Forum:T-Render Images: Difference between revisions

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Though I do agree with Auror that if the image is nearly spot on who cares if it's not a scan? It takes effort from us users to provide such images and if we mimic them with near exactness I believe they should be acceptable even if there is a scan, if the scan is of lower quality. Dark Riku is one such case.}}
Though I do agree with Auror that if the image is nearly spot on who cares if it's not a scan? It takes effort from us users to provide such images and if we mimic them with near exactness I believe they should be acceptable even if there is a scan, if the scan is of lower quality. Dark Riku is one such case.}}
{{EO|time=04:37, July 27, 2010 (UTC)|hooded=Thank you, IZerox, for supplying us with a different Guardian image. But for the rest of the community, we must set up a '''clear''' policy as to which images are used where and when, T-Render or offical, and when they are not. Obviously an update to the MoS must be done once this is settled. If this is all ready in the MoS, then it must be made clearer. Recent issues regarding these images and this forum are starting to get out of hand.}}
{{EO|time=04:37, July 27, 2010 (UTC)|hooded=Thank you, IZerox, for supplying us with a different Guardian image. But for the rest of the community, we must set up a '''clear''' policy as to which images are used where and when, T-Render or offical, and when they are not. Obviously an update to the MoS must be done once this is settled. If this is all ready in the MoS, then it must be made clearer. Recent issues regarding these images and this forum are starting to get out of hand.}}
{{iZerox|time=10:07, July 27, 2010 (UTC)|text=I fully support the idea of official scans and other such images over renders of ripped models when the image we have for the official image is of reasonable quality. See I've got countless renders of the models from the game that I haven't even bothered to upload because they're of no use because official images of high quality already exist and so there is no reason to need these:
<gallery>
File: Kairi.PNG
File: Ansem_Render.png
File: SoraConfused.png
File: SoraFalling.PNG
</gallery>
But when we choose lower quality image scans over near identical renders from ripped models I find it baffling.
For example look at these Surveillance Robot heartless images. The one on the left is the official scan. The one on the right is my render from the ripped model.
http://images1.wikia.nocookie.net/__cb20100727085523/kingdomhearts/images/thumb/e/e1/Surveillance_Robot.png/100px-Surveillance_Robot.png http://images4.wikia.nocookie.net/__cb20100727061535/kingdomhearts/images/thumb/archive/e/e1/20100727085521!Surveillance_Robot.png/100px-Surveillance_Robot.png
Which would you prefer the dull colored one or the vibrant one that more accurately depicts as it is in-game? In situations like this where they look almost the same I believe model renders should be used instead. Though I would typically take poor scans or even drawn artwork over a T-Posed(unanimated)render.
Just some things to think about.}}
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