Oh no! The water! I'm in big trouble if I don't fetch it!
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Issues: Expand using format from Phil Cup, Detail plot information

Round Team Enemies

49 Shadow Brothers Soldier x 3
Shadow x 7
48 Wild Dance Wight Knight x 3
Powerwild x 4
47 Terrible Feet Hammerlegs x 1
Pirate x 4
Shadow x 2
46 Dirty Claws Powerwild x 1
Pot Spider x 8
45 Mad Truffle Rare Truffle x 1
44 Yuffie Yuffie
43 Outlaws Bandit x 3
Pirate x 4
42 Dark Garrison Defender x 1
Wight Knight x 3
Soldier x 3
41 Bad Union Bandit x 1
Powerwild x 2
Large Body x 1
Fat Bandit x 1
Soldier x 1
40 Behemoth Destroyed Behemoth[1]
39 Red Legion Search Ghost x 1
Red Nocturne x 8
38 Blue Legion Blue Rhapsody x 7
Gargoyle x 2
37 Sorcerous Armor Red Armor x 1
Blue Rhapsody x 2
Red Nocturne x 2
36 Mad Fungus Black Fungus x 1
Green Requiem x 4
35 Spiders & Magic Red Nocturne x 3
Yellow Opera x 3
Pot Spider x 2
34 Optical Trick Sneak Army x 1
Blue Rhapsody x 2
Green Requiem x 4
33 Magic Force Wizard x 1
Red Nocturne x 2
Yellow Opera x 4
Blue Rhapsody x 2
32 Shadow Summoners Wizard x 3
Shadow x 6
31 Mystic Mages Angel Star x 1
Wizard x 4
30 Cerberus Cerberus
29 Sky Raiders Air Soldier x 4
Air Pirate x 3
28 Spookies Search Ghost x 6
27 Terrible Fists Gauntlets x 1
Gargoyle x 5
26 Shadow Storm Shadow x 21
25 Avengers Bandit x 1
Wight Knight x 1
Pirate x 1
Soldier x 1
Powerwild x 1
24 Dark Knights Opposite Armor x 1
Darkball x 6
23 Black Flap Gargoyle x 2
Air Soldier x 3
Air Pirate x 2
22 Night Soarers Wyvern x 3
Search Ghost x 2
Wight Knight x 2
21 Air Corsairs Battleship x 1
Wyvern x 2
Darkball x 4
20 Cloud & Leon Cloud
Leon
19 The Large Trio Large Body x 3
Wight Knight x 2
18 Blaze Bandits Fat Bandit x 3
Red Nocturne x 4
17 False Angels Angel Star x 2
Wyvern x 2
Large Body x 2
16 Dark Storm Darkball x 21
15 Air Brigade Wyvern x 1
Air Pirate x 1
Air Soldier x 1
Gargoyle x 1
Search Ghost x 1
14 Violent Bunch Fat Bandit x 2
Invisible x 1
Wizard x 2
13 Heavy Warriors Fat Bandit x 2
Defender x 1
Large Body x 2
12 Interceptors Defender x 3
11 Elder Force Invisible x 3
Angel Star x 2
10 Hades Hades
9 Night Rave Invisible x 1
Darkball x 3
Shadow x 5
8 The Requiem Angel Star x 1
Wizard x 2
Yellow Opera x 2
Blue Rhapsody x 2
Red Nocturne x 2
7 Invisible Fear Sneak Army x 1
Invisible x 3
6 Mad Mushroom White Mushroom x 3
5 Black Storm Shadow x 15
Darkball x 11
4 Twin Mirage Sneak Army x 2
3 Shadow Troopers Wyvern x 9
Wizard x 8
Defender x 2
2 Final Battalion Angel Star x 9
Invisible x 10
Darkball x 10
1 Rock Titan Rock Titan
Round Enemies

1 Tornado Step x 2
Driller Mole x 3
Morning Star x 1
2 Crimson Jazz x 1
Crescendo x 1
Minute Bomb x 6
3 Hades

The Hades Cup is the fourth and longest-running tournament at Olympus Coliseum in Kingdom Hearts. After the cup, Phil puts up the trophy in the Lobby. There is a boss in every tenth seed, and defeating each boss sets up a checkpoint allowing the party to continue from that seed in the event that they lose the cup.

