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Props

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Revision as of 18:05, 24 October 2022 by TheSilentHero (talk | contribs)
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Issues: All non-animate things that have HP bars or can otherwise be targeted for attacks; ex: dead souls in KHII Underworld, rock walls in The Land of Dragons and Cavern of Remembrance.

Props are interactable objects that appear in many worlds throughout the Kingdom Hearts series, that the player can attack or examine.

Props usually drop Munny and MP orbs, however some also drop crafting materials and ingredients. Some props in Kingdom Hearts II and Kingdom Hearts 358/2 Days have HP bars.

Kingdom Hearts Birth by Sleep

Prop World Description Rewards
Clay Jar Vault A typical clay jar. Nothing
Green Magic Jar Vault A glass jar filled with green colored magic. HP orbs
Blue Magic Jar Vault A glass jar filled with blue colored magic. D-Link orbs
Red Magic Jar Vault A glass jar filled with red colored magic. Creates an explosion that can damage nearby enemies.
Stove Vault A fire powered stove. Used to jump to higher elevations.
Clay Jar Underground Waterway A typical clay jar. Nothing
Green Magic Jar Underground Waterway A glass jar filled with green colored magic. HP orbs
Blue Magic Jar Underground Waterway A glass jar filled with blue colored magic. D-Link orbs
Red Magic Jar Underground Waterway A glass jar filled with red colored magic. Creates an explosion that can damage nearby enemies.
Spinning Lever Underground Waterway A rotating, round wheel that controls certain gates. Opens certain gates momentarily.
Popcorn Machine Main Plaza A popcorn machine often seen at carnivals or festivals. D-Link orbs, HP orbs, Munny
Lamp Post Main Plaza A blue colored lamp post. HP orbs, D-Link orbs
Potted Plant Main Plaza A decorated plant in a flower pot. Munny orbs
Mailbox Main Plaza A blue and red mailbox. Confetti[1]
Bench Main Plaza A turquoise colored bench with Mickey Mouse heads at both ends. Munny
Fire Hydrant Main Plaza A regular fire hydrant Munny
Lamp Post Raceway A blue colored lamp post. Nothing
Popcorn Machine Fruitball Court A popcorn machine often seen at carnivals or festivals. HP orbs
Lamp Post Fruitball Court A blue colored lamp post. HP orbs
Potted Plant Fruitball Court A decorated plant in a flower pot. Munny orbs, HP orbs
Bench Fruitball Court A turquoise colored bench with Mickey Mouse heads at both ends. HP orbs
Fire Hydrant Fruitball Court A regular fire hydrant. Munny
Generator Gizmo Gallery A large generator that is powered by electricity. Activates gears.
Clay Jar Coliseum Gates A typical clay jar. HP orbs, Munny
Clay Jar Town Near Thebes A typical clay jar. Munny, D-Link orbs
Large Container Ship Hub None Nothing
Blue Container Ship Hub None Nothing
Fire Extinguisher Ship Hub None Nothing
Totem Pole Indian Camp A traditional totem pole. Thundaga[2]
Boulders Cliff Path Numerous groups of boulders that block certain paths. Clears area/open paths
Prop World Description Rewards
Training Equipment Mountain Path Golden colored wheels chained to poles. Used by Terra, Ventus, and Aqua while training. HP orbs
Popcorn Machine Main Plaza A popcorn machine often seen at carnivals or festivals. HP orbs, Munny
Lamp Post Main Plaza A blue colored lamp post. HP orbs, D-Link orbs
Potted Plant Main Plaza A decorated plant in a flower pot. Munny orbs
