Vanitas Remnant: Difference between revisions

(The same case as Vanitas. While an Unversed, it's a character. We need to transition this to Ansem's page and possibly the Org pages, as well.)
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===Ventus===
===Ventus===
Ventus is the quicker of the three characters, and his Dodge Roll provides some invincibility during use, Superglide is also useful in dodging some of the wider ranged attacks of the sentiment, and usually useful in escaping and restoring your HP.
For Ventus to easily defeat the Remnant, use of the Tornado command is suggested, as well as Mine Square. Also, keep 2 or 3 stocks of Potion commands ready, most, if not all, of the Remnant's attacks will reduce your HP to 1 so using a stronger kind of potion is inadvisable.
When the battle begins, roll towards the boss and quickly attack, forcing him to postpone his shadow attack. There is a chance he'll use it right after dodging/being hit by your initial attack. When the using the shadow attack, either dodge rolling continuously or countering with a Shotlock is recommended. The Shotlock will not damage him but at least the player can escape being damaged.
The player can (and should) block it's Dark Splicer attack mid-way by using Guard. Renewal Guard is recommended as it restores some probably much needed HP. Vanitas Remnant is able to use a Shotlock, to avoid this, the player should jump behind him as the boss performs the attack. Here, the player can exact some free strikes, 3 at most. Trying to pull off a full combo might be risky.
The boss might quickly spin in a circle around the player, summoning 2 rows of spikes that can blind the player. To avoid these, simple Jump and Superglide away, or Dodge Roll.
The Remnant is most vulnerable after its X-Combo. Once it holds its Keyblade upwards and begins an energy charged combo, dodge roll around it until it jumps into the air and fires an X-Shaped beam. Roll under it and quickly let loose a Tornado. If the plater has caught the boss in the spell, one can move him around depending on your current condition. If low on HP, move him further away from Ventus and use a potion once your Tornado wears off. If your HP is high/full, drop him above yourself and quickly use a Mine Square to continue to damage the boss, but be mindful that he might counter our Mine Squares by reappearing above the player. Dodge Roll is recommended, as usual also, Once More and Second Chance are recommended.
Repeating the above process roughly twice should deplete the Remnant's HP to 0, netting the player victory.
Also, Ven's LV6 finisher, Stratosphere is able to damage the Remnant and should be used when available, as Ven is invincible while performing the Finisher (as with most, if not all, finishers.)
===Aqua===
===Aqua===
The Vanitas Remnant is probably the easiest to defeat without the use of the glitch in the Remnant's A.I. as Aqua. This is simply because her normal Cartwheel ability grants her some level of invulnerability to its attacks, something Terra's Slide and Ventus's Dodge Roll lack. Deactivate any advanced forms of Cartwheel before the battle, as they have a shorter period of invulnerability. Also be sure to replace all advanced Commands in your Command Deck with at least three sets of Mega-Potions (taking up three of the available eight slots). Fill four of the remaining open slots with Fabracadabra items, and fill the last slot with Seeker Mine (a Command unique to Aqua that can be obtained by melding Mine Square with Mine Shield). The Vanitas Remnant is beatable at any level (granted it is 40 or higher), but only if the player uses this specific Command Deck and has both the Second Chance and Once More abilities equipped. It is also advised that the player equip all three levels of HP Boost, as well. The player's choice of Keyblade does not matter, but the Ultima Weapon is recommended for use if the player wishes to deal the most damage possible in both physical and magical attacks. If the player has yet to obtain the Ultima Weapon, Stormfall can be used as a good alternative due to its even boosts to Aqua's stats.
The Vanitas Remnant is probably the easiest to defeat without the use of the glitch in the Remnant's A.I. as Aqua. This is simply because her normal Cartwheel ability grants her some level of invulnerability to its attacks, something Terra's Slide and Ventus's Dodge Roll lack. Deactivate any advanced forms of Cartwheel before the battle, as they have a shorter period of invulnerability. Also be sure to replace all advanced Commands in your Command Deck with at least three sets of Mega-Potions (taking up three of the available eight slots). Fill four of the remaining open slots with Fabracadabra items, and fill the last slot with Seeker Mine (a Command unique to Aqua that can be obtained by melding Mine Square with Mine Shield). The Vanitas Remnant is beatable at any level (granted it is 40 or higher), but only if the player uses this specific Command Deck and has both the Second Chance and Once More abilities equipped. It is also advised that the player equip all three levels of HP Boost, as well. The player's choice of Keyblade does not matter, but the Ultima Weapon is recommended for use if the player wishes to deal the most damage possible in both physical and magical attacks. If the player has yet to obtain the Ultima Weapon, Stormfall can be used as a good alternative due to its even boosts to Aqua's stats.
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