Editing Prizes

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{{cleanup|Verify names, add descriptions, images, etc.}}
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{{nihongo|'''Prizes'''|プライズ|Puraizu}} or '''orbs''', simply named {{nihongo|'''items'''|アイテム|aitemu}} in ''{{c|Kingdom Hearts|game}}'', are recurring minor items and drops that appear throughout the ''{{c|Kingdom Hearts|series}}'' series. They come in a variety of forms and often serve as restorative items, currency, or collectables.
{{nihongo|'''Prizes'''|プライズ|Puraizu}}, simply named {{nihongo|'''items'''|アイテム|aitemu}} in ''{{c|Kingdom Hearts|game}}'' and occasionally dubbed '''orbs''', are recurring minor items and drops that appear throughout the ''{{c|Kingdom Hearts|series}}'' series. They come in a variety of forms and often serve as restorative items, currency, or collectables.


Prizes may appear when minor enemies are defeated, certain boss enemies take set amounts of damage, or certain [[props]] are attacked. In addition, some allies or [[summon]]s may generate prizes during battle. Dropped prizes are gathered by walking or standing over them. In ''[[Kingdom Hearts Re:coded]]'', prizes are gathered automatically.
Prizes may appear when minor enemies are defeated, certain boss enemies take set amounts of damage, or certain [[props]] are attacked. In addition, some allies or [[summon]]s may generate prizes during battle. Dropped prizes are gathered by walking or standing over them. In ''[[Kingdom Hearts Re:coded]]'', prizes are gathered automatically.
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===Focus prizes===
'''Focus prizes''' restore the [[Focus Gauge]]. They appear in ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'' and ''Kingdom Hearts III''. Focus prizes are dropped by enemies or props and appear as glowing orange orbs. In ''Kingdom Hearts III'', small prizes restore 3 Focus and large prizes restore 5 Focus.


===Olympus Coliseum prizes===
===Olympus Coliseum prizes===
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In ''Kingdom Hearts II'' and ''Kingdom Hearts Re:Chain of Memories'', mini-games in the [[100 Acre Wood]] often require the player to collect orbs of honey to increase their score. In ''Kingdom Hearts II'', if Sora is hit during a mini-game, he will be separated from [[Winnie the Pooh]] and will be unable to collect orbs.
In ''Kingdom Hearts II'' and ''Kingdom Hearts Re:Chain of Memories'', mini-games in the [[100 Acre Wood]] often require the player to collect orbs of honey to increase their score. In ''Kingdom Hearts II'', if Sora is hit during a mini-game, he will be separated from [[Winnie the Pooh]] and will be unable to collect orbs.
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File:Hunny Orb KHII.png|Hunny orbs as it appears in ''Kingdom Hearts II'' and ''Kingdom Hearts Re:Chain of Memories''.
File:Hunny Orb KHII.png|Hunny orbs as it appears in ''Kingdom Hearts II' and ''Kingdom Hearts Re:Chain of Memories''.
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==''Kingdom Hearts''==
==''Kingdom Hearts''==
===Gummi Ship prizes===
===Gummi Ship prizes===
During the [[Gummi Ship]] sequences in ''Kingdom Hearts'', prizes are dropped by enemies and obstacles alike when destroyed. Enemy Gummi Ships will drop {{nihongo|'''{{c|Gummi Blocks|KH}}'''|グミブロック|Gumi Burokku}} or, rarely, a {{nihongo|'''[[blueprint]]'''|設計図|sekkeizu}}. Breakable obstacles will usually drop {{nihongo|'''Armor'''|シールドアイテム|Shīrudo Aitemu|lit. "Shield Item"}}, {{nihongo|'''Power'''|エネルギーアイテム|Enerugī Aitemu|lit. "Energy Item"}}, or {{nihongo|'''Shield'''|バリアアイテム|Baria Aitemu|lit. "Barrier Item"}} prizes when destroyed. Armor prizes restore the Gummi Ship's Armor gauge, which acts as its health gauge, Power prizes restore the Power gauge, which powers the ship's special attacks and replaces the standard MP gauge, and Shield prizes restore segments of the Shield bar, which is added by the Shield-G and Shield2-G gummis. The more durable obstacles, often depicted as asteroids, drop {{nihongo|'''Special'''|スペシャルアイテム|Supesharu Aitemu|lit. "Special Item"}} prizes when destroyed, which restore all active gauges.
During the [[Gummi Ship]] sequences in ''Kingdom Hearts'', prizes are dropped by enemies and obstacles alike when destroyed. Enemy Gummi Ships will drop {{nihongo|'''{{c|Gummi Blocks|KH}}'''|グミブロック|Gumi Burokku}} or, rarely, a {{nihongo|'''{{c|List of Gummi Ship Blueprints|KH|blueprint}}'''|設計図|sekkeizu}}. Breakable obstacles will usually drop {{nihongo|'''Armor'''|シールドアイテム|Shīrudo Aitemu|lit. "Shield Item"}}, {{nihongo|'''Power'''|エネルギーアイテム|Enerugī Aitemu|lit. "Energy Item"}}, or {{nihongo|'''Shield'''|バリアアイテム|Baria Aitemu|lit. "Barrier Item"}} prizes when destroyed. Armor prizes restore the Gummi Ship's Armor gauge, which acts as its health gauge, Power prizes restore the Power gauge, which powers the ship's special attacks and replaces the standard MP gauge, and Shield prizes restore segments of the Shield bar, which is added by the Shield-G and Shield2-G gummis. The more durable obstacles, often depicted as asteroids, drop {{nihongo|'''Special'''|スペシャルアイテム|Supesharu Aitemu|lit. "Special Item"}} prizes when destroyed, which restore all active gauges.


