Kingdom Hearts Final Mix: Difference between revisions

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The game has three difficulty levels, the first being "Final Mix: Beginner". "Final Mix: Beginner" gives Sora a [[Ribbon]], an [[EXP Necklace]], [[Power Up]] x8, [[Defense Up]] x8 and [[AP Up]] x4 at the start, and neither of the secret movies can be seen. The Drill Gummi's Attack Power is 9,999, instead of 35. The second difficulty is simply "Final Mix", analogous to Standard from the previous game, but not the exact same. The [[Gummi Ship]] takes double the damage from the original version and damage inflicted by Sora is cut by a third. The last option is "Final Mix: Proud", a greater challenge than Expert from the original game. The Gummi Ship's attack is reduced further to a half, and damage is four times. Upon finishing the game, a "Battle Report" is shown, providing the player with various statistics of the playthrough.
The game has three difficulty levels, the first being "Final Mix: Beginner". "Final Mix: Beginner" gives Sora a [[Ribbon]], an [[EXP Necklace]], [[Power Up]] x8, [[Defense Up]] x8 and [[AP Up]] x4 at the start, and neither of the secret movies can be seen. The Drill Gummi's Attack Power is 9,999, instead of 35. The second difficulty is simply "Final Mix", analogous to Standard from the previous game, but not the exact same. The [[Gummi Ship]] takes double the damage from the original version and damage inflicted by Sora is cut by a third. The last option is "Final Mix: Proud", a greater challenge than Expert from the original game. The Gummi Ship's attack is reduced further to a half, and damage is four times. Upon finishing the game, a "Battle Report" is shown, providing the player with various statistics of the playthrough.


Quality-of-life changes include the Event Skip option, allowing the player to skip cutscenes already seen. Sora becomes transparent when he appears too close to the camera. An issue involving a red [[Trinity]] located in [[Oogie's Manor]] was fixed. In the original game, if the player did not activate the Trinity prior to defeating [[Oogie Boogie]], the trinity would disappear. The Trinity was moved to an area below an arch near the manor.
Quality-of-life changes include the Event Skip option, allowing the player to skip cutscenes already seen. Sora becomes transparent when he appears too close to the camera. The player is also given full control of the camera to move in any direction, while in the original, the camera could only be moved laterally with the triggers. An issue involving a red [[Trinity]] located in [[Oogie's Manor]] was fixed. In the original game, if the player did not activate the Trinity prior to defeating [[Oogie Boogie]], the trinity would disappear. The Trinity was moved to an area below an arch near the manor.


===Bosses===
===Bosses===