Block: Difference between revisions

47 bytes removed ,  8 years ago
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→‎Mechanics: It actually works while you're walking via a part-way thumbstick tilt; also you can counter in KH1 if you don't stumble back a bit when your blow is deflected (much better with Ultima Weapon/Divine Rose of course)
(Undo revision 694139 by Chainoffire (talk))
m (→‎Mechanics: It actually works while you're walking via a part-way thumbstick tilt; also you can counter in KH1 if you don't stumble back a bit when your blow is deflected (much better with Ultima Weapon/Divine Rose of course))
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==Mechanics==
==Mechanics==
In ''Kingdom Hearts'', Guard is an [[combat ability]] that costs 2 {{AP}} to equip. It is a single blocking swing triggered by pressing {{button|s}} while standing stationary.<!--"may or may not" isn't good, so can someone confirm?
In ''Kingdom Hearts'', Guard is an [[combat ability]] that costs 2 {{AP}} to equip. It is a single blocking swing triggered by pressing {{button|s}} while standing stationary or walking. Blocking any enemy attacks will count as having the Keyblade deflected, which may prompt the usage of [[Counter]] if the attack is not heavily-deflected.
 
Blocking any enemy attacks will count as having the Keyblade deflected, which may or may not prompt the usage of [[Counter]].-->


In ''[[Kingdom Hearts: Chain of Memories]]'', Guard is an [[enemy card]] effect that costs 40 CP to equip and lasts for one reload. It blocks all frontal attacks, nullifying damage.
In ''[[Kingdom Hearts: Chain of Memories]]'', Guard is an [[enemy card]] effect that costs 40 CP to equip and lasts for one reload. It blocks all frontal attacks, nullifying damage.


In ''[[Kingdom Hearts II]]'', Guard is an [[action ability]] that costs 2 AP to equip. It is triggered by pressing {{button|s}} while standing stationary, and holding the button extends the duration of the block. Successfully blocking an attack gives Sora a brief window in which he blocks all attacks that immediately follow the first.
In ''[[Kingdom Hearts II]]'', Guard is an [[action ability]] that costs 2 AP to equip. It is triggered by pressing {{button|s}} while standing stationary or walking. Successfully blocking an attack gives Sora a brief window in which he blocks all attacks that immediately follow the first.


In ''[[Kingdom Hearts 358/2 Days]]'', Block is an [[ability panel]]. It is triggered by pressing {{button|dsy}} while standing stationary, and holding the button extends the duration of the block. It can be upgraded from '''Block LV1''' up to '''Block LV2''', '''Block LV3''', and '''Block LV4''' by linking {{nihongo|'''Block LV+ Ⓛ'''|ガードアップⓁ|Gādo Appu Ⓛ|lit. "Guard Up Ⓛ"}} panels to it. Increasing the ability's level increases blocking speed and decreases the recoil that occurs after a successful block. It can also be linked to various sub-panels, which can be synthesized at the Moogle Shop.
In ''[[Kingdom Hearts 358/2 Days]]'', Block is an [[ability panel]]. It is triggered by pressing {{button|dsy}} while standing stationary, and holding the button extends the duration of the block. It can be upgraded from '''Block LV1''' up to '''Block LV2''', '''Block LV3''', and '''Block LV4''' by linking {{nihongo|'''Block LV+ Ⓛ'''|ガードアップⓁ|Gādo Appu Ⓛ|lit. "Guard Up Ⓛ"}} panels to it. Increasing the ability's level increases blocking speed and decreases the recoil that occurs after a successful block. It can also be linked to various sub-panels, which can be synthesized at the Moogle Shop.


In ''[[Kingdom Hearts Birth by Sleep]]'', Block is a {{c|defense command|BBS}} that has a maximum level of 3. It is triggered by pressing {{button|s}} while standing stationary, and holding the button extends the duration of the block.
In ''[[Kingdom Hearts Birth by Sleep]]'', Block is a {{c|defense command|BBS}} that has a maximum level of 3. It is triggered by pressing {{button|s}} while standing stationary or walking, and holding the button extends the duration of the block.


In ''[[Kingdom Hearts Re:coded]]'', Block is a [[Bonus Booster]] ability that is triggered by pressing {{button|dsy}} while standing stationary. Holding the button extends the duration of the block.
In ''[[Kingdom Hearts Re:coded]]'', Block is a [[Bonus Booster]] ability that is triggered by pressing {{button|dsy}} while standing stationary. Holding the button extends the duration of the block.


In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Block is a {{c|defense command|DDD}} that is triggered by pressing {{button|dsy}} while standing stationary. Holding the button extends the duration of the block.
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Block is a {{c|defense command|DDD}} that is triggered by pressing {{button|dsy}} while standing stationary or walking. Holding the button extends the duration of the block.


==Learning Block==
==Learning Block==