Mailbox Main Plaza A blue and red mailbox. Confetti[1]
Bench Main Plaza A turquoise colored bench with Mickey Mouse heads at both ends. Munny, HP orbs
Fire Hydrant Main Plaza A regular fire hydrant Munny
Lamp Post Raceway A blue colored lamp post. Munny
Popcorn Machine Fruitball Court A popcorn machine often seen at carnivals or festivals. HP orbs
Lamp Post Fruitball Court A blue colored lamp post. HP orbs, D-Link orbs
Potted Plant Fruitball Court A decorated plant in a flower pot. HP orbs
Bench Fruitball Court A turquoise colored bench with Mickey Mouse heads at both ends. HP orbs, Munny
Fire Hydrant Fruitball Court A regular fire hydrant. Munny, D-Link orbs
Clay Jar Coliseum Gates A typical clay jar HP orbs, D-Link orbs
Clay Jar Town Near Thebes A typical clay jar Munny, D-Link orbs, HP orbs
Large Container Ship Hub None Nothing
Blue Container Ship Hub None Nothing
Fire Extinguisher Ship Hub None Nothing
Totem Pole Indian Camp A traditional totem pole. Thundaga[2]
Boulders Cliff Path Numerous groups of boulders that block certain paths. Clears area/open paths
Prop World Description Rewards
Training Equipment Mountain Path Golden colored wheels chained to poles. Used by Terra, Ventus, and Aqua while training. HP orbs
Clay Jar Vault A typical clay jar. Nothing
Green Magic Jar Vault A glass jar filled with green colored magic. HP orbs
Blue Magic Jar Vault A glass jar filled with blue colored magic. D-Link orbs
Red Magic Jar Vault A glass jar filled with red colored magic. Creates an explosion that can damage nearby enemies.
Stove Vault A fire powered stove. Used to jump to higher elevations.
Clay Jar Underground Waterway A typical clay jar Nothing
Green Magic Jar Underground Waterway A glass jar filled with green colored magic. HP orbs
Blue Magic Jar Underground Waterway A glass jar filled with blue colored magic. D-Link orbs
Red Magic Jar Underground Waterway A glass jar filled with red colored magic. Creates an explosion that can damage nearby enemies.
Spinning Lever Underground Waterway A rotating, round wheel that controls certain gates. Opens certain gates momentarily.
Popcorn Machine Main Plaza A popcorn machine often seen at carnivals or festivals. Munny
Lamp Post Main Plaza A blue colored lamp post. HP orbs, D-Link orbs
Potted Plant Main Plaza A decorated plant in a flower pot. Munny, HP orbs, D-Link orbs
Mailbox Main Plaza A blue and red mailbox. Confetti[1]
Bench Main Plaza A turquoise colored bench with Mickey Mouse heads at both ends. HP orbs
Fire Hydrant Main Plaza A regular fire hydrant Munny
Lamp Post Raceway A blue colored lamp post. Nothing
Popcorn Machine Fruitball Court A popcorn machine often seen at carnivals or festivals. D-Link orbs
Lamp Post Fruitball Court A blue colored lamp post. None
Potted Plant Fruitball Court A decorated plant in a flower pot. Munny, HP orbs
Bench Fruitball Court A turquoise colored bench with Mickey Mouse heads at both ends. HP orbs, D-Link orbs
Fire Hydrant Fruitball Court A regular fire hydrant. Munny
Generator Gizmo Gallery A large generator that is powered by electricity. Activates gears.
Clay Jar Coliseum Gates A typical clay jar. HP orbs, Munny
Clay Jar Town Near Thebes A typical clay jar. Munny, D-Link orbs, HP orbs
Large Container Ship Hub None Nothing
Blue Container Ship Hub None Nothing
Fire Extinguisher Ship Hub None Nothing
Totem Pole Indian Camp A traditional totem pole. Thundaga[2]

