Master Form: Difference between revisions
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*The status screen describes Master Form as "A Form that handles both the Keyblade and magic." | *The status screen describes Master Form as "A Form that handles both the Keyblade and magic." | ||
*Master Form also has a very effective and virtually unlimited combo, thanks to its lack of magic finishers. Equip the "Berserk Charge" ability, then cast [[Thunder|Thundaga]] until MP runs out, then combo like crazy, until MP Charge ends, and repeat. | *Master Form also has a very effective and virtually unlimited combo, thanks to its lack of magic finishers. Equip the "Berserk Charge" ability, then cast [[Thunder|Thundaga]] until MP runs out, then combo like crazy, until MP Charge ends, and repeat. | ||
*With its Disaster combo finish, long lasting [[Magnet]], Long range [[Fire]], and constant multi hit [[Thunder]], Master Form seems best suited to taking care of multiple enemies at once. | *With its Disaster combo finish, long lasting [[Magnet]], Long range [[Fire]], and constant multi-hit [[Thunder]], Master Form seems best suited to taking care of multiple enemies at once. | ||
*One of [[Aqua]]'s Mode Changes is similar to the Master Form. | *One of [[Aqua]]'s Mode Changes is similar to the Master Form. | ||
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[[fr:Forme Maîtrise]] | [[fr:Forme Maîtrise]] | ||