeker]]{{ReCoM}}
![[Star Seeker]]{{ReCoM}}
|Attack card
|Attack card
|An attack card with a powerful combo finish and the shortest recovery time from card breaks.
|An attack card with a powerful combo finish and the shortest recovery time from card breaks.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Follow the Wind]]{{ReCoM}}
![[Follow the Wind]]{{ReCoM}}
|Attack card
|Attack card
|A well-balanced weapon with a powerful thrust and a short recovery time from card breaks.
|A well-balanced weapon with a powerful thrust and a short recovery time from card breaks.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Hidden Dragon]]{{ReCoM}}
![[Hidden Dragon]]{{ReCoM}}
|Attack card
|Attack card
|An attack card with weak strikes but powerful combo finishers.
|An attack card with weak strikes but powerful combo finishers.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Midnight Roar]]{{ReCoM}}
![[Midnight Roar]]{{ReCoM}}
|Attack card
|Attack card
|A well-balanced weapon with a powerful thrust and a short recovery time from card breaks.
|A well-balanced weapon with a powerful thrust and a short recovery time from card breaks.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Maverick Flare]]{{ReCoM}}
![[Maverick Flare]]{{ReCoM}}
|Attack card
|Attack card
|An attack card with weak strikes but powerful combo finishes.
|An attack card with weak strikes but powerful combo finishes.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Two Become One]]{{ReCoM}}
![[Two Become One]]{{ReCoM}}
|Attack card
|Attack card
|A weapon with a powerful thrust and combo finish.
|A weapon with a powerful thrust and combo finish.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Soul Eater]]
![[Soul Eater]]
|Attack card
|Attack card
|Reacts to dark power. Riku's strength is higher when he wields darkness in battle.
|Reacts to dark power. Riku's strength is higher when he wields darkness in battle.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Reflect Raid]]
![[Reflect Raid]]
|Magic Sleight
|Magic Sleight
Line 90: Line 90:
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
{|class="wikitable" width="75%"
{|class="wikitable" width="75%"
|- bgcolor="#8A2BE2"
|- bgcolor="#8B4513"
|style="text-align:center" width="20%"|'''Ability'''
|style="text-align:center" width="20%"|'''Ability'''
|style="text-align:center"|'''Type'''
|style="text-align:center"|'''Type'''
|style="text-align:center"|'''Description'''
|style="text-align:center"|'''Description'''
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Attack]]
![[Attack]]
|Basic skill
|Basic skill
|''Attack with a weapon.''
|''Attack with a weapon.''
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Upper Slash]]
![[Upper Slash]]
|Action ability
|Action ability
|Knocks a target into the air during a combo with {{button|S}}.
|Knocks a target into the air during a combo with {{button|S}}.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Horizontal Slash]]
![[Horizontal Slash]]
|Action ability
|Action ability
|Unleashes a powerful attack that hits a target from left to right during a midair combo with {{button|s}}. {{note|Original description: 'Attacks a target from left to right during a midair combo with ☐.}}
|Unleashes a powerful attack that hits a target from left to right during a midair combo with {{button|s}}. {{note|Original description: 'Attacks a target from left to right during a midair combo with ☐.}}
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Retaliating Slash]]
![[Retaliating Slash]]
|Action ability
|Action ability
|When knocked down, quickly regains balance and counterattacks with {{button|s}}. {{note|In Lion Form: 'When knocked down, quickly regains balance and attacks with ☐.'}}
|When knocked down, quickly regains balance and counterattacks with {{button|s}}. {{note|In Lion Form: 'When knocked down, quickly regains balance and attacks with ☐.'}}
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Slapshot]]
![[Slapshot]]
|Action ability
|Action ability
|Rapidly attacks a nearby target without getting flung back. {{note|Original description: 'Rapidly attacks a target.'}}
|Rapidly attacks a nearby target without getting flung back. {{note|Original description: 'Rapidly attacks a target.'}}
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Dodge Slash]]
![[Dodge Slash]]
|Action ability
|Action ability
|Unleashes an attack that deals damage to nearby enemies.
|Unleashes an attack that deals damage to nearby enemies.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Flash Step]]{{FMII}}
![[Flash Step]]{{FMII}}
|Action ability
|Action ability
|Unleashes a guard-piercing attack on a slightly distant target while keeping up your own guard.