Kingdom Hearts 358/2 Days

Prop Location Rewards Mission(s)
Wooden Crate Underground Passage, Side Street, Sandlot HP orbs; Munny; Used to reach out of reach enemies/higher elevations 01, 11, 20
Yellow Switch Underground Passage Raises yellow gate 01, 11, 44
Turquoise Switch Underground Passage Raises turquoise gate 11, 44
Purple Switch Underground Passage Raises purple gate 11, 44
Grandstander Ball Sandlot Used in Grandstander mini-game 37
Prop Location Rewards Mission(s)
Jar The Palace, Agrabah Street, Agrabah Gate, Sandswept Ruins, Cave of Wonders, Cave/Entrance Hall, Cave/Pillar Room, Cave/Hidden Room, Agrabah#Cave/Secret Depths, Lamp Chamber HP; Munny 15, 16, 18, 19, 21, 24, 26, 30, 32, 34, 48, 68, 82, 90
Wooden Crate Agrabah Street, Cave/Entrance Hall Used to get to higher elevations 15, 21, 24, 26, 30, 68
Wooden Switch Agrabah Street, Cave/Entrance Hall, Cave/Abyss Releases gate blocking Agrabah Gate, Cave/Pillar Room, and Cave/Hidden Room areas 15, 21, 24
Gold Column Cave/Entrance Used to reach higher elevations 21, 24
Plugger Cave/Pillar Room Activates cylindrical pillars 21, 24
Emerald Gem Cave/Entrance Hall Summons fire blocks 24
Fire Blocks (1, 2, 3) Cave/Entrance Hall, Pillar Room, Cave/Abyss (With all three) Creates steps to Cave/Hidden Room area 24
Golden Elephant Statue Secret Depths Summons blocks 82
Blocks Secret Depths Unlocks Cave/Lamp Chamber area; used to richer higher elevations 82
Organization XIII Device Cave/Lamp Chamber Used by Xion 92
Prop Location Rewards Mission(s)
Statues Courtyard Open secret door to Entrance Hall/Upper Level area 22
Wall Switches Entrance Hall/Upper Level Releases blocking walls 22
Wooden Bar Entrance Hall Opens door to Courtyard 22
Jars The West Hall Munny; HP; Hi-Potions; Living Pods 80
Prop Location Rewards Mission(s)
Jar Hall of Empty Melodies HP; Munny; Samurai; Potions 33
Prop Location Rewards Mission(s)
Training Barrel A (Normal) The Coliseum Points; Damage Heartless 36, 39, 40, 41, 46, 61, 73, 84
Training Barrel B (Exploding) The Coliseum Points; Damage Heartless 36, 39, 40, 41, 46, 61, 73, 84
Prop Location Rewards Mission(s)
Pumpkin Bomb A (Exploding) Halloween Town Entrance, Halloween Town Square, Graveyard, Boneyard 1, Moonlight Hill, Boneyard 2 Light lanterns; potential damage to Heartless; can be used to make shortcut from Moonlight Hill to Graveyard 42, 45, 52, 54, 62, 66, 88
Bones Graveyard, Halloween Town Entrance, Halloween Town Square, Boneyard 1, Moonlight Hill Reveals hidden Heartless locations (Zero required) 45, 52
Balloons Halloween Town Square, Graveyard, Halloween Town Entrance, Moonlight Hill, Boneyard 2 Heartless 45, 52, 62
Lantern Graveyard, Boneyard 1, Moonlight Hill Once lit, unlocks Boneyard 1, Moonlight Hill, and Boneyard 2 areas 52, 62
Pumpkin Bomb B (Ice Explosion) Halloween Town Square, Boneyard 1, Moonlight Hill, Boneyard 2, Suspension Bridge, Halloween Town Entrance Potential damage and freezing of Heartless 62, 66, 88
Organization XIII Device Manor Ruins Used by Xion 92
Prop Location Rewards Mission(s)
Red Potion Bizarre Room Grow in size 47, 51, 55, 57, 63, 65, 67, 69, 85
Blue Potion Bizarre Room Shrink in size 47, 51, 55, 57, 63, 65, 67, 69, 85
Chair Bizarre Room Releases Lurk Lizard 47
Birdcage Queen's Castle Releases Pink Concerto 51
White Switches Red Rose Hedge Maze Light lamps in Bizarre Room. Once all are lit, releases Novashadow 65
Organization XIII Device Bizarre Room Used by Xion 92
