Ars Solum: Difference between revisions

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==Other appearances==
==Other appearances==
[[Terra-Xehanort]] inherits this technique from [[Terra]], and uses it during his [[Game:Terra-Xehanort|boss battle]], though the speed of the three hit finisher is greatly increased through the power of darkness.  
[[Terra-Xehanort]] inherits this technique from [[Terra]], and uses it during his [[Game:Terra-Xehanort|boss battle]], though the speed of the three hit finisher is greatly increased through the power of darkness.  
In his story battle in [[III]], his Ars Solum is comprised of only 6 hits and the fifth hit breaks guards. In his Data Battle, he has two variations. He uses his first variation regularly throughout the fight and it comprises of him teleporting and performing the first three blows before teleporting again to perform the first three blows. Then after the second teleport, he performs the first three blows and two more blows before teleporting for the finishing blow. This variation adds up to a total of 12 blows. Each time he teleports, his Keyblade glows red from the power of darkness and the first slash of the attack is unblockable. The second variation starts with him charging up and coating himself in a red aura of darkness. Then he teleports and performs the first three slashes, teleports and performs two slashes, teleports and performs a single slash and then performs the teleporting finisher twice. Then he charges up and coats himself in a red aura of darkness again, teleports and performs the first three blows, and teleports and performs three blows before teleporting for the last finisher. Each swing except the second to last is unblockable.
 
In his story battle in [[Kingdom Hearts III]], his Ars Solum is comprised of only 6 hits and the fifth hit breaks guards. In his Data Battle, he has two variations. He uses his first variation regularly throughout the fight and it comprises of him teleporting and performing the first three blows before teleporting again to perform the first three blows. Then after the second teleport, he performs the first three blows and two more blows before teleporting for the finishing blow. This variation adds up to a total of 12 blows. Each time he teleports, his Keyblade glows red from the power of darkness and the first slash of the attack is unblockable. The second variation starts with him charging up and coating himself in a red aura of darkness. Then he teleports and performs the first three slashes, teleports and performs two slashes, teleports and performs a single slash and then performs the teleporting finisher twice. Then he charges up and coats himself in a red aura of darkness again, teleports and performs the first three blows, and teleports and performs three blows before teleporting for the last finisher. Each swing except the second to last is unblockable.


==Etymology==
==Etymology==
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