Angelic Amber: Difference between revisions

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==Strategy==
==Strategy==
Angelic Amber is a tricky boss to fight, as the entire Babies and Toddlers section serves as the battlefield and she is accompanied by other enemies to keep the party distracted. She frequently stays out of the party's range. Among her arsenal of attacks includes a leaping slam, a corkscrew charge, and a spin attack infused with darkness. While Angelic Amber herself ls limited in her attacks, one of the fight's dangers is the lesser enemies that flank her, which she gradually summons as her health dwindles. Magic, the [[Shooting Star]] [[Keyblade]]'s [[Formchange]]s, and the [[Rocket Ruckus]] [[Team Attack]] can work wonders in intercepting her while she is on the move and clearing out the waves of Heartless.  
Angelic Amber is a tricky boss to fight, as the entire Babies and Toddlers section serves as the battlefield and she is accompanied by other enemies to keep the party distracted. She frequently stays out of the party's range. Among her arsenal of attacks includes a leaping slam, a corkscrew charge, and a spin attack infused with darkness. While Angelic Amber herself ls limited in her attacks, one of the fight's dangers is the lesser enemies that flank her, which she gradually summons as her health dwindles. Magic, the [[Shooting Star]] [[Keyblade]]'s [[Formchange]]s, and the [[Rocket Ruckus]] [[Team Attack]] can work wonders in intercepting her while she is on the move and clearing out the waves of Heartless. It is also possible to land on one of the platforms that are near the ceiling, or on top of the shelves near the vents Sora entered the area from. This way, only the aerial enemies and Angelic Amber herself are able to reach Sora, which makes managing the enemies much easier.


With patience, Angelic Amber will fall, and Sora will gain a max MP increase, and learn [[High Jump]].
With patience, Angelic Amber will fall, and Sora will gain a max MP increase, and learn [[High Jump]].
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