Talk:Questploration

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Life Preserver: An adorably designed life preserver. Surely someone on the Destiny Islands wants this.

  • Character: Selphie
  • Reward: Feather Chain

Jump Rope

  • Character: Selphie
  • Reward: Gravity Drop

Folding Fan: A folding fan that makes a loud "clap" when struck. Surely someone on the Destiny Islands wants this.

  • Character: Selphie
  • Reward: Shock Fall

Wrench

  • Character: Cid
  • Reward: Thunder Charm

Waistband: A big, warm waistband. Surely someone in Traverse Town wants this.

  • Character: Cid
  • Reward: Triple Blizzaga

Goggles

  • Character: Cid
  • Reward: Judgment Triad

Teacup

  • Character: Alice
  • Reward: Debug Device: R

Glass Vial

  • Character: Alice
  • Reward: Heavy Chain

Red Rose: A white rose that has been painted red. Surely someone in Wonderland wants this.

  • Character: Alice
  • Reward: Pulse Tracer

Wristbands

  • Character: Philoctetes
  • Reward: Debug Device: R

Barbell: An extremely heavy barbell. Whew! Surely someone in Olympus coliseum wants this.

???

Silver Ring

  • Character: Aladdin
  • Reward: Debug Device: R

Crystal Earrings: Earrings with an air of mystery but no special powers. Surely someone in Agrabah wants these.

???

Sectors[edit]

I've noted a number of sectors with quest items and their prices, but I want to get something straight before I try adding them in, namely, how the sectors are numbered. Sure, some go in a specific order, but worlds like Wonderland have sectors that can be visited in a random order, which depends on what areas you visit. Also, I'm not sure what is currently listed as "Agrabah—Sector 2" is the second sector you visit.

So, yeah. --Neumannz, The Dark Falcon 01:02, January 23, 2011 (UTC)

Why don't we just use the sector names/distinguishing features? It will prevent confusion from visitors and contributors alike in the future. We would just have to convert the existing sector #s into names. Soxxeh 1:10am, January 23, 2011 (UTC)

Do you have an example? They don't really have names, just locations. --Neumannz, The Dark Falcon 01:34, January 23, 2011 (UTC)

Well... from the original Backdoor's location, aren't the floors given specific/distinguishing names? Soxxeh 1:40am, January 23, 2011 (UTC)

I still don't know what you mean. --Neumannz, The Dark Falcon 01:46, January 23, 2011 (UTC)

I'm not sure how I can explain it differently, sorry. Perhaps someone else will have a better idea of how to explain it, or a better idea of how to denote the differences between sectors. Soxxeh 1:59am, January 23, 2011 (UTC)
Sorry to jump in. Do you mean something like Destiny Islands-Secret Place Backdoor? What mattered most Oblivion Keychain KHII.png was remembered least 02:06, January 23, 2011 (UTC)
Yeah, something along those lines. Doesn't it have to be more specific than that, though? Soxxeh 2:12am, January 23, 2011 (UTC)
How about Destiny Islands-Secret Place-on the big, wooden door. Or Destiny Islands-Beach-on the door across the small island.What mattered most Oblivion Keychain KHII.png was remembered least 02:22, January 23, 2011 (UTC)
That would probably work. Will have to wait for an okay from the higher-ups on it, though. Soxxeh 2:23am, January 23, 2011 (UTC)
I'm really uncomfortable using ambiguous, walkthrough-style descriptions for location lists. I'd prefer just listing the room name, since there is only ever one per room."We're werewolves, not swearwolves." (KrytenKoro) 02:31, January 23, 2011 (UTC)

Questploration, description.[edit]

Should we change the name to Questploration? It's what the game calls for revisiting a world to locate new backdoors and doing quests. And with descriptions, we can explain the Questploration, quests, and list the quests all at once in here. What mattered most Oblivion Keychain KHII.png was remembered least 02:09, January 23, 2011 (UTC)

Questploration is more than just doing quests, which is why it's called Quest-ploration. Though, this could be merged into a larger Questploration page. The game has a list of quests, though, and it is literally this table. There's no story information or anything. You talk to the client, and give them the item."We're werewolves, not swearwolves." (KrytenKoro) 02:26, January 23, 2011 (UTC)
Isn't the only purpose of doing Questploration is to locate new backdoors and doing quests? And I think we should make a Questploration page, merge this one, and make a redirect for "Quest" and "Quests". We can explain the Questploration, and list the items at the same time. Two birds with one stone (at least that's what I think, but I'll leave it up to you to make the decision). What mattered most Oblivion Keychain KHII.png was remembered least 02:34, January 23, 2011 (UTC)
You can also go back and fight enemies, farm CP, etc. The only thing you can't do is the Keyholes.
Merging this into Questploration would be okay, as long as it specifically differentiates that these are Quests, and that Questploration is more than just this."We're werewolves, not swearwolves." (KrytenKoro) 02:52, January 23, 2011 (UTC)