Ninja: Difference between revisions

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==Strategy==
==Strategy==
Ninjas are fast and swift, and when they receive damage, they tend to jump into the sky and release lightning magic to ward off enemies. Initially, long-range magic such as [[Water]] (which it is weak to), Links, and Attractions are the optimal way to defeat these Nobodies. Once Sora is at a high level, direct confrontation is also an option, as his basic Keyblade strikes are now strong enough to take out Ninjas in four strikes. Blocking the end of its Rolling Glide attack allows the usage of [[Risk Dodge]].
Ninjas are fast and swift, and when they receive damage, they tend to jump into the sky and release lightning magic to ward off enemies. Initially, long-range magic such as [[Water]] (which it is weak to), Links, and Attractions are the optimal way to defeat these Nobodies. Once Sora is at a high level, direct confrontation is also an option, as his basic Keyblade strikes are now strong enough to take out Ninjas in four strikes. Blocking the end of its Rolling Glide attack allows the usage of [[Risk Dodge]].
When fighting as a pack, ninjas do not have revenge value active and only retaliate when their numbers are low. Formchanges with area of effect attacks and magic are best suited to dealing with them during this situation.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{Atk|{{nihongo|'''Kunai Combo'''|連撃クナイ|<br>Rengeki Kunai|}}
{{Atk|{{nihongo|'''Kunai Combo'''|連撃クナイ|<br>Rengeki Kunai|}}
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