Accessory: Difference between revisions

67 bytes removed ,  14 years ago
should it be categorized under accessories? it seems kinda weird
m (→‎See All: wording)
(should it be categorized under accessories? it seems kinda weird)
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In ''[[Kingdom Hearts II]]'', a new kind of item, [[armor]]s, were created and given the defensive abilities, including protection against specific kinds of magic.  Accessories became soley focused on improving the character's offensive stats and abilities.
In ''[[Kingdom Hearts II]]'', a new kind of item, [[armor]]s, were created and given the defensive abilities, including protection against specific kinds of magic.  Accessories became soley focused on improving the character's offensive stats and abilities.


==''Kingdom Hearts''==
==Appearances==
Accessories were originally the only kind of equipment the characters were granted other than weapons.  They covered a wide range of abilties, and were able to improve the the character's defense, hit points, [[Magic|magic points]], [[AP|ability points]], and strength, as well as providing defense against one or more of the kinds of elemental magic, [[Fire]], [[Blizzard]], [[Thunder]], and [[Darkness|Dark]].  Accessories could also provide bonuses to magic and [[Summon]]s.
===''Kingdom Hearts''===
Accessories were originally the only kind of equipment the characters were granted other than weapons.  They covered a wide range of abilities, and were able to improve the the character's defense, hit points, [[Magic|magic points]], [[AP|ability points]], and strength, as well as providing defense against one or more of the kinds of elemental magic, [[Fire]], [[Blizzard]], [[Thunder]], and [[Darkness|Dark]].  Accessories could also provide bonuses to magic and [[Summon]]s.


As they were the sole kind of equipment in the game, they could be gained in any number of ways.  Each [[World|world]] had at least one accessory that could be won during events or upon completion of that world.  Some were found in chests throughout the game, especially in the [[End of the World]].  The most basic kinds could be purchased, most notably at an accessory shop in [[Traverse Town]] run by [[Cid]].  More complicated and powerful varities of accessories had to be [[Item Synthesis|synthesized]] with the [[Moogle]]s.  Finally, on rare occastions, accessories were dropped by [[Heartless]] in the course of battle.
As they were the sole kind of equipment in the game, they could be gained in any number of ways.  Each [[World|world]] had at least one accessory that could be won during events or upon completion of that world.  Some were found in chests throughout the game, especially in the [[End of the World]].  The most basic kinds could be purchased, most notably at an accessory shop in [[Traverse Town]] run by [[Cid]].  More complicated and powerful varieties of accessories had to be [[Item Synthesis|synthesized]] with the [[Moogle]]s.  Finally, on rare occasions, accessories were dropped by [[Heartless]] in the course of battle.


[[Sora]] and [[Donald Duck|Donald]] each begin the game with one accessory slot, and [[Goofy]] begins with two.  All characters can gain additional slots through leveling.
[[Sora]] and [[Donald Duck|Donald]] each begin the game with one accessory slot, and [[Goofy]] begins with two.  All characters can gain additional slots through leveling.
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Three accessories underwent slight stat changes in ''[[Kingdom Hearts: Final Mix|Final Mix]]'', and fifteen new ones were added.
Three accessories underwent slight stat changes in ''[[Kingdom Hearts: Final Mix|Final Mix]]'', and fifteen new ones were added.


==''Kingdom Hearts II''==
===''Kingdom Hearts II''===
With the introduction of armors, accessories took on a simpler task in ''Kingdom Hearts II''.  Accessories only provided bonuses to a character's strength, magic, and AP.  In addition, two accessories, the [[Lucky Ring]] and the [[Draw Ring]], provided special abilities to the party when equipped on a character.
With the introduction of armors, accessories took on a simpler task in ''Kingdom Hearts II''.  Accessories only provided bonuses to a character's strength, magic, and AP.  In addition, two accessories, the [[Lucky Ring]] and the [[Draw Ring]], provided special abilities to the party when equipped on a character.


The weakest accessories can be purchased during the first visit to each world in game in the shops of [[Twilight Town]], the [[The Land of Dragons|Land of Dragons]], [[Timeless River]], and [[Halloween Town]].  In addition, many are uncovered through chests in various worlds.  However, during the second section of the game, stronger accessories can only be obtained through synthesis.  Unlike the first game, Heartless will never drop accessories.
The weakest accessories can be purchased during the first visit to each world in game in the shops of [[Twilight Town]], the [[The Land of Dragons|Land of Dragons]], [[Timeless River]], and [[Halloween Town]].  In addition, many are uncovered through chests in various worlds.  However, during the second section of the game, stronger accessories can only be obtained through synthesis.  Unlike the first game, Heartless will never drop accessories.


It is interesting to note that the first potential accessory to be obtained in ''Kingdom Hearts II'' is dependant on game play and events.  If [[Roxas]] fails to win the [[Struggle]] tournament, he will obtain a [[Medal]] accessory instead of the [[Champion Belt]] armor.
It is interesting to note that the first potential accessory to be obtained in ''Kingdom Hearts II'' is dependent on game play and events.  If [[Roxas]] fails to win the [[Struggle]] tournament, he will obtain a [[Medal]] accessory instead of the [[Champion Belt]] armor.


Sora, Donald, and Goofy each begin the game with one accessory slot.  Through gameplay, more can be unlocked:
Sora, Donald, and Goofy each begin the game with one accessory slot.  Through gameplay, more can be unlocked:
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Other world-specific characters, such as [[Jack Skellington]], [[Auron]], and [[Beast]] have at least one accessory slot, but cannot gain any more through the course of the game.  Likewise, Roxas only has one accessory slot and cannot obtain more.
Other world-specific characters, such as [[Jack Skellington]], [[Auron]], and [[Beast]] have at least one accessory slot, but cannot gain any more through the course of the game.  Likewise, Roxas only has one accessory slot and cannot obtain more.


Five new accessories were added for ''[[Kingdom Hearts II: Final Mix+]]''.  Two of these accessories, [[Shade Archive]]+ and [[Full Bloom]]+ have the special passive abilities of [[MP Rage]] and [[MP Haste]], respecively.
Five new accessories were added for ''[[Kingdom Hearts II: Final Mix+]]''.  Two of these accessories, [[Shade Archive]]+ and [[Full Bloom]]+ have the special passive abilities of [[MP Rage]] and [[MP Haste]], respectively.


==See Also==
==See Also==
*[[User:Zexion14/Kingdom Hearts 2 Accessory Guide|''Kingdom Hearts II'' Accessory Guide]]
 
[[Category:Items]]
[[Category:Items]]
[[Category:Accessories]]
[[Category:Accessories]]
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