Forum:"Unobtainables" infoboxes: Difference between revisions

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I never thought you were attacking me lol.  Though, I will admit - I was avoiding your initial question since I had no idea what the hell you were saying.  So, thanks for expanding on it.  Anyway, I will admit, the primary reason for this is the aesthetic - I just feel we need consistency for these pages.  But how to handle some of them are fair questions.  For starters...I had always assumed Eraqus's key blade and "Aqua's" were one in the same, not two completely different weapons.  As for the Void Gear, that one I do feel we should separate.  Was Vanitas's red keyblade ever specifically referred to as Void Gear?  To my knowledge, only the monochrome version was ever named.  Regardless, the coloration alone should set them apart as different beasts.  As to why these infoboxes are colored differently from other keychain boxes?  I would think the fact that these can't be obtained through means other than modding would qualify.  These are unobtainable weapons - for now.  Once they are obtainable, by all means, slap them into a regular keychain template.  --[[User:Webber22|Webber22]] ([[User talk:Webber22|talk]]) 03:28, 4 June 2015 (UTC)
I never thought you were attacking me lol.  Though, I will admit - I was avoiding your initial question since I had no idea what the hell you were saying.  So, thanks for expanding on it.  Anyway, I will admit, the primary reason for this is the aesthetic - I just feel we need consistency for these pages.  But how to handle some of them are fair questions.  For starters...I had always assumed Eraqus's key blade and "Aqua's" were one in the same, not two completely different weapons.  As for the Void Gear, that one I do feel we should separate.  Was Vanitas's red keyblade ever specifically referred to as Void Gear?  To my knowledge, only the monochrome version was ever named.  Regardless, the coloration alone should set them apart as different beasts.  As to why these infoboxes are colored differently from other keychain boxes?  I would think the fact that these can't be obtained through means other than modding would qualify.  These are unobtainable weapons - for now.  Once they are obtainable, by all means, slap them into a regular keychain template.  --[[User:Webber22|Webber22]] ([[User talk:Webber22|talk]]) 03:28, 4 June 2015 (UTC)
::It sounds like you're taking option 2, and saying that NPC's variants of a Keychain should remain in the image gallery? Therefore, this infobox would ''only'' be used for [[Foreteller's Keyblade]], [[Master Xehanort's Keyblade]], [[Young Xehanort's Keyblade]], [[Lea's Keyblade]], [[Combined Keyblade]], [[χ-blade]], and [[Keyblade of heart]], and would be replaced by any infobox for a future game appearance?
::I think this can work, but we'd need to (1) move the "game" parameter from the lead of every existing item infobox down to below the "romaji" parameter, so that we can have uniformity there, and enter "N/A" or "Not obtainable" as a default entry for the "obtained" parameter. Also, I really don't see the need to have different coloration for this infobox -- "not obtainable" doesn't spring to mind as the obvious meaning of the coloration, and when we insert an "obtained" cell to specifically state that it's not obtainable, it becomes a moot point.
::While we're at it, we should fix the coloring for the BbS and coded infoboxes to match the color scheme of the other games. Not sure why they're using the Days color scheme.{{User:KrytenKoro/Sig}} 14:12, 4 June 2015 (UTC)
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