Lethal Frame: Difference between revisions

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{{Game|REC|HD1}}
{{Game|REC|HD1}}
[[File:Lethal Frame KHRECOM.gif|300px|thumb|right]]
[[File:Lethal Frame KHRECOM.gif|300px|thumb|right]]
{{nihongo|'''Lethal Frame'''|リーサルフレーム|Rīsaru Furēmu}}<ref>"Lethal Frame" was mistakenly translated as "Lethal Flame" in the original English release of ''Re:Chain of Memories'', but was corrected in the ''HD 1.5 ReMIX'' re-release.</ref> is a technique that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It allows the user to stop time and deal multiple blows on an enemy.
{{nihongo|'''Lethal Frame'''|リーサルフレーム|Rīsaru Furēmu}}<ref>"Lethal Frame" was mistakenly translated as "Lethal Flame" in the original English release of ''Re:Chain of Memories'', but was corrected in the ''HD 1.5 ReMIX'' re-release.</ref> is a technique that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It allows the user to stop time and up to five blows on an enemy. How many attacks land depends on how close Sora gets to the target. If Sora can get as close as possible, all five blows will be dealt. If not, he will deal somewhere between one to four depending on the distance. If the distance is too far, no blows will be dealt and the target receives no damage.


==Mechanics==
==Mechanics==