Lock-On: Difference between revisions

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{{Game|KH1|FM1|REC|KH2|FM2|358|BBS|FMB|RCO|DDD}}
{{Game|KH1|FM1|REC|KH2|FM2|358|BBS|FMB|RCO|DDD|DHD}}
'''Lock-On''' is a targeting mechanism in the ''{{c|Kingdom Hearts|series}}'' series, present in all installments except the original ''[[Kingdom Hearts: Chain of Memories]]'' and the original ''[[Kingdom Hearts coded]]''. While the player will automatically attack the closest available target, Lock-On allows the player to permanently target a single enemy or attackable object, typically signified by the tan targeting reticule turning blue. While locked on to an enemy or an object, the camera will automatically move to follow the target. In ''[[Kingdom Hearts Re:coded]]'', while in [[side-scrolling]] areas, [[Data-Sora]] can lock on to a maximum of five enemies at a time rather than one.
'''Lock-On''' is a targeting mechanism in the ''{{c|Kingdom Hearts|series}}'' series, present in all installments except the original ''[[Kingdom Hearts: Chain of Memories]]'' and the original ''[[Kingdom Hearts coded]]''. While the player will automatically attack the closest available target, Lock-On allows the player to permanently target a single enemy or attackable object, typically signified by the tan targeting reticule turning blue. While locked on to an enemy or an object, the camera will automatically move to follow the target. In ''[[Kingdom Hearts Re:coded]]'', while in [[side-scrolling]] areas, [[Data-Sora]] can lock on to a maximum of five enemies at a time rather than one.