|Unleashes a guard-piercing attack on a slightly distant target while keeping up your own guard.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Sliding Dash]]
![[Sliding Dash]]
|Action ability
|Action ability
|Instantly closes in on and attacks a far target.
|Instantly closes in on and attacks a far target.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Guard Break]]
![[Guard Break]]
|Action ability
|Action ability
|Unleashes a powerful finishing combo move that pierces through a target's guard.
|Unleashes a powerful finishing combo move that pierces through a target's guard.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Aerial Sweep]]
![[Aerial Sweep]]
|Action ability
|Action ability
|Unleashes a powerful leaping attack on targets in midair.
|Unleashes a powerful leaping attack on targets in midair.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Aerial Dive]]{{FMII}}
![[Aerial Dive]]{{FMII}}
|Action ability
|Action ability
|Unleashes a powerful aerial attack on distant targets.
|Unleashes a powerful aerial attack on distant targets.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Aerial Spiral]]
![[Aerial Spiral]]
|Action ability
|Action ability
|Closes in on far targets in midair and unleashes spinning attacks.
|Closes in on far targets in midair and unleashes spinning attacks.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Aerial Finish]]
![[Aerial Finish]]
|Action ability
|Action ability
|Unleashes a powerful finishing combo move to a single target in midair.
|Unleashes a powerful finishing combo move to a single target in midair.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Sonic Rave]]{{FMII}}
![[Sonic Rave]]{{FMII}}
|Action ability
|Action ability
|A Limit Command that unleashes an attack on an enemy as you pass by. Press {{button|t}} at the right tempo for a combo. MP Cost: 60
|A Limit Command that unleashes an attack on an enemy as you pass by. Press {{button|t}} at the right tempo for a combo. MP Cost: 60
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Last Arcanum]]{{FMII}}
![[Last Arcanum]]{{FMII}}
|Action ability
|Action ability
|A Limit Command that unleashes a powerful combo attack. Press {{button|t}} for a consecutive combo. MP Cost: 75
|A Limit Command that unleashes a powerful combo attack. Press {{button|t}} for a consecutive combo. MP Cost: 75
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Strike Raid]]{{FMII}}
![[Strike Raid]]{{FMII}}
|Action ability
|Action ability
|A Limit Command that allows you to throw the Keyblade at the target. Press {{button|t}} for a combo. MP Cost: 65
|A Limit Command that allows you to throw the Keyblade at the target. Press {{button|t}} for a combo. MP Cost: 65
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
!{{c|Infinity|Limit}}{{FMII}}
!{{c|Infinity|Limit}}{{FMII}}
|Action ability
|Action ability
|A Limit Command that can be unleashed by pressing {{button|t}} after an aerial combo. MP Cost: 80
|A Limit Command that can be unleashed by pressing {{button|t}} after an aerial combo. MP Cost: 80
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Zantetsuken]]{{FMII}}
![[Zantetsuken]]{{FMII}}
|Action ability
|Action ability
|Unleashes a finishing combo move on a single target. This powerful attack can instantly eliminate weaker enemies.
|Unleashes a finishing combo move on a single target. This powerful attack can instantly eliminate weaker enemies.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Hurricane Period]]{{FMII}}
![[Hurricane Period]]{{FMII}}
|Action ability
|Action ability
Line 174: Line 174:
===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
{|class="wikitable" width="75%"
{|class="wikitable" width="75%"
|- bgcolor="#8A2BE2"
|- bgcolor="#8B4513"
|style="text-align:center" width="20%"|'''Ability'''
|style="text-align:center" width="20%"|'''Ability'''
|style="text-align:center"|'''Type'''
|style="text-align:center"|'''Type'''
|style="text-align:center"|'''Description'''
|style="text-align:center"|'''Description'''
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Attack]]
![[Attack]]
|Basic skill
|Basic skill
|''Attack with a weapon.''
|''Attack with a weapon.''
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Quick Blitz]]
![[Quick Blitz]]
|Attack Command
|Attack Command
|Perform a high, leaping slash.
|Perform a high, leaping slash.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Slot Edge]]
![[Slot Edge]]
|Attack Command
|Attack Command
|Perform a triple jump attack. A symbol is displayed for each hit; match all three to obtain prizes.
|Perform a triple jump attack. A symbol is displayed for each hit; match all three to obtain prizes.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Blitz]]
![[Blitz]]
|Attack Command
