Stop (ストップ Sutoppu?) is an element that appears in Kingdom Hearts. It immobilizes the target, and is primarily used for Stop magic.

In later games, Stop has become a status effect, rather than an element.

Kingdom HeartsEdit

Attacks and abilitiesEdit

Party membersEdit

Attack Type Description
Time-Out Combat Ability Freeze time for enemies, halting their movement. [Special attack. Cost: 2 MP.]
Stop Magic Prevents target from taking action for a limited time.
Consumes 2 MP.
Stopra Magic Prevents targets from taking action for a limited time. Wide area of effect.
Consumes 2 MP.
Stopga Magic Prevents targets from taking action for a limited time. Widest area of effect.
Consumes 2 MP.
Showtime: Stop Summon Ability

EnemiesEdit

Enemies do not use any Stop attacks.

Weakness and ResistanceEdit

Party membersEdit

As enemies do not use Stop attacks, there is no need to raise Stop resistance.

Enemies

Most bosses have resistance to Stop attacks. Most enemies gain Stop resistance after rescuing Kairi.
Resistance
Enemy Resistance
Before rescuing Kairi After rescuing Kairi
Shadow x1.00 x0.60[1]
Soldier x1.00 x0.60[1]
Large Body x1.00 x0.60[1]
Red Nocturne x1.00 x0.60[1]
Blue Rhapsody x1.00 x0.60[1]
Yellow Opera x1.00 x0.60[1]
Green Requiem x1.00 x0.60[1]
Powerwild x1.00 x0.60[1]
Bouncywild x1.00 x0.60[1]
Air Soldier x1.00 x1.00[KH I]
x0.60[KH I FM]
Bandit x1.00 x0.60[1]
Fat Bandit x1.00 x0.60[1]
Pot Spider x1.00 x0.60[1]
Barrel Spider x1.00 x0.60[1]
Search Ghost x1.00 x0.60[1]
Sea Neon x1.00 x0.60[1]
Sheltering Zone x1.00 x0.60[1]
Screwdiver x1.00 x0.60[KH I][1]
Aquatank x1.00 x0.60[1]
Wight Knight x1.00 x0.60[1]
Gargoyle x1.00 x0.60[1]
Pirate x1.00 x0.60[1]
Air Pirate x1.00 x1.00[KH I]
x0.60[KH I FM]
Battleship x0.80[1] x0.80[KH I][1]
x0.60[KH I FM]
Darkball x1.00 x0.60[1]
Defender x1.00 x0.60[1]
Wyvern x1.00 x0.60[1]
Wizard x0.30[2] x0.20[KH I]
0.30[KH I FM]
Invisible x0.60[1]
Angel Star x0.30[2]
Leon x0.30[2] x0.20[KH I]
x0.30[KH I FM]
Trickmaster x0.30[2]
Cloud x0.30[2] x0.20[KH I]
x0.30[KH I FM][2]
Cerberus x0.30 x0.20[KH I]
x0.30[KH I FM]?[2]
Yuffie x0.30[2] x0.20[KH I]
x0.30[KH I FM]
Hercules x0.30[2] x0.20[KH I]
x0.30[KH I FM]
Hades x0.20
Sabor x0.30[2]
Pot Centipede x0.30
Cave of Wonders Guardian x0.30
Jafar x0.30
Jafar (Genie) x0.30
Parasite Cage x0.30[2] x0.20[KH I]
x0.30[KH I FM]
The Shark x0.30[2] x0.20[KH I]
x0.30[KH I FM]
Ursula (Second battle) x0.30[2] x0.20[KH I]
x0.30[KH I FM]
Lock, Shock, and Barrel x0.30[2] x0.20[KH I]
x0.30[KH I FM]
Shadow Sora x0.30
AntiSora x0.30
Captain Hook x0.30
Maleficent x0.20[3]
Maleficent (Dragon) x0.30
Chernabog x0.10[2]
Bit Sniper x0.60[1]
Artillery x0.60[1]
Gigas Shadow[KH I FM] x0.30 x0.20
Stealth Soldier[KH I FM] x0.20 x0.15
Sniperwild[KH I FM] x0.30 x0.20
Pot Scorpion[KH I FM] x0.30 x0.20
Chimera[KH I FM] x0.50 x0.40
Neoshadow[KH I FM] x0.20
Jet Balloon[KH I FM] x0.15 x0.10
Immunity
Enemy Resistance
Behemoth x0
Destroyed Behemoth[KH I FM] x0
Arch Behemoth[KH I FM] x0
Darkside x0
Guard Armor x0
Red Armor[KH I FM] x0
Opposite Armor x0
Rock Titan x0
Clayton x0
Stealth Sneak x0
Sneak Army[KH I FM] x0
Ursula (First battle) x0
Oogie Boogie x0
Oogie's Manor x0
Phantom x0
Riku x0
Ansem, Seeker of Darkness x0
World of Chaos x0
Main Core/Room Core x0
Face x0
Black Ballade[KH I FM] x0
Grand Ghost[KH I FM] x0
Missile Diver[KH I FM] x0
Ice Titan x0
Sephiroth x0
Kurt Zisa x0
Unknown[KH I FM] x0

Notes and referencesEdit

  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac x1.00 in the original Japanese version.
  2. ^ a b c d e f g h i j k l m n o x0.20 in the original Japanese version.
  3. ^ x0 for the platform.