Forum:Teeny suggestion for 2.8: Difference between revisions

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:Ideally we would only have one symbol for every game and some sort of smaller information that show in which game version you can specifically find this kind of content. For example: This element can be found in Back Cover that is part of FCP, or this element can be found in coded that is part of the original coded, re:coded but not HD 2.5 or this element can be found in CoM but only in the HD 1.5 release. --{{User:ShardofTruth/Sig}} 08:09, 15 May 2016 (UTC)
:Ideally we would only have one symbol for every game and some sort of smaller information that show in which game version you can specifically find this kind of content. For example: This element can be found in Back Cover that is part of FCP, or this element can be found in coded that is part of the original coded, re:coded but not HD 2.5 or this element can be found in CoM but only in the HD 1.5 release. --{{User:ShardofTruth/Sig}} 08:09, 15 May 2016 (UTC)
::KHD and RCO cutscene versions are essentially new titles completely, albeit with the same names. All the other hd games released so far are more like ports than Re/Final Mix titles. The difference with 2.8 is it will have three brand new titles, all with different names, so it would be easy to treat each individual title as its own game (giving its own page, game symbol etc.) and document 2.8 as the compilation packet those titles released in. However, it wouldn't be consistent to put the 1.5 and 2.5 icons on pages and not 2.8. Would it be possible to implement hover information for the symbols like how we have on the main page? That way, the symbols at the top would just show which game the page is from and hover information shows specifically what versions of the game it's from. {{User:TheFifteenthMember/Sig1}} 08:27, 15 May 2016 (UTC)
::KHD and RCO cutscene versions are essentially new titles completely, albeit with the same names. All the other hd games released so far are more like ports than Re/Final Mix titles. The difference with 2.8 is it will have three brand new titles, all with different names, so it would be easy to treat each individual title as its own game (giving its own page, game symbol etc.) and document 2.8 as the compilation packet those titles released in. However, it wouldn't be consistent to put the 1.5 and 2.5 icons on pages and not 2.8. Would it be possible to implement hover information for the symbols like how we have on the main page? That way, the symbols at the top would just show which game the page is from and hover information shows specifically what versions of the game it's from. {{User:TheFifteenthMember/Sig1}} 08:27, 15 May 2016 (UTC)
:::I have been suggesting this since the beginning. I am very, very against treating the HD "folders" the same way we treat actual game titles from previous games. I've gotten tepid agreement to fix that system in the past for files (uploading with standard naming ids, and keeping the pre-HD version of the file linked like Memory Alpha does it), with no one actually willing to start acting on it. Other than the videos, there are maybe ten instances where the HD version content differed from the FM versions - Taunt, Combo Master, etc. I don't think it's meaningful to treat these any differently than we treat NA/JP version differences, so if we're not going to start differentiating icons by those as well, we shouldn't for HD - the "game" it is is ''Kingdom Hearts Birth by Sleep Final Mix'', as stated on the game's logo, credits, and trophy screen.
:::In short, I think that "HD1.5", "HD2.5", and "HD2.8" should ''only'' be used within refnotes, clarifying differences between pre- and post-HD versions the same way we do JP and NA versions. I do not think we should treat them as games.{{User:KrytenKoro/Sig}} 14:31, 15 May 2016 (UTC)
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