|Attack Command
|Perform a triple jump attack.
|Perform a triple jump attack.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Meteor Crash]]
![[Meteor Crash]]
|Attack Command
|Attack Command
|Muster energy in midair, then slash groundward as meteors rain down.
|Muster energy in midair, then slash groundward as meteors rain down.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Spark Dive]]
![[Spark Dive]]
|Attack Command
|Attack Command
|Create an electric shockwave that may stun some surrounding ground-based foes.
|Create an electric shockwave that may stun some surrounding ground-based foes.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Poison Dive]]
![[Poison Dive]]
|Attack Command
|Attack Command
|Create a toxic shockwave that may poison some surrounding ground-based foes.
|Create a toxic shockwave that may poison some surrounding ground-based foes.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Drain Dive]]
![[Drain Dive]]
|Attack Command
|Attack Command
|Create a shockwave that will drain HP from surrounding ground-based foes.
|Create a shockwave that will drain HP from surrounding ground-based foes.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Sliding Dash]]
![[Sliding Dash]]
|Attack Command
|Attack Command
|Punish faraway enemies with a charging attack.
|Punish faraway enemies with a charging attack.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Sonic Blade]]
![[Sonic Blade]]
|Attack Command
|Attack Command
|Rush the enemy multiple times.
|Rush the enemy multiple times.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Strike Raid]]
![[Strike Raid]]
|Attack Command
|Attack Command
|Throw the Keyblade at the enemy. Stuns some foes.
|Throw the Keyblade at the enemy. Stuns some foes.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Spark Raid]]
![[Spark Raid]]
|Attack Command
|Attack Command
|Throw the Keyblade at the enemy. If it connects, the Keyblade will split into beams of light that fly in all directions.
|Throw the Keyblade at the enemy. If it connects, the Keyblade will split into beams of light that fly in all directions.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Circle Raid]]
![[Circle Raid]]
|Attack Command
|Attack Command
|Orbit your Keyblade around you, causing it to strike and bind surrounding foes.
|Orbit your Keyblade around you, causing it to strike and bind surrounding foes.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Aerial Slam]]
![[Aerial Slam]]
|Attack Command
|Attack Command
|Knock a foe into the air, then slash it again as you rocket downward and launch even more foes with the resulting shockwave.
|Knock a foe into the air, then slash it again as you rocket downward and launch even more foes with the resulting shockwave.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Ars Arcanum]]
![[Ars Arcanum]]
|Attack Command
|Attack Command
|Unleash a blinding flurry of attacks.
|Unleash a blinding flurry of attacks.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Gravity Strike]]
![[Gravity Strike]]
|Attack Command
|Attack Command
|Perform a spin attack that puts some enemies into zero gravity.
|Perform a spin attack that puts some enemies into zero gravity.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Confusing Strike]]
![[Confusing Strike]]
|Attack Command
|Attack Command
|Perform a spin attack that confuses some enemies.
|Perform a spin attack that confuses some enemies.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Tornado Strike]]
![[Tornado Strike]]
|Attack Command
|Attack Command
|Perform a spin attack and create a vortex that lifts enemies into the air.
|Perform a spin attack and create a vortex that lifts enemies into the air.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Prism Windmill]]
![[Prism Windmill]]
|Attack Command
|Attack Command
|Spin the Keyblade like a windmill as you rush the enemy, landing multiple hits.
|Spin the Keyblade like a windmill as you rush the enemy, landing multiple hits.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Timestorm]]
![[Timestorm]]
|Attack Command
|Attack Command
|pin the Keyblade like a windmill as you rush the enemy, landing multiple hits and inflicting Slow or Stop.
|pin the Keyblade like a windmill as you rush the enemy, landing multiple hits and inflicting Slow or Stop.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Magnet Spiral]]
![[Magnet Spiral]]
|Attack Command
|Attack Command
|Use magnetic force to pull in nearby enemies, then send them all flying with a spin attack.
|Use magnetic force to pull in nearby enemies, then send them all flying with a spin attack.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Limit Storm]]
![[Limit Storm]]
|Attack Command