The Hades Cup also reappears as a mandatory tournament in Kingdom Hearts II, during Sora's second visit.

StoryEdit

Kingdom HeartsEdit

After Sora seals the Final Keyhole at Hollow Bastion, Hades opens the Hades Cup as his final gambit to eliminate the Keyblade wielder. As Sora and company advance through the rounds, Hades himself appears on the tenth round to take Sora out personally, but falls. Eventually, Sora and friends conquer the Hades Cup.

Kingdom Hearts IIEdit

After the Underdrome is accidentally opened by Sora, Hades begins preparations for the second Hades Cup. During Sora's second visit to Olympus Coliseum, Hades forces everyone to participate in the cup, including the weakened Hercules. Hades had also stolen Auron's free will in order to force him to kill Hercules and Sora, but Sora manages to reclaim Auron's free will, and the heroes defeat Hades together. Much later on, Hades opens up the Paradox version of the Hades Cup, which has the traditional fifty seeds.

StrategyEdit

Yuffie
Dodge Roll to avoid Yuffie's shuriken or Guard to reflect them back at her. Then pound her with Ars Arcanum or regular combos. Winning this match rewards Goofy with the Genji Shield.
Behemoth
The only strategy employable against a Behemoth is to use Ars Arcanum and combos on the horn, which is reachable by jumping on its back. After dealing enough damage the Behemoth will lower its head and the party can strike it from the ground but after its horn begins to glow blue it will get back and launch lasers from the sky. The laser attack is very difficult to avoid so just get on its back again and pound away. Defeating the Behemoth earns the party a Blizzard upgrade.
Cerberus
Dodge Roll to avoid the spouts of darkness and energy balls and use Strike Raid to inflict good damage and stay out of danger for the majority of the battle. Also, jump on his back to avoid spouts of darkness, use Aero(-ra, -ga), and allow Goofy and Donald to attack while Sora supports them and himself. Cerberus's downfall upgrades the party's Thunder spell.
Cloud & Leon
Focus on taking down Cloud first [his hp bar is lower], by avoiding the attacks from their swords, which is easily accomplished by jumping or dodge rolling, and slamming him with Ars Arcanum and combos. Matching sword strokes with Leon and Cloud gives Sora the Lionheart keychain.
Hades
Hades has a hidden sixth HP Bar, so keep whacking him until the purple bar starts going down. Hades has a multitude of attacks. First, he can swing fire across his front, which is avoidable by staying away from him. He can shoot fire balls similar to Cerberus, but these are avoided in the same manner. He shoots flame pillars from his hands, which are avoidable by running in the same direction he is spinning. It should be noted that casting Blizzard magic is enough to end most of his attacks. When the Lord of the Underworld goes down, the party will acquire a Gravity upgrade and Ansem's Report 8.
Rock Titan
The only real danger from the Rock Titan is the shock waves it gives out when it steps, but those are easily avoidable by jumping. At the start of the battle lock onto one of its massive feet and attack with any ability in Sora's arsenal. Eventually, the Titan will fall and the party can attack the head. The head tends to swing, so jump to avoid that. Also, if Sora has extra MP, cast Aerora/ga on the party for extra damage. Continue this procedure until it dies and for defeating the monster and the Coliseum, the party will win the Trinity Limit ability.

EnemiesEdit

Kingdom HeartsEdit

HeartlessEdit

OtherEdit

Kingdom Hearts IIEdit

HeartlessEdit

OtherEdit

Related trophiesEdit

Kingdom Hearts HD 1.5 ReMIXEdit

Kingdom Hearts Final MixEdit

  Coliseum Champion
Win the Hades Cup.

Notes and referencesEdit

  1. ^ In the original releases of Kingdom Hearts, this is a regular Behemoth.

See alsoEdit