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The game's premise is the origins of the series' hero and villain, [[Sora]] and [[Xehanort]], and dwells deep into the mysteries of Xehanort's bleak past and forgotten memories as well as how Sora and [[Riku]] came to wield the Keyblade in the first place. | The game's premise is the origins of the series' hero and villain, [[Sora]] and [[Xehanort]], and dwells deep into the mysteries of Xehanort's bleak past and forgotten memories as well as how Sora and [[Riku]] came to wield the Keyblade in the first place. | ||
Like ''Kingdom Hearts'' and ''Kingdom Hearts: Chain of Memories'', the main theme song for the game is "[[Simple and Clean]]", performed by [[wikipedia:Utada Hikaru|Utada Hikaru]]. This game is the sixth in the series to be released, but is set first chronologically. The overseas release includes a number of new features, including the [[Sticker Album]], a new boss, new Keyblades, abilities, mini-game maps, and songs, and the addition of Critical Mode.<ref>'''''Game Informer'' 207'''; '''Bryan Vore''': "The North American version of Kingdom Hearts games have traditionally included several extras. What kind of bonuses can we expect?" / '''Tetsuya Nomura''': "There are a variety of new elements, including Critical mode, which takes the difficulty level beyond Proud mode; Keyblades, abilities, mini-game maps, and songs. We're also unleashing a mystery enemy for North American fans, so hopefully everyone will enjoy the challenge."</ref> In September 2010, the Final Mix version was announced in Japan, which will have the added features of the North American and Europe version, as well as some additional extras. | Like ''Kingdom Hearts'' and ''Kingdom Hearts: Chain of Memories'', the main theme song for the game is "[[Simple and Clean]]", performed by [[wikipedia:Utada Hikaru|Utada Hikaru]]. This game is the sixth in the series to be released, but is set first chronologically. The overseas release includes a number of new features, including the [[Sticker Album]], a new boss, new Keyblades, abilities, mini-game maps, and songs, and the addition of Critical Mode.<ref>'''''Game Informer'' 207'''; '''Bryan Vore''': "The North American version of Kingdom Hearts games have traditionally included several extras. What kind of bonuses can we expect?" / '''Tetsuya Nomura''': "There are a variety of new elements, including Critical mode, which takes the difficulty level beyond Proud mode; Keyblades, abilities, mini-game maps, and songs. We're also unleashing a mystery enemy for North American fans, so hopefully everyone will enjoy the challenge."</ref> In September 2010, the [[Kingdom Hearts Birth by Sleep Final Mix|Final Mix]] version was announced in Japan, which will have the added features of the North American and Europe version, as well as some additional extras. | ||
==Conception and design== | ==Conception and design== |
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