Editing Game:Lingering Will

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The Lingering Will can [[Formchange]] its [[Keyblade]] into a variety of weapons to assault Sora. Its most basic attack is when it leaps in the air, and dashes at Sora three times. The timing of the dashes are easy to predict, so avoid being hit by Dodge Rolling or [[Guard]]ing. Anticipate where its third dash will end, and attack during its third dash. The Lingering Will can sprint towards Sora and perform a three-hit combo, Formchanging its Keyblade into a drill and thrusting it at Sora for the finisher. It isn't easy to predict when the Lingering Will is going to actually use this move after running, but Sora can easily defend himself using Guard, or [[Reflega]]. If Guard is used to block the attack, Sora must wait before attacking. If Sora starts the attack right after guarding, the Lingering Will's drill will take most of his health, and he will be knocked far away from the Lingering Will. The Lingering Will can Formchange its Keyblade into a whip and swing it around itself, dealing massive damage. Unfortunately, when it is going to use this attack is unpredictable, but it tends to use this move after dashing though Sora three times, or when receiving massive damage. Sora can defend himself with Guard or Reflega, but it is a lot better to just run away and quickly get close to the Lingering Will as soon as it is landing and attack it with a new combo. However, if Sora does get hit, it will very likely reduce his [[HP]] to 1 if Once More and Second Chance are equipped, so do not try to resist with [[Aerial Recovery]] or [[Retaliating Slash]], or else Sora will fall. To get out of the attack and save HP, activating a [[Drive Form]], or using [[Trinity Limit]] with [[Donald Duck]] and [[Goofy]] are the only ways for getting some invulnerability.
The Lingering Will can [[Formchange]] its [[Keyblade]] into a variety of weapons to assault Sora. Its most basic attack is when it leaps in the air, and dashes at Sora three times. The timing of the dashes are easy to predict, so avoid being hit by Dodge Rolling or [[Guard]]ing. Anticipate where its third dash will end, and attack during its third dash. The Lingering Will can sprint towards Sora and perform a three-hit combo, Formchanging its Keyblade into a drill and thrusting it at Sora for the finisher. It isn't easy to predict when the Lingering Will is going to actually use this move after running, but Sora can easily defend himself using Guard, or [[Reflega]]. If Guard is used to block the attack, Sora must wait before attacking. If Sora starts the attack right after guarding, the Lingering Will's drill will take most of his health, and he will be knocked far away from the Lingering Will. The Lingering Will can Formchange its Keyblade into a whip and swing it around itself, dealing massive damage. Unfortunately, when it is going to use this attack is unpredictable, but it tends to use this move after dashing though Sora three times, or when receiving massive damage. Sora can defend himself with Guard or Reflega, but it is a lot better to just run away and quickly get close to the Lingering Will as soon as it is landing and attack it with a new combo. However, if Sora does get hit, it will very likely reduce his [[HP]] to 1 if Once More and Second Chance are equipped, so do not try to resist with [[Aerial Recovery]] or [[Retaliating Slash]], or else Sora will fall. To get out of the attack and save HP, activating a [[Drive Form]], or using [[Trinity Limit]] with [[Donald Duck]] and [[Goofy]] are the only ways for getting some invulnerability.


The Lingering Will can Formchange its Keyblade into a cannon similar to the one used in Terra's [[Ultima Cannon]] from ''[[Kingdom Hearts Birth by Sleep]]'' and fire a giant sphere of energy that can home in on Sora. The explosion is huge, but Sora can deflect the sphere back at the Lingering Will by guarding, hitting it, or casting Reflega. If it is charging the cannon and Sora is too far away, then Dodge Roll, or Quick Run against it to nullify the explosion. If you are close enough to the cannon and guard against it, it will launch the Will leaving it vulnerable. The Lingering Will can Formchange its Keyblade into a bow-like weapon and shoots three deadly projectiles trying to catch Sora, but keep in mind that it shoots up five when low on HP. If any of the projectiles hits Sora, his health begins to drain and the command bar changes in a manner reminiscent of [[Xemnas]]'s curse from ''[[Kingdom Hearts Final Mix]]'', only showing '''Release''' and '''Fall'''. To break free of the curse, simply press '''Release'''; if '''Fall''' is pressed, Sora's health drops considerably. The projectiles can be evaded with the right timing of Dodge Roll, or Reflega, and when it turns its Keyblade back to normal form, that is the time to attack. However, if the Lingering Will's projectile hits Sora, the best way to break free from the curse is to glide away while waiting for the "Release" command. Due to the timing of Dodge Roll, equipping Quick Run might be counterproductive in case one uses it by mistake.