Prop Location Rewards Mission(s)
Dig Site Island, Rocky Expanse Heartless 53
Prop Location Rewards Mission(s)
Wooden Crate Side Street, Sandlot, Station Plaza, The Woods, Underground Passage, Tram Common Mission points; HP; Munny 00, 07, 08, 09, 11, 12, 17, 44, 59, 89
Yellow Switch Underground Passage Raises yellow gate 11, 44
Turquoise Switch Underground Passage Raises turquoise gate 11, 44
Purple Switch Underground Passage Raises purple gate 11
Grandstander Ball Sandlot Used in Grandstander mini-game; 1 point per hit 37
Prop Location Rewards Mission(s)
Jar The Palace, Agrabah Street, Agrabah Gate, Sandswept Ruins, Cave of Wonders, Cave/Entrance Hall, Cave/Pillar Room, Cave/Hidden Room, Lamp Chamber Mission points; HP 18, 19, 21, 24, 32, 34, 48, 90
Wooden Crate Agrabah Street, Cave/Entrance Hall Used to get to higher elevations 21, 26, 30, 68
Wooden Switch Cave/Entrance Hall, Cave/Abyss Releases gate blocking Cave/Pillar Room, and Cave/Hidden Room areas 21, 24
Gold Column Cave/Entrance Used to reach higher elevations 21, 24
Plugger Cave/Pillar Room Activates cylindrical pillars 21, 24
Emerald Gem Cave/Entrance Hall Summons fire blocks 24
Fire Blocks (1, 2, 3) Cave/Entrance Hall, Pillar Room, Cave/Abyss (With all three) Creates steps to Cave/Hidden Room area 24
Blocks Secret Depths Unlocks Cave/Lamp Chamber area; used to richer higher elevations 82
Organization XIII Device Cave/Lamp Chamber Used by Xion 92
Prop Location Rewards Mission(s)
Statues Courtyard Open secret door to Entrance Hall/Upper Level area 22
Wall Switches Entrance Hall/Upper Level Releases blocking walls 22
Wooden Bar Entrance Hall Opens door to Courtyard 22
Jars The East Wing, Secret Passage, Undercroft, The West Hall, Entrance Hall/Upper Level Mission points, Hi-Potions; Living Pods 28, 29, 35, 43, 49, 80
Prop Location Rewards Mission(s)
Jar Hall of Empty Melodies; Memory's Skyscraper Mission points 10, 33, 71, 93
Prop Location Rewards Mission(s)
Jar Outside the Coliseum, The Coliseum Mission points 39, 41, 46, 61, 73, 84
Training Barrel A (normal) The Coliseum Mission points; Damage Heartless 39, 40, 41, 46, 73, 84
Training Barrel B (exploding) The Coliseum Mission points; Damage Heartless 39, 40, 41, 46, 73, 84
Prop Location Rewards Mission(s)
Wooden Box Halloween Town Square, Boneyard 1 Mission points 42, 79
Balloon Halloween Town Entrance, Halloween Town Square, Graveyard, Moonlight Hill Heartless; nothing 45, 52, 62
Pumpkin Bomb A (Exploding) Graveyard, Boneyard 1 Light lanterns 52, 62
Lantern Graveyard, Boneyard 1, Moonlight Hill Once lit, unlocks Boneyard 1, Moonlight Hill, and Boneyard 2 areas 52, 62
Prop Location Rewards Mission(s)
Gift Box Bizarre Room, Hedge Maze Entrance, Red Rose Maze, Tea Party Garden Mission points 55, 63, 81, 85
Red Potion Bizarre Room Grow in size 47, 51, 55, 57, 63, 65, 67, 69, 85
Blue Potion Bizarre Room Shrink in size 47, 51, 55, 57, 63, 65, 67, 69, 85
Chair Bizarre Room Releases Lurk Lizard 47
Birdcage Queen's Castle Releases Pink Concerto 51
White Switches Red Rose Hedge Maze Light lamps in Bizarre Room. Once all are lit, releases Novashadow 65
Organization XIII Device Bizarre Room Used by Xion 92
Prop Location Rewards Mission(s)
Barrel Island, Rocky Expanse, The Night Sea, Pirate Ship Deck, Captain's Cabin, Skull Rock Mission points 53, 58, 60, 64, 76, 77, 86
Dig Site Island Heartless, Mission points, Phantomtail 53, 77

