Neverland: Difference between revisions

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It is one of the only two worlds that allow Sora his party members to fly freely instead of gliding; the other world being [[End of the World]].
It is one of the only two worlds that allow Sora his party members to fly freely instead of gliding; the other world being [[End of the World]].


Neverland has also been confirmed to be making an appearance in [[Kingdom Hearts 358/2 Days]].  It seems that here, the actual Neverland will be the setting of the world, rather than [[Captain Hook]]'s ship.
Neverland has also been confirmed to be making an appearance in ''[[Kingdom Hearts 358/2 Days]]''.  It seems that here, the actual Neverland will be the setting of the world, rather than [[Captain Hook]]'s ship.


==Setting==
==Setting==

Revision as of 18:11, 16 March 2009

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Neverland is a world that appears in Kingdom Hearts and Kingdom Hearts: Chain of Memories. It is based on the 1953 film version of Peter Pan. Although it is called Neverland on the World Map, Sora and his party never reach the island of Neverland, where Peter Pan lives. Instead, the actual areas that can be visited consist of Hook's ship and London's "Big Ben" clock tower.

It is one of the only two worlds that allow Sora his party members to fly freely instead of gliding; the other world being End of the World.

Neverland has also been confirmed to be making an appearance in Kingdom Hearts 358/2 Days. It seems that here, the actual Neverland will be the setting of the world, rather than Captain Hook's ship.

Setting

Sora and his party's first stop in Neverland in the Brig of Captain Hook's ship, where they meet with Peter Pan. Eventually, they bust out and enter the ship's Hold. Activating the Yellow Trinity on the left opens a small Secret Room, while the right door leads to a hole into the ship's Freezer. Traveling through the Freezer takes Sora's party to the Galley, just below the place where Wendy and Kairi are held prisoner. Climbing through the grate in the corner takes the party to the Cabin, which holds a save point, and a Green Trinity that lowers the ladder and allows them to access the Captain's Cabin. Alternately, the party can pass through the Corridor and go right into the former holding cell for Wendy and Kairi, where the Captain's Cabin can also be accessed.

After the boss battle in the Captain's Cabinet, the party can travel out On Deck, where the final battle in Neverland takes place. Afterward, Peter Pan and Wendy take the party to the Clock Tower, the site of many treasures and the world's Keyhole.

Story

Kingdom Hearts

In the first game of the series, Neverland is seen after the completion of Monstro by way of a cutscene. After the events inside the whale's insides, Riku returns Kairi's lifeless body to Captain Hook's ship. Maleficent meets him there, and gives him the ability to control the Heartless.

Neverland does not appear again until Sora and company are captured by Captain Hook. After meeting Peter Pan, they scurry through the ship, eventually fighting off Anti-Sora. Riku escapes with Kairi, leaving Hook to fight Sora. Peter Pan leaves after retrieving his friend, Wendy, but returns right before the fight against Captain Hook. Captain Hook is thrown overboard by Sora and Peter Pan, where he is chased to the horizon by the Crocodile. Peter Pan, with the help of his pixie friend Tinker Bell, take Sora to the Clock Tower, where Wendy is waiting. Sora repairs one of the clock faces, which reveals the Neverland Keyhole. Sora seals it with his Keyblade, and bids farewell to Peter Pan.

Kingdom Hearts: Chain of Memories

Like Kingdom Hearts, the Neverland location in Chain of Memories focuses on Captain Hook's pirate ship.

Kingdom Hearts coded

It has been stated that Neverland will make a return in the Kingdom Hearts coded game, as Riku is seen in a screenshot standing on the Clock Tower.[1]

Characters

Heartless

Treasures

Type Items Found Locations Notes
Regular Megalixir Clock Tower Obtained at 12:00
Gummis Dispel-G x 3 On Deck, Galley, Secret Room Use Trinity Yellow to open the Secret Room.
Shell-G Hold On the highest beam.
Power-Ups AP Up x 2 Clock Tower Obtained at 5:00 and 7:00
Defense Up x 2 Clock Tower Obtained at 8:00 and 10:00
Power Up x 2 Clock Tower Obtained at 2:00 and 4:00
Synthesis Mythril Shard x 2 Clock Tower Obtained at 3:00 and 11:00
Mythril Clock Tower Obtained at 6:00
Orichalcum x 3 Secret Room, Clock Tower Use Trinity Yellow to open the Secret Room, obtained at Clock Tower at 1:00 and 9:00

Dalmatians

  • 43, 44, & 45 - In a chest on one corner of the Clock Tower.
  • 82, 83, & 84 - On the high beam in the ship's Hold.
  • 85, 86, & 87 - In the Secret Room behind the Yellow Trinity.
  • 88, 89, & 90 - In the corner with the bed in the Captain's Cabin.

Trinities

Type Location Notes
Green Cabin In the middle of the floor.
Yellow Hold On the left hand door on the upper level.
White On Deck On the poop deck of the ship.

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