The Lingering Will can also use the [[Ultima Cannon]] [[Shotlock]] that appeared in ''[[Kingdom Hearts Birth by Sleep]]''. It Formchanges its Keyblade into a cannon, and fires one giant sphere of energy that follows Sora around the battlefield. The explosion is huge, but Sora can deflect the sphere back at the Lingering Will by guarding, hitting it, or casting Reflega. If it is charging the cannon and Sora is too far away, then Dodge Roll, or Quick Run against it to nullify the explosion. If you are close enough to the cannon and guard against it, it will launch the Will leaving it vulnerable. The Lingering Will can Formchange its Keyblade into a bow-like weapon and shoots three deadly projectiles trying to catch Sora, but keep in mind that it shoots up five when low on HP. If any of the projectiles hits Sora, his health begins to drain and the command bar changes in a manner reminiscent of [[Xemnas]]'s curse from ''[[Kingdom Hearts Final Mix]]'', only showing '''Release''' and '''Fall'''. To break free of the curse, simply press '''Release'''; if '''Fall''' is pressed, Sora's health drops considerably. The projectiles can be evaded with the right timing of Dodge Roll, or Reflega, and when it turns its Keyblade back to normal form, that is the time to attack. However, if the Lingering Will's projectile hits Sora, the best way to break free from the curse is to glide away while waiting for the "Release" command. Due to the timing of Dodge Roll, equipping Quick Run might be counterproductive in case one uses it by mistake.


The Lingering Will can also Formchange its Keyblade into Terra's [[Keyblade Glider]] and move around the map extremely fast. Using Guard is the best way to defend, and if Sora is in [[Final Form]] just Glide, as his Keyblades will protect him. Sora can attack when the Lingering Will lands, though it's hard to predict when and where. In addition to its Keyblade, the Lingering Will has some magical abilities as well, such as creating an strange looking seal that either creates a blue or orange orb above Sora's head. The orange orb prevents Sora from attacking, while the blue orb prevents Sora from using [[Magic]] or [[Items]]. To break free from the curse, Sora needs to deplete a new, smaller HP bar. If a blue orb in seen, attack to deplete the bar, if an orange orb is seen, use Magic, [[Valor Form]]'s abilities, or [[Limit]]s in [[Limit Form]]. Either way, Drive Forms are still usable. Sora can evade this move by using Dodge Roll, Quick Run, or Reflega if timed right. It is unexpected when the Lingering Will is going to use this move, but when if it teleports suddenly behind Sora, then be prepared. Another clue for Sora to dodge this attack is when the Lingering Will begins flying at high speeds and repeatedly landing right behind Sora.
The Lingering Will can also Formchange its Keyblade into the [[Keyblade Glider]] used by its complete self [[Terra]] in ''[[Kingdom Hearts Birth by Sleep]]'', and move around the map extremely fast. Using Guard is the best way to defend, and if Sora is in [[Final Form]] just Glide, as his Keyblades will protect him. Sora can attack when the Lingering Will lands, though it's hard to predict when and where. In addition to its Keyblade, the Lingering Will has some magical abilities as well, such as creating an strange looking seal that either creates a blue, or orange orb above Sora's head. The orange orb prevents Sora from attacking, while the blue orb prevents Sora from using [[Magic]] or [[Items]]. In order to break free from this curse, Sora has to deplete a new, smaller bar of HP, visible when the Lingering Will has been [[Lock-On|Locked on]] to. If a blue orb in seen, attack to deplete the bar, if an orange orb is seen, use Magic, [[Valor Form]]'s abilities, or [[Limit]]s in [[Limit Form]]. Either way, Drive Forms are still usable. Sora can evade this move by using Dodge Roll, Quick Run, or Reflega if timed right. It is unexpected when the Lingering Will is going to use this move, but when if it teleports suddenly behind Sora, then be prepared. Another clue for Sora to dodge this attack is when the Lingering Will begins flying at high speeds and repeatedly landing right behind Sora.