|Attack Command
|Unleash a desperate spin attack that is strongest when you are low on HP.
|Unleash a desperate spin attack that is strongest when you are low on HP.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Collision Magnet]]
![[Collision Magnet]]
|Attack Command
|Attack Command
|Use magnetic force to pull in enemies, then launch them toward other foes.
|Use magnetic force to pull in enemies, then launch them toward other foes.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Sacrifice]]
![[Sacrifice]]
|Attack Command
|Attack Command
|Expend HP to perform a single, powerful attack.
|Expend HP to perform a single, powerful attack.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Counter Rush]]
![[Counter Rush]]
|Reprisal Command
|Reprisal Command
|Press {{button|dsa}} right after a sucessful block to counter with a flurry of blows.
|Press {{button|dsa}} right after a sucessful block to counter with a flurry of blows.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Shadow Strike]]
![[Shadow Strike]]
|Reprisal Command
|Reprisal Command
|Press {{button|dsa}} right after a successful shadow slide to follow with an overhead slash.
|Press {{button|dsa}} right after a successful shadow slide to follow with an overhead slash.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Payback Raid]]
![[Payback Raid]]
|Reprisal Command
|Reprisal Command
|Press {{button|dsy}} after an attack knocks you into the air to right yourself and strike back.
|Press {{button|dsy}} after an attack knocks you into the air to right yourself and strike back.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Steep Climb]]
![[Steep Climb]]
|Reprisal Command
|Reprisal Command
|After launching a foe into the air, press {{button|dsa}} to perform a spin attack and knock them even higher with the vortex.
|After launching a foe into the air, press {{button|dsa}} to perform a spin attack and knock them even higher with the vortex.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Rapid Descent]]
![[Rapid Descent]]
|Reprisal Command
|Reprisal Command
|After launching a foe into the air, press {{button|dsa}} to perform a jump attack and slam them into the ground.
|After launching a foe into the air, press {{button|dsa}} to perform a jump attack and slam them into the ground.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Sliding Sidewinder]]
![[Sliding Sidewinder]]
|Reprisal Command
|Reprisal Command
|Slide with {{button|dsy}} and then press {{button|dsa}} to perform a spin attack.
|Slide with {{button|dsy}} and then press {{button|dsa}} to perform a spin attack.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Sliding Crescent]]
![[Sliding Crescent]]
|Reprisal Command
|Reprisal Command
|Slide with {{button|dsy}} and then press {{button|dsa}} to perform a spin attack that knocks foes into the air.
|Slide with {{button|dsy}} and then press {{button|dsa}} to perform a spin attack that knocks foes into the air.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Meow Wounce]]
![[Meow Wounce]]
|Link Attack
|Link Attack
|Bounce around on your Spirit's back and trounce the enemy. Use {{button|3dsana}} to steer.
|Bounce around on your Spirit's back and trounce the enemy. Use {{button|3dsana}} to steer.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Roll Call]]
![[Roll Call]]
|Link Attack
|Link Attack
|Hop onto your Spirit and bowl over enemies. Use {{button|3dsana}} to steer.
|Hop onto your Spirit and bowl over enemies. Use {{button|3dsana}} to steer.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Whirling Bronco]]
![[Whirling Bronco]]
|Link Attack
|Link Attack
|Crash into enemies astride your Spirit. Use {{button|3dsana}} to steer and {{button|dsa}} to add a spin attack.
|Crash into enemies astride your Spirit. Use {{button|3dsana}} to steer and {{button|dsa}} to add a spin attack.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Fly-by Knight]]
![[Fly-by Knight]]
|Link Attack
|Link Attack
|Take to the skies with your Spirit's help. Use {{button|3dsana}} to steer and {{button|dsa}} to attack.
|Take to the skies with your Spirit's help. Use {{button|3dsana}} to steer and {{button|dsa}} to attack.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Hammer Throw]]
![[Hammer Throw]]
|Link Attack
|Link Attack
|Swing Pricklemane around like a morning star. Use {{button|3dsana}} to move.
|Swing Pricklemane around like a morning star. Use {{button|3dsana}} to move.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Decussation]]
![[Decussation]]
|Link Attack
|Link Attack
|Sync up with your Spirit to unleash a series of fast and powerful strikes. Press {{button|dsa}} to perform each strike.