In ''Kingdom Hearts Final Mix'', the number of prizes collected adds to the score of the [[Gummi Mission]], along with the number of enemies and obstacles destroyed.
In ''Kingdom Hearts Final Mix'', the number of prizes collected adds to the score of the [[Gummi Mission]], along with the number of enemies and obstacles destroyed.
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==''Kingdom Hearts Chain of Memories''==
==''Kingdom Hearts Chain of Memories''==
===Experience prizes===
===Experience prizes===
In ''[[Kingdom Hearts Chain of Memories]]'', defeated enemies drop prizes that grant [[experience]]. These prizes come in a variety of shapes, including blue octahedrons, red jewels, and silver pearls, which come in various sizes and award various amounts of experience.
In ''[[Kingdom Hearts Chain of Memories]]'', defeated enemies drop prizes that grant [[experience]]. Although experience is present in every game, ''Chain of Memories'' is the only game in which experience takes a physical form that must be actively collected. They come in a variety of shapes, including blue octahedrons, red jewels, and silver pearls, which come in various sizes and award various amounts of experience.
 
<!--The blue and red experience juwels come in three sizes: small, medium and large. The blue jewels are worth 1, 10 and 60, the red juwels 5, 30 and 99 exp respectivly. The pearl is worth 1400 exp.-->
The blue and red experience prizes come in three sizes: small, medium and large. The blue jewels are worth 1, 10, and 60 EXP, the red jewels 5, 30, and 99 EXP respectively. The pearls come in one size, and are worth 1400 EXP.
 
In ''Kingdom Hearts Re:Chain of Memories'', Experience prizes have the same size, regardless of how much EXP they are worth.
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File:EXP Gem (small) KHRECOM.png|A blue experience prize in the shape of an octahedron.
File:EXP Gem (small) KHRECOM.png|A blue experience prize in the shape of an octahedrons.
File:EXP Gem (large) KHRECOM.png|A red experience prize in the shape of a diamond jewel.
File:EXP Gem (large) KHRECOM.png|A red experience prize in the shape of a diamond jewel.
File:EXP Gem (Pearl) KHRECOM.png|An experience prize in the shape of a silver pearl.
File:EXP Gem (Pearl) KHRECOM.png|An experience prize in the shape of a silver pearl.
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===Moogle Point orbs===
===Moogle Point orbs===
{{Main|Moogle Point}}
{{Main|Moogle Points}}
'''Moogle Points''' are the currency of ''[[Kingdom Hearts Chain of Memories]]'', used to purchase {{c|Cards|com}} at [[Moogle Shop]]s, and they are depicted as red orbs. Small orbs are worth 4 points, and large orbs are worth 10 points. Moogle Point orbs are obtained by smashing and jumping onto various objects throughout each room in [[Castle Oblivion]], defeating [[White Mushroom]]s and [[Black Fungus|Black Fungi]] in battle.
'''Moogle Points''' are the currency of ''[[Kingdom Hearts Chain of Memories]]'', used to purchase [[cards]] at [[Moogle Shop]]s, and they are depicted as red orbs. Small orbs are worth 4 points, and large orbs are worth 10 points. Moogle Point orbs are obtained by smashing and jumping onto various objects throughout each room in [[Castle Oblivion]], defeating [[White Mushroom]]s and [[Black Fungus|Black Fungi]] in battle, or using the [[Sandstorm]] or [[Hummingbird]] sleights. Moogle Points can be lost by slipping on a banana while fighting a [[Bouncywild]].
 
