Combo Master

From Kingdom Hearts Wiki: A world of information not accessible by Gummiship
Jump to: navigation, search
Sora continuing a combo without striking an enemy or object in Kingdom Hearts II Final Mix.

Combo Master (コンボマスター Konbo Masutā?) is an ability introduced in Kingdom Hearts II Final Mix. It allows the user to continue with an attack combo even if a hit does not strike an enemy or object.

Mechanics[edit]

In Kingdom Hearts Final Mix, Combo Master is a combat ability that costs 2 AP to equip.

In Kingdom Hearts II Final Mix, Combo Master is a support ability that costs 4 AP to equip.

In Kingdom Hearts Re:coded, Combo Master is a Bonus Booster ability.

In Kingdom Hearts 3D: Dream Drop Distance, Combo Master is a support ability that can be equipped once.

Learning Combo Master[edit]

Kingdom Hearts Final Mix[edit]

Kingdom Hearts II Final Mix[edit]

Kingdom Hearts Re:coded[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

Other appearances[edit]

In Kingdom Hearts 358/2 Days, all attack combos can be fully executed regardless of whether or not a strike hits an enemy or object.