Forum:KH2--Summons or Drives: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 11: Line 11:


::I have to concur about the FPS thing, I've yet to see it done well in a Kingdom Hearts game, at least when the player is given access to it. I will say, Chicken Little's is easier to use than Xigbar's Critical Snipe, but that isn't saying much. What the person I was arguing with cited about Chicken Little was his ability to draw in enemies, & the Drain effect. I have to admit, those aren't bad, but I still don't see the point. A Drive will fully restore my HP and MP, deflect and injure nearby enemies, & then boost my combat abilities. If I'm backed into a corner, it seems like the better option to get out of that situation. As for Genie, his Valor Form Limit is probably the strongest thing you can use on a boss--the finishing blow inflicts 10 times damage--but other than that, his Limits are pretty weak. Most summons' Limits inflict--you ready for this?--0.01 times damage. Stitch is recommended for the Titan Cup partly because of Ohana, but mostly because his signature ability is to deflect almost every attack that comes close to Sora. Needless to say, he's the closest thing to my "favorite summon." So...I guess the point to take away from this is that the summons have some easily-overlooked benefits, but the Drives still seem superior.[[Special:Contributions/75.195.74.225|75.195.74.225]] 05:38, 18 March 2012 (UTC)
::I have to concur about the FPS thing, I've yet to see it done well in a Kingdom Hearts game, at least when the player is given access to it. I will say, Chicken Little's is easier to use than Xigbar's Critical Snipe, but that isn't saying much. What the person I was arguing with cited about Chicken Little was his ability to draw in enemies, & the Drain effect. I have to admit, those aren't bad, but I still don't see the point. A Drive will fully restore my HP and MP, deflect and injure nearby enemies, & then boost my combat abilities. If I'm backed into a corner, it seems like the better option to get out of that situation. As for Genie, his Valor Form Limit is probably the strongest thing you can use on a boss--the finishing blow inflicts 10 times damage--but other than that, his Limits are pretty weak. Most summons' Limits inflict--you ready for this?--0.01 times damage. Stitch is recommended for the Titan Cup partly because of Ohana, but mostly because his signature ability is to deflect almost every attack that comes close to Sora. Needless to say, he's the closest thing to my "favorite summon." So...I guess the point to take away from this is that the summons have some easily-overlooked benefits, but the Drives still seem superior.[[Special:Contributions/75.195.74.225|75.195.74.225]] 05:38, 18 March 2012 (UTC)
{{Galexgan|time=00:40, 20 March 2012 (UTC)|terra2= I've always loved and thought the summons something to add uniqueness to the gamplay. They are certainly not better to use except for rare instances, as are pointed out above, but they can be fun to play around with and add more depth to the story. I've been sad to see summons essentially unused since KH2 but they did lose much of their real purpose there with the OP drive forms. In KH1 the summons were an essential piece even during boss fights and Dumbo was an especially useful summon along with Tinker Bell. I despised the D-Link system of KH:BBS which erased both summons and real drive forms. If they had a usefulness I haven't found it... Even shotlocks become rather uneeded after a certain level unless your taking on bosses in the Mirage Arena. Sorry, this was a little off-topic rant but I had to say it. XD }}
251

edits