|Sync up with your Spirit to unleash a series of fast and powerful strikes. Press {{button|dsa}} to perform each strike.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Poison Dash]]
![[Poison Dash]]
|Link Attack
|Link Attack
|Attack from inside Toximander's poison bubble. Use {{button|3dsana}} to move. The bubble will grow as you touch enemies.
|Attack from inside Toximander's poison bubble. Use {{button|3dsana}} to move. The bubble will grow as you touch enemies.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Equestrian Raid]]
![[Equestrian Raid]]
|Link Attack
|Link Attack
|Hitch a ride on your Spirit and charge your enemies. Use {{button|3dsana}} to steer and {{button|dsa}} to add a glide attack.
|Hitch a ride on your Spirit and charge your enemies. Use {{button|3dsana}} to steer and {{button|dsa}} to add a glide attack.
Race around on Thunderaffe's back and crash into enemies to deal damage. Use {{button|3dsana}} to steer.
Race around on Thunderaffe's back and crash into enemies to deal damage. Use {{button|3dsana}} to steer.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Swing Fling]]
![[Swing Fling]]
|Link Attack
|Link Attack
|Attack foes while your Spirit swings you around. Use {{button|3dsana}} to steer.
|Attack foes while your Spirit swings you around. Use {{button|3dsana}} to steer.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Target Shot]]
![[Target Shot]]
|Link Attack
|Link Attack
|Snipe enemies from astride your Spirit. Aim with {{button|3dsana}} and successfully lock on with {{button|dsa}} to fire homing projectiles.
|Snipe enemies from astride your Spirit. Aim with {{button|3dsana}} and successfully lock on with {{button|dsa}} to fire homing projectiles.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Trap Shot]]
![[Trap Shot]]
|Link Attack
|Link Attack
|Snipe enemies from astride Staggerceps. Aim with {{button|3dsana}} and fire a pincer shot with {{button|dsa}}. Hit your mark to stop a foe in its tracks.
|Snipe enemies from astride Staggerceps. Aim with {{button|3dsana}} and fire a pincer shot with {{button|dsa}}. Hit your mark to stop a foe in its tracks.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Berserker Bronco]]
![[Berserker Bronco]]
|Link Attack
|Link Attack
|Jump onto Zolephant's back and swat enemies down with a titanic trunk. Use {{button|3dsana}} to steer.
|Jump onto Zolephant's back and swat enemies down with a titanic trunk. Use {{button|3dsana}} to steer.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Flame Raid]]
![[Flame Raid]]
|Link Attack
|Link Attack
|Hitch a ride on Tyranto Rex and charge your enemies. Use {{button|3dsana}} to steer and {{button|dsa}} to breathe fire.
|Hitch a ride on Tyranto Rex and charge your enemies. Use {{button|3dsana}} to steer and {{button|dsa}} to breathe fire.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Ice Raid]]
![[Ice Raid]]
|Link Attack
|Link Attack
|Hitch a ride on Skelterwild and charge your enemies. Use {{button|3dsana}} to steer and {{button|dsa}} to breathe ice.
|Hitch a ride on Skelterwild and charge your enemies. Use {{button|3dsana}} to steer and {{button|dsa}} to breathe ice.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Aura Raid]]
![[Aura Raid]]
|Link Attack
|Link Attack
|Hitch a ride on your Spirit and charge your enemies. Use {{button|3dsana}} to steer and {{button|dsa}} to fire your aura.
|Hitch a ride on your Spirit and charge your enemies. Use {{button|3dsana}} to steer and {{button|dsa}} to fire your aura.
|-bgcolor="#D8BFD8"
|-bgcolor="#F4A460"
![[Whomperstomp]]
![[Whomperstomp]]
|Dual Attack
|Dual Attack
|Grab on tight as a gargantuan Meow Wow bounces around, flattering foes and creating king-sized shockwaves.
|Grab on tight as a gargantuan Meow Wow bounces around, flattering foes and creating king-sized shockwaves.
|-bgcolor="#DDA0DD"
|-bgcolor="#CD853F"
![[Shining Hammer]]
![[Shining Hammer]]
|Link Style
|Link Style
Line 378: Line 378:
===Enemy cards===
===Enemy cards===
{|class="wikitable" width="75%" style="text-align:center"
{|class="wikitable" width="75%" style="text-align:center"
|-bgcolor="#8A2BE2"
|-bgcolor="#8B4513"
|style="text-align:center" width="65px"|'''Card'''
|style="text-align:center" width="65px"|'''Card'''
|style="text-align:center" width="80px"|'''Name'''
|style="text-align:center" width="80px"|'''Name'''
Line 388: Line 388:
|- bgcolor="#E6E6FA"
|- bgcolor="#E6E6FA"
|[[File:Lexaeus (card).png]]||Lexaeus||Resistant to physical attacks
|[[File:Lexaeus (card).png]]||Lexaeus||Resistant to physical attacks
|bgcolor="DDA0DD" rowspan="7"|
|bgcolor="CD853F" rowspan="7"|
|[[File:Marluxia (card).png]]||Marluxia||Weak against physical attacks
|[[File:Marluxia (card).png]]||Marluxia||Weak against physical attacks
|}
|}