Additonally, in ''Kingdom Hearts Re:Chain of Memories'', Moogle Points are dropped by enemies using the [[Sandstorm]] or [[Hummingbird]] sleights, and can be lost by slipping on the bananas left by a [[Bouncywild]]'s Banana Attack.
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File:Moogle Point KHRECOM.png|Moogle Points as they appear in ''Kingdom Hearts Re:Chain of Memories''.
File:Moogle Point KHRECOM.png|Moogle Points as they appear in ''Kingdom Hearts Re:Chain of Memories''.
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===Data prizes===
===Data prizes===
[[File:Matrix Orb.png|right]]
[[File:Matrix Orb.png|right]]
'''Data prizes''' appear within [[Data-Riku]]'s datascape in [[Hollow Bastion Part II]]. They restore portions of [[Data-Sora]]'s [[Matrix Power]] and are depicted as blue orbs that come in two sizes, restoring 1% and 3%, respectively. They are dropped upon defeating [[Prize Bug]]s and breaking [[Prize Blox]].
'''Data prizes''' appear within [[Data-Riku]]'s datascape in [[Hollow Bastion II]]. They restore portions of [[Data-Sora]]'s [[Matrix Power]] and are depicted as blue orbs that come in two sizes, restoring 1% and 3%, respectively. They are dropped upon defeating [[Prize Bug]]s and breaking [[Prize Blox]].
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===Magic prizes===
===Magic prizes===
'''Magic prizes''' appear in [[Dive Mode]], in set locations of specific dives. When picked up, they award the player either the [[Mega Flare]] or [[Laser Spin]] special magic attack. Magic prizes containing Mega Flare are depicted as large orange orbs with several yellow shapes inside, while magic prizes containing Laser Spin are depicted as large green orbs with several bright-green lasers inside.
'''Magic prizes''' appear in [[Dive Mode]], in set locations of specific dives. When picked up, they award the player either the [[Mega Flare]] or [[Laser Spin]] special magic attack. Magic prizes containing Mega Flare are depicted as large orange orbs with several yellow shapes inside, while magic prizes containing Laser Spin are depicted as large green orbs with several bright-green lasers inside.
==''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''==
===Focus prizes===
'''Focus prizes''' are dropped by enemies or props. They help to restore the [[Focus Gauge]] and appear as glowing orange orbs.


==Other drops==
==Other drops==
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
*Interacting with certain props in the many rooms of Castle Oblivion will generate [[battle card]]s that, once collected, can be added to Sora's deck. Additionally, during battles, [[friend card]]s may randomly appear when attacking an enemy. Collecting them automatically adds them to the top of Sora or Riku's deck, until they are used or until the end of battle. If Sora is hit by [[Whirlwind to the Void]], he drops all the cards in his deck, including the [[Reload Card]], and he must collect them again in order to replenish his deck. Additionally, the last enemy standing in battle will drop a [[map card]] or an [[enemy card]] when defeated, as long as Sora or Riku has room to carry it.
*Interacting with certain props in the many rooms of Castle Oblivion will generate [[battle cards]] that, once collected, can be added to Sora's deck. Additionally, during battles, [[friend card]]s may randomly appear when attacking an enemy. Collecting them automatically adds them to the top of Sora or Riku's deck, until they are used or until the end of battle. If Sora is hit by [[Whirlwind to the Void]], he drops all the cards in his deck, including the [[Reload Card]], and he must collect them again in order to replenish his deck. Additionally, the last enemy standing in battle will drop a [[map card]] or an [[enemy card]] when defeated, as long as Sora or Riku has room to carry it.
*Enemies may drop either a Premium Bonus or Roulette Bonus prize when defeated in battle, allowing the player to use a roulette wheel to select a battle card from their deck to upgrade to a [[Premium Card]], or to select a map card to add to their collection, respectively.
*Enemies may drop either a Premium Bonus or Roulette Bonus prize when defeated in battle, allowing the player to use a roulette wheel to select a battle card from their deck to upgrade to a [[Premium Card]], or to select a map card to add to their collection, respectively.
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