The Lingering Will can conjure drone-like objects which fire beams of plasma at Sora, Donald, and Goofy. When it is low on health (usually six or seven bars left), it automatically launches them and disappears from Sora's sight for a few seconds, signifying the beginning of the second phase. Sora can react to this attack using Guard, Reflega, or simply gliding away. Sometimes though, even when the Lingering Will is full on HP, it can combine its other moves especially its Keyblade Glider attack, with the drones. This can make the battle more difficult as not even a correctly-timed Guard or Reflega can always protect Sora from several angles, although with some luck Sora may be able to deflect against the Lingering Will itself. They can be destroyed with Aerial Dodge but it's not worth it, but they can be destroyed if they run into a rock spire.
The Lingering Will can conjure drone-like objects which fire beams of plasma at Sora, Donald, and Goofy. When it is low on health (usually six or seven bars left), it automatically launches them and disappears from Sora's sight for a few seconds, signifying the beginning of the second phase. Sora can react to this attack using Guard, Reflega, or simply gliding away. Sometimes though, even when the Lingering Will is full on HP, it can combine its other moves especially its Keyblade Glider attack, with the drones. This can make the battle more difficult as not even a correctly-timed Guard or Reflega can always protect Sora from several angles, although with some luck Sora may be able to deflect against the Lingering Will itself. They can be destroyed with Aerial Dodge but it's not worth it, but they can be destroyed if they run into a rock spire.
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|(Gear)|Physical|—|x0.5|△
|(Gear)|Physical|—|x0.5|△
|(Finish)|Physical|—|x1.0|△}}
|(Finish)|Physical|—|x1.0|△}}
{{Atk-m|{{nihongo|'''Cannon Gun'''|キャノン砲|Kyanon-hō}}|(Weapon)|Physical|—|x0.5|△|The Lingering Will Formchanges its Keyblade into a cannon and fires a giant sphere of energy that homes in on Sora and causes a powerful explosion upon impact.|The projectile can be deflected back at the Lingering Will by Guarding, hitting it, or casting Reflega. Resembles [[Ultima Cannon]].
{{Atk-m|{{nihongo|'''Cannon Gun'''|キャノン砲|Kyanon-hō}}|(Weapon)|Physical|—|x0.5|△|The Lingering Will Formchanges its Keyblade into a cannon, and fires one giant sphere of energy that follows Sora around the battlefield, causing a powerful explosion when hitting Sora.|The bullet can be deflected back at the Lingering Will by Guarding, hitting it, or casting Reflega. Resembles [[Ultima Cannon]].
|(Light Bullet)|Physical|—|x5.0|O
|(Light Bullet)|Physical|—|x5.0|O
|(Explosion)|Physical|—|x3.0|X}}
|(Explosion)|Physical|—|x3.0|X}}
{{Atk|{{nihongo|'''Rush Attack'''|突進攻撃|Tosshin Kōgeki}}|Physical|—|x1.5|△|The Lingering Will leaps in the air, and performs three dashing attacks.|Can be dodged or blocked.}}
{{Atk|{{nihongo|'''Rush Attack'''|突進攻撃|Tosshin Kōgeki}}|Physical|—|x1.5|△|The Lingering Will leaps in the air, and performs three dashing attacks.|Can be dodged or blocked.}}
{{Atk-m|{{nihongo|'''Wave Rider'''|ウェイブライダー|Weiburaidā}}|(Transformation)|Physical|—|x0.5|△|The Lingering Will Formchanges its Keyblade into a Keyblade Glider and dashes across the field. At low health, it can draw Sora in with a gravitational field resembling Magnega or shoot icicles similar to Blizzaga.|Can be dodged or blocked.