==Enemies==
==Enemies==
While the Physical element is used by the majority of enemies, enemies only have a Physical Resistance stat in ''Kingdom Hearts'', ''Kingdom Hearts: Chain of Memories'', and ''Kingdom Hearts II''.
While the Physical element is used by the majority of enemies, enemies only have a Physical Resistance stat in ''Kingdom Hearts'', ''Kingdom Hearts: Chain of Memories'', ''Kingdom Hearts II'', and ''Kingdom Hearts Birth by Sleep''.


===Enemies that use the Physical element===
===Enemies that use the Physical element===

Revision as of 11:30, 3 October 2015

Physical

Physical (物理 Butsuri?, lit. "Physics"), sometimes referred to as Weapon, is an element introduced in Kingdom Hearts.

Attacks and Abilities

Physical is the most common element for attacks.

Kingdom Hearts: Chain of Memories

Ability Type Description
Kingdom Key Attack card Not very powerful, but reliable and easy to handle.
Three Wishes Attack card Fairly strong with a fast swing.
Crabclaw Attack card Easy to handle with an impressive recovery time after card breaks.
Pumpkinhead Attack card Easy to handle with a fast recovery after card breaks.
Fairy Harp Attack card Easy to handle with a formidable swing speed.
Wishing Star Attack card Not very powerful, but very easy to handle.
Olympia Attack card Powerful with a quick recovery after card breaks.
Lady Luck Attack card A balanced weapon that is easy to handle.
Divine Rose Attack card Features a powerful strike and fast swing.
Oathkeeper Attack card A well-balanced weapon with a very powerful thrust.
Ultima Weapon Attack card The strongest attack card to be found.
Star Seeker[KH Re:CoM] Attack card An attack card with a powerful combo finish and the shortest recovery time from card breaks.
Follow the Wind[KH Re:CoM] Attack card A well-balanced weapon with a powerful thrust and a short recovery time from card breaks.
Hidden Dragon[KH Re:CoM] Attack card An attack card with weak strikes but powerful combo finishers.
Midnight Roar[KH Re:CoM] Attack card A well-balanced weapon with a powerful thrust and a short recovery time from card breaks.
Maverick Flare[KH Re:CoM] Attack card An attack card with weak strikes but powerful combo finishes.
Two Become One[KH Re:CoM] Attack card A weapon with a powerful thrust and combo finish.
Soul Eater Attack card Reacts to dark power. Riku's strength is higher when he wields darkness in battle.
Reflect Raid Magic Sleight Hurl the Keyblade and make it ricochet around to strike many enemies.

Kingdom Hearts II

Ability Type Description
Attack Basic skill Attack with a weapon.
Upper Slash Action ability Knocks a target into the air during a combo with Square.
Horizontal Slash Action ability Unleashes a powerful attack that hits a target from left to right during a midair combo with Square. Symbol - Crown.png
Retaliating Slash Action ability When knocked down, quickly regains balance and counterattacks with Square. Symbol - Crown.png
Slapshot Action ability Rapidly attacks a nearby target without getting flung back. Symbol - Crown.png
Dodge Slash Action ability Unleashes an attack that deals damage to nearby enemies.
Flash Step[KH II FM] Action ability Unleashes a guard-piercing attack on a slightly distant target while keeping up your own guard.
Sliding Dash Action ability Instantly closes in on and attacks a far target.
Guard Break Action ability Unleashes a powerful finishing combo move that pierces through a target's guard.
Aerial Sweep Action ability Unleashes a powerful leaping attack on targets in midair.
Aerial Dive[KH II FM] Action ability Unleashes a powerful aerial attack on distant targets.
Aerial Spiral Action ability Closes in on far targets in midair and unleashes spinning attacks.
Aerial Finish Action ability Unleashes a powerful finishing combo move to a single target in midair.
Sonic Rave[KH II FM] Action ability A Limit Command that unleashes an attack on an enemy as you pass by. Press Triangle at the right tempo for a combo. MP Cost: 60
Last Arcanum[KH II FM] Action ability A Limit Command that unleashes a powerful combo attack. Press Triangle for a consecutive combo. MP Cost: 75
Strike Raid[KH II FM] Action ability A Limit Command that allows you to throw the Keyblade at the target. Press Triangle for a combo. MP Cost: 65
Infinity[KH II FM] Action ability A Limit Command that can be unleashed by pressing Triangle after an aerial combo. MP Cost: 80
Zantetsuken[KH II FM] Action ability Unleashes a finishing combo move on a single target. This powerful attack can instantly eliminate weaker enemies.
Hurricane Period[KH II FM] Action ability Unleashes a powerful finishing combo move consisting of an aerial barrage.

