Spellican: Difference between revisions

230 bytes removed ,  11 years ago
(Undo revision 578816 by ParadiseFusion15 (talk))
Line 24: Line 24:
==Story==
==Story==
===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
When [[Sora]] and [[Riku]] each make their second visit to Traverse Town, [[Joshua]] tells them that his friends, who have each reunited with their partners, have a new mission: to take out a powerful Dream Eater that has appeared in the town. This Dream Eater is capable of summoning other Dream Eaters, which it sends to fight in its place. Joshua asks both Sora and Riku to help defeat the new Dream Eater.
When [[Sora]] and [[Riku]] each make their second visit to Traverse Town, [[Joshua]] tells them that his friends, who have each reunited with their partners, have a new mission: to take out a powerful Dream Eater that has appeared in the town. This Dream Eater,, the Spellican is capable of summoning other Dream Eaters, which it sends to fight in its place. Joshua asks both Sora and Riku to help defeat the new Dream Eater through coordination. In Sora's incarnation of the town, the Spellican appears high over the Fountain Square, where it summons a crowd of Dream Eaters to attack [[Neku]] and [[Shiki]], after which it disappears. It crosses over to Riku's incarnation of the town, where it attacks [[Beat]] and [[Rhyme]]. Riku comes to help, but the trio's resulting conversation caused the Spellican to throws a tantrum over being before summoning more Dream Eaters and fleeing the square with Riku in pursuit. In the Side Street, the Spellican summons a stampede of [[Cera Terror]]s to attack Riku, but Riku fends them off and heads the Spellican off in the Third District.  


In Sora's incarnation of the town, the Spellican appears high over the Fountain Square, where it summons a crowd of Dream Eaters to attack [[Neku]] and [[Shiki]], after which it disappears. It crosses over to Riku's incarnation of the town, where it attacks [[Beat]] and [[Rhyme]]. Riku comes to help, but the three of them become engrossed in their conversation, and the Spellican throws a tantrum when it is ignored. It summons more Dream Eaters before fleeing the square, with Riku in pursuit. In the Side Street, the Spellican summons a stampede of [[Cera Terror]] to attack Riku, but Riku fends them off and heads the Spellican off in the Third District. Before he can attack it, the Spellican crosses back to Sora's incarnation of Traverse Town, where it summons the [[Hockomonkey]], [[Wargoyle]] and [[Char Clawbster]] to attack Sora. Sora defeats them all, but the Spellican leaves Traverse Town altogether and heads for the [[Symphony of Sorcery]]. To keep his friends from failing their mission, Sora offers to go after the Spellican for them.
Before he can attack it, the Spellican crosses back to Sora's incarnation of Traverse Town, where it summons the [[Hockomonkey]], [[Wargoyle]] and [[Char Clawbster]] to attack Sora. Sora defeats them all, but the Spellican escapes via Transverse Town's keyhole, ending up in the [[Symphony of Sorcery]] where it uses its' powers to place the [[Mickey]] of that world in an endless nightmare. To keep his friends from failing their mission, Sora offers to go after the Spellican for them. Arriving, Sora finds that the musical score which grants entry to Symphony of Sorcery has been corrupted by the power of darkness. Mickey asks Sora to enter the world and find a sound idea<!--this is a key item and should be linked-->, the only thing capable of cleansing the darkness plaguing the score. Sora brings the idea to Mickey, but although the darkness is purged, Mickey remains trapped in his nightmare due to the Spellican's influence. Sora then enters another musical score which leads him right to the Spellican, and defeats it after a strenuous fight, releasing Mickey.
 
<!--describe what happens in the extra scenes with Mickey's dream, rewrite the following-->
The Dream Eater arrives just as Mickey, as the Sorcerer's Apprentice, is casting a multitude of spells using the power of [[Yen Sid]]'s hat. It enters the musical realm and uses its powers to trap Mickey in an endless nightmare. Sora arrives shortly after and finds that the musical score which grants entry to Symphony of Sorcery has been corrupted by the power of darkness. Mickey asks Sora to enter the world and find a sound idea<!--this is a key item and should be linked-->, the only thing capable of cleansing the darkness plaguing the score. Sora brings the idea to Mickey, but although the darkness is purged, Mickey remains trapped in his nightmare due to the Spellican's influence. Sora then enters another musical score which leads him right to the Spellican, and defeats it after a strenuous fight, releasing Mickey.


==Strategy==
==Strategy==
Anonymous user