Kingdom Hearts II

Prop World Location Description Rewards
Cart (Explosive) The Land of Dragons Ridge, Checkpoint, Village Cave. A red and yellow cart Drive gauge refills
Chinese Dragon Cannons (Explosives) The Land of Dragons Ridge, Checkpoint, Village Cave A group of red and yellow explosives with a red Chinese dragon head tied together. HP refills
Whirlwinds The Land of Dragons Imperial Square, Summit, Ridge A collection of the wind that Sora can ride. Uses: cross areas faster, collect enemies (similar to Aero), and jump higher in the air.
Chinese Rocket The Land of Dragons Village Cave, Ridge A red and yellow rocket that can explode, causing minimal damage to enemies. MP gauge refill
Boxes Beast's Castle Secret Passage A collection of dark colored boxes. HP and MP refills
Dead Souls Olympus Coliseum Underworld Cavern: Entrance, Underworld Cavern: The Lost Road, Underworld Cavern: Atrium, Underworld Cavern: Valley of the Dead, Valley of the Dead Small, ghostly apparitions, each emanating a yellow aura. MP refills, occasionally Drive Recoverys
Lit Torches Olympus Coliseum Underworld Cavern: Entrance, Underworld Cavern: The Lost Road, Underworld Cavern: Atrium, Cave of the Dead Passage, Cave of the Dead: Inner Chamber, Hades' Chamber Ominously lit torches with a blue flame and a grey stand. HP refills
Town Cannon Timeless River Lilliput A tall tower of cannons used to protect the town. Using the "Stomp Bomb" Reaction Command fires little bullets from the cannons, knocking enemies back.
Walls Port Royal Town Dark colored walls. Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town.
Stacked Boxes Port Royal Town Boxes that are stacked in piles. Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town.
Crane Port Royal Harbor A crane holding a boxed package. Use a combo to whip the package around in a circle. This tactic can be used to knock back enemies.
Stacked Powder Boxes Port Royal Isla de Muerta: Powder Store Numerous groups of stacked boxes. Use a combo to blow them up, the resulting explosion damaging nearby enemies. Also, their removal allows small beams of moonlight to light the area.
Town Shops Agrabah Palace, Bazaar Local town stalls. A chain of combos will cause a stall to explode, damaging nearby enemies. Some shops hide treasure chests or enemies (such as the rare Bulky Vendor) that are only accessible/appear once the shop has been destroyed.
Switch Agrabah Sandswept Ruins A switch. Prompts the Magic Carpet mini-game.
Electric Carousel Halloween Town Candy Cane Lane A festive carousel. Using the "Spin" Reaction Command forces the carousel to spin around rapidly, drawing in nearby enemies.
Gravestones Halloween Town Graveyard Dark tombstones. Knocking the gravestones over forces them to fall. Can be used to drop onto enemies, causing slight damage.
Storm Drains Halloween Town Square Two large, black storm drains. Running over them causes a geyser to rush up, blasting enemies, causing damage.
Well Halloween Town Square A stone base well, filled with murky green water, and decorated with a stone dragon. Strike the dragon in the center to have him spit water balls in a circle, potentially damaging enemies.
Guillotine Halloween Town Square A tall guillotine, holding a sharp silver blade. Running under the blade causes it to drop, potentially damaging enemies.
Claymore Radiant Garden Throughout the world. Radiant Garden's own defense mechanism. Targets enemies and attacks them, causing minimal damage.
Tram Twilight Town Sunset Terrace, Tram Common The local Tram system. Use the "Jump" then "Jump On" Reaction Commands to jump on top of the tram. This allows Sora to reach higher places.
Junk Twilight Town Tram Common A bundle of metal garbage parts. Munny
Beam Twilight Town Mansion: Computer Room A white beam of light. Leads to Simulated Twilight Town.

Kingdom Hearts III

Prop Location Rewards
Treasure Chest Andy's House
Prop Location Rewards
Treasure Chest The City/North District
Prop Location Rewards
Treasure Chest The Forest/Hills
Prop Location Rewards
Treasure Chest 100 Acre Wood
Prop Location Rewards
Asteroid (Blue) Starlight Way
Crystal (Pink) Starlight Way
Crystal (Blue) Starlight Way
Cube (Yellow) Starlight Way Munny
Cube (Orange) Starlight Way EXP
Prop Location Rewards
Asteroid (Blue) Misty Stream
Crystal (Pink) Misty Stream
Crystal (Blue) Misty Stream
Cube (Yellow) Misty Stream Munny
Cube (Orange) Misty Stream EXP
Prop Location Rewards
Asteroid (Blue) The Eclipse
Crystal (Pink) The Eclipse
Crystal (Blue) The Eclipse
Cube (Yellow) The Eclipse Munny
Cube (Orange) The Eclipse EXP

Notes and references

  1. ^ a b c The Mailbox gives out the Confetti command the first time it is struck, afterwards, it will give out Munny and HP Orbs.
  2. ^ a b c The Totem Pole gives out the Thundaga command the first time it is struck, afterwards, it will give out nothing.