Kingdom Hearts 3D: Dream Drop Distance

Ability Type Description
Attack Basic skill Attack with a weapon.
Quick Blitz Attack Command Perform a high, leaping slash.
Slot Edge Attack Command Perform a triple jump attack. A symbol is displayed for each hit; match all three to obtain prizes.
Blitz Attack Command Perform a triple jump attack.
Meteor Crash Attack Command Muster energy in midair, then slash groundward as meteors rain down.
Spark Dive Attack Command Create an electric shockwave that may stun some surrounding ground-based foes.
Poison Dive Attack Command Create a toxic shockwave that may poison some surrounding ground-based foes.
Drain Dive Attack Command Create a shockwave that will drain HP from surrounding ground-based foes.
Sliding Dash Attack Command Punish faraway enemies with a charging attack.
Sonic Blade Attack Command Rush the enemy multiple times.
Strike Raid Attack Command Throw the Keyblade at the enemy. Stuns some foes.
Spark Raid Attack Command Throw the Keyblade at the enemy. If it connects, the Keyblade will split into beams of light that fly in all directions.
Circle Raid Attack Command Orbit your Keyblade around you, causing it to strike and bind surrounding foes.
Aerial Slam Attack Command Knock a foe into the air, then slash it again as you rocket downward and launch even more foes with the resulting shockwave.
Ars Arcanum Attack Command Unleash a blinding flurry of attacks.
Gravity Strike Attack Command Perform a spin attack that puts some enemies into zero gravity.
Confusing Strike Attack Command Perform a spin attack that confuses some enemies.
Tornado Strike Attack Command Perform a spin attack and create a vortex that lifts enemies into the air.
Prism Windmill Attack Command Spin the Keyblade like a windmill as you rush the enemy, landing multiple hits.
Timestorm Attack Command pin the Keyblade like a windmill as you rush the enemy, landing multiple hits and inflicting Slow or Stop.
Magnet Spiral Attack Command Use magnetic force to pull in nearby enemies, then send them all flying with a spin attack.
Limit Storm Attack Command Unleash a desperate spin attack that is strongest when you are low on HP.
Collision Magnet Attack Command Use magnetic force to pull in enemies, then launch them toward other foes.
Sacrifice Attack Command Expend HP to perform a single, powerful attack.
Counter Rush Reprisal Command Press A right after a sucessful block to counter with a flurry of blows.
Shadow Strike Reprisal Command Press A right after a successful shadow slide to follow with an overhead slash.
Payback Raid Reprisal Command Press Y after an attack knocks you into the air to right yourself and strike back.
Steep Climb Reprisal Command After launching a foe into the air, press A to perform a spin attack and knock them even higher with the vortex.
Rapid Descent Reprisal Command After launching a foe into the air, press A to perform a jump attack and slam them into the ground.
Sliding Sidewinder Reprisal Command Slide with Y and then press A to perform a spin attack.
Sliding Crescent Reprisal Command Slide with Y and then press A to perform a spin attack that knocks foes into the air.
Meow Wounce Link Attack Bounce around on your Spirit's back and trounce the enemy. Use Circle Pad to steer.
Roll Call Link Attack Hop onto your Spirit and bowl over enemies. Use Circle Pad to steer.
Whirling Bronco Link Attack Crash into enemies astride your Spirit. Use Circle Pad to steer and A to add a spin attack.
Fly-by Knight Link Attack Take to the skies with your Spirit's help. Use Circle Pad to steer and A to attack.
Hammer Throw Link Attack Swing Pricklemane around like a morning star. Use Circle Pad to move.
Decussation Link Attack Sync up with your Spirit to unleash a series of fast and powerful strikes. Press A to perform each strike.
Poison Dash Link Attack Attack from inside Toximander's poison bubble. Use Circle Pad to move. The bubble will grow as you touch enemies.
Equestrian Raid Link Attack Hitch a ride on your Spirit and charge your enemies. Use Circle Pad to steer and A to add a glide attack.

Race around on Thunderaffe's back and crash into enemies to deal damage. Use Circle Pad to steer.

Swing Fling Link Attack Attack foes while your Spirit swings you around. Use Circle Pad to steer.
Target Shot Link Attack Snipe enemies from astride your Spirit. Aim with Circle Pad and successfully lock on with A to fire homing projectiles.
Trap Shot Link Attack Snipe enemies from astride Staggerceps. Aim with Circle Pad and fire a pincer shot with A. Hit your mark to stop a foe in its tracks.
Berserker Bronco Link Attack Jump onto Zolephant's back and swat enemies down with a titanic trunk. Use Circle Pad to steer.
Flame Raid Link Attack Hitch a ride on Tyranto Rex and charge your enemies. Use Circle Pad to steer and A to breathe fire.
Ice Raid Link Attack Hitch a ride on Skelterwild and charge your enemies. Use Circle Pad to steer and A to breathe ice.
Aura Raid Link Attack Hitch a ride on your Spirit and charge your enemies. Use Circle Pad to steer and A to fire your aura.
Whomperstomp Dual Attack Grab on tight as a gargantuan Meow Wow bounces around, flattering foes and creating king-sized shockwaves.
Shining Hammer Link Style Cut a wide swath in front of you, then strike the ground to create a shockwave of light.

Physical Resistance

Although the Physical element is present in all games, Physical Resistance can only be affected in Kingdom Hearts: Chain of Memories by using certain Enemy cards.

Enemy cards

Card Name Physical Resistance Card Name Physical Resistance
Lexaeus (card).png Lexaeus Resistant to physical attacks Marluxia (card).png Marluxia Weak against physical attacks

Enemies

While the Physical element is used by the majority of enemies, enemies only have a Physical Resistance stat in Kingdom Hearts, Kingdom Hearts: Chain of Memories, Kingdom Hearts II, and Kingdom Hearts Birth by Sleep.