{{Atk-m|{{nihongo|'''Wave Rider'''|ウェイブライダー|Weiburaidā}}|(Transformation)|Physical|—|x0.5|△|The Lingering Will Formchanges its Keyblade into a Keyblade Glider and dash across the field. At low health, it can create a gravitational field resembling Magnega that draws Sora in, or shoot icicles similar to Blizzaga.|Can be dodged or blocked.
|(Rush Start)|Physical|—|x1.5|△
|(Rush Start)|Physical|—|x1.5|△
|(Rushing)|Physical|—|x0.5/x1.0|△
|(Rushing)|Physical|—|x0.5/x1.0|△
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{{Atk|{{nihongo|'''Whip Attack'''|ムチ攻撃|Muchi Kōgeki}}|Physical|—|x1.0/x0.5|△|The Lingering Will Formchanges its Keyblade into a whip, and swings it around itself.|Can be blocked. Used either to signal a phase change, or as a counterattack.}}
{{Atk|{{nihongo|'''Whip Attack'''|ムチ攻撃|Muchi Kōgeki}}|Physical|—|x1.0/x0.5|△|The Lingering Will Formchanges its Keyblade into a whip, and swings it around itself.|Can be blocked. Used either to signal a phase change, or as a counterattack.}}
{{Atk|{{nihongo|'''Command Seal Attack'''|コマンド封印攻撃|Komando Fūin Kōgeki}}|Physical|Command Seal|x1.0|X|The Lingering Will casts one of two seals; an orange seal, which disables Sora's attacks, or a blue seal, which disables Sora's Magic and Items.|Can be dodged. When sealed, deplete the Lingering Will's smaller HP bar to regain commands.}}
{{Atk|{{nihongo|'''Command Seal Attack'''|コマンド封印攻撃|Komando Fūin Kōgeki}}|Physical|Command Seal|x1.0|X|The Lingering Will casts one of two seals; an orange seal, which disables Sora's attacks, or a blue seal, which disables Sora's Magic and Items.|Can be dodged. When sealed, deplete the Lingering Will's smaller HP bar to regain commands.}}
{{Atk-m|{{nihongo|'''Command Change Attack'''|コマンド変化攻撃|Komando Henka Kōgeki}}|(Light Arrow)|Physical|Command Change|x1.0|X|The Lingering Will Formchanges its Keyblade into a bow and fires three light arrows. When hit by an arrow, Sora's commands change to Release and Fall. Pressing Fall damages Sora, while pressing Release restores his commands. During Command Change, Sora takes 1 damage every 0.67 seconds. At low health, it shoots up to five arrows, and can create a gravitational field.|Can be dodged or blocked.
{{Atk-m|{{nihongo|'''Command Change Attack'''|コマンド変化攻撃|Komando Henka Kōgeki}}|(Light Arrow)|Physical|Command Change|x1.0|X|The Lingering Will Formchanges its Keyblade into a bow, and fires three light arrows. When hit by an arrow, Sora's commands change to Release and Fall. Pressing Fall damages Sora, while pressing Release restores his commands. During Command Change, Sora takes 1 damage every 0.67 seconds. At low health, it shoots up to five arrows, and can create a gravitational field.|Can be dodged or blocked.
|(Gravitational Field)|Physical|—|x1.0|X}}
|(Gravitational Field)|Physical|—|x1.0|X}}
{{Atk|{{nihongo|'''Bit'''|ビット|Bitto}}|Physical|—|x0.25|O|The Lingering Will summons several Bits, which shoot light projectiles at Sora.|Can be dodged or blocked, the bits can be destroyed with an Aerial Dodge. Always used before Super Wild Dance. This attack can also be combined with others such as Wave Rider or Rush Attack.}}
{{Atk|{{nihongo|'''Bit'''|ビット|Bitto}}|Physical|—|x0.25|O|The Lingering Will summons several Bits, which shoot light projectiles at Sora.|Can be dodged or blocked, the bits can be destroyed with an Aerial Dodge. Always used before Super Wild Dance. This attack can also be combined with others such as Wave Rider or Rush Attack.}}

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