Enemies that use the Physical element

Heartless
Nobodies
Dream Eaters
Other

Enemies that absorb/are immune to the Physical element

Enemies that resist the Physical element

Enemies that are weak to the Physical element

Notes

Check:

  • KH (Attacks/Enemies)
  • KHCOM (Attacks/Enemies) Check Gravity Raid, Stop Raid, Homing Fira, Firaga Break, Blazing Donald(Most likely Fire), and Goofy Charge
  • KHII (Attacks/Enemies)
  • KHD (Attacks/Enemies)
  • KHBBS (Attacks/Enemies)
  • KHREC (Attacks/Enemies)
  • KH3D (Attacks/Enemies)

Enemies' attack elements

  • P = Physical
  • F = Fire
  • B = Blizzard
  • T = Thunder
  • W = Water
  • L = Light
  • D = Dark
  • N = Neutral

KHRECOM

  • Shadow - P
  • Soldier - P
  • Large Body - P, N
  • Red Nocturne - F
  • Blue Rhapsody - B
  • Yellow Opera - T
  • Green Requiem - —
  • Powerwild - P
  • Bouncywild - N
  • Air Soldier - P
  • Bandit - P
  • Fat Bandit - P, F
  • Barrel Spider - P, F
  • Search Ghost - P
  • Sea Neon - P
  • Screwdiver - P
  • Aquatank - P, T
  • Wight Knight - P
  • Gargoyle - P, F
  • Pirate - P
  • Air Pirate - P
  • Darkball - P
  • Defender - P, F
  • Wyvern - P
  • Wizard - F, B, T
  • Neoshadow - P, N
  • Black Fungus - P
  • Creeper Plant - N
  • Tornado Step - P
  • Crescendo - P
  • Card Soldier (Hearts) - P
  • Card Soldier (Spades) - P
  • Guard Armor - P, N
  • Jafar-Genie - P, F, T
  • Cloud - P, N
  • Hades - F
  • Trickmaster - P, F, N
  • Parasite Cage - P, N
  • Oogie Boogie - P, F
  • Ursula - P, B, T
  • Hook - P, F
  • Dragon Maleficent - P, F, N
  • Darkside - N
  • Axel - P, F
  • Larxene - P, T
  • Riku Replica - P, N
  • Vexen - P, B
  • Marluxia - N
  • Lexaeus - P, N
  • Zexion - N
  • Ansem - P, N

KH3D

  • Iceguin Ace - B, N
  • Juggle Pup - P, F, B, N
  • Wheeflower - F, W, L
  • Thunderaffe - P, T
  • Electricorn - T, L
  • Aura Lion - P, F, L, N
  • Ghostabocky - B, D, N
  • Jestabocky - B, T, D
  • Lord Kyroo - P, T, N
  • Chef Kyroo - F, D, N
  • Sir Kyroo - P, W, N
  • Peepsta Hoo - P, F, B, T, L, D, N
  • Keeba Tiger - P, F, D, N
  • Fin Fatale - W
  • Meowjesty - P, D, N
  • Ursa Circus - P, F
  • Kooma Panda - P, L
  • Komory Bat - P, D, N
  • Zolephant - P, W
  • Kab Kannon - P, F, B, T
  • Eaglider - F, L
  • Tatsu Steed - B, W
  • Tama Sheep - P, L, N
  • KO Kabuto - P, F, B, T
  • Cera Terror - P, B
  • Escarglow - P, L, D, N
  • Toximander - P, F, W, D
  • Drak Quack - P, F, W, L, N
  • Drill Sye - P, F
  • Halbird - L
  • Sudo Neku - P, F
  • Necho Cat - F, T, D
  • R & R Seal - P, F, B, W, N
  • Staggerceps - P, F, B, T
  • Flowbermeow - P, L, N
  • Ducky Goose - P, F, W, N
  • Pricklemane - P, F
  • Pegaslick - P, L
  • Frootz Cat - F, T, D
  • Hebby Repp - P, F
  • Tyranto Rex - P, F, N
  • Fishboné - W, D
  • Skelterwild - P, B, N
  • Majik Lapin - P, F, B, T, L, D, N
  • Me Me Bunny - P
  • Tatsu Blaze - F
  • Cyber Yog - T, N
  • Yoggy Ram - P, F
  • Ryu Dragon - F, N
  • Woeflower - D, N
  • Meow Wow - P, N
  • Black Guard - P
  • Ursula - P, F, T, W
  • Hockomonkey - P, F
  • Wargoyle - P, F
  • Rinlzer - P, N
  • Commantis - P, T
  • Chill Clawbster - P, B, N
  • Char Clawbster - P, F, N
  • Beagle Boys - P
  • Pete - P, F
  • Holey Moley - P
  • Spellican - P, T, L
  • Chernabog - —
  • Xemnas - P, N
  • Anti Black Coat - P, D
  • Ansem - P, N
  • Ansem II - P, W, D, N
  • Young Xehanort - P, F
  • Armored Ventus Nightmare - P, D, N
  • Julius - P, T, N