Game:Master Xehanort: Difference between revisions

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Xehanort has a wide array of damaging attacks. His most often used attack is a darkness-enhanced spinning slash. He may also dash at Sora with his Keyblade or perform a rising spiral. He may also combine the three attacks into a powerful combo. Xehanort will also use an overhead slash, telegraphed by his Keyblade glowing orange. Xehanort also has various magical attacks at his disposal. His main attack is to fire a spread of fireballs at Sora. He may occasionally raise a pillar of fire beneath Sora. Xehanort also attacks by creating localized explosions targeting Sora's position. If, at any point in the battle, Sora is too far away from Xehanort, the Keyblade Master will conjure eight green orbs that will converge on Sora after a few seconds delay. If the orbs connect, Sora will be teleported to Xehanort's position and left wide open to attack. Many of Xehanort's attacks can be guarded or dodged.  
Xehanort has a wide array of damaging attacks. His most often used attack is a darkness-enhanced spinning slash. He may also dash at Sora with his Keyblade or perform a rising spiral. He may also combine the three attacks into a powerful combo. Xehanort will also use an overhead slash, telegraphed by his Keyblade glowing orange. Xehanort also has various magical attacks at his disposal. His main attack is to fire a spread of fireballs at Sora. He may occasionally raise a pillar of fire beneath Sora. Xehanort also attacks by creating localized explosions targeting Sora's position. If, at any point in the battle, Sora is too far away from Xehanort, the Keyblade Master will conjure eight green orbs that will converge on Sora after a few seconds delay. If the orbs connect, Sora will be teleported to Xehanort's position and left wide open to attack. Many of Xehanort's attacks can be guarded or dodged.  


Keeping track on Xehanort can be difficult due to both the spacious size of the arena and Xehanort's quick movements. While airstepping is good way to stay close to Xehanort, there's a risk of accidentally locking on to one of the flagpoles on the walls of the cube. The Flare Force Team Attack is a good attack to use for its homing capabilities as are formchanges such as the Double Arrowguns and the Hunny Blasters. Likewise, speed-based Formchanges such as the Blizzard Blades of the High Wind are also good choices. The Counter Shield is also useful for its Wrathful Fist reprisal.  
Keeping track on Xehanort can be difficult due to both the spacious size of the arena and Xehanort's quick movements. While airstepping is good way to stay close to Xehanort, there's a risk of accidentally locking on to one of the flagpoles on the walls of the cube. The Flare Force Team Attack is a good attack to use for its homing capabilities as are formchanges such as the Double Arrowguns and the Hunny Blasters. Likewise, speed-based Formchanges such as the Blizzard Blades and the High Wind spear are also good choices. The Counter Shield is also useful for its Wrathful Fist reprisal.  


After receiving enough damage, Xehanort will use his desperation attack. He will conjure a large pillar of fire in the middle of the arena which will spawn smaller fire pillars around the arena. Sora will be launched into the air at this time, so use Glide to avoid the pillars. During this, Xehanort will hide in the central pillar and assail Sora with spreads of fireballs, occasionally emerging to attack Sora personally. After repeated attacks, Xehanort will encase himself in a sphere of energy that will draw the party in and explode after a few seconds delay. Dodge Rolls can be used to avoid getting drawn in, however, Xehanort will use the green orbs to teleport Sora to him. After using this attack, Xehanort will be left vulnerable to attack.  
After receiving enough damage, Xehanort will use his desperation attack. He will conjure a large pillar of fire in the middle of the arena which will spawn smaller fire pillars around the arena. Sora will be launched into the air at this time, so use Glide to avoid the pillars. During this, Xehanort will hide in the central pillar and assail Sora with spreads of fireballs, occasionally emerging to attack Sora personally. After repeated attacks, Xehanort will encase himself in a sphere of energy that will draw the party in and explode after a few seconds delay. Dodge Rolls can be used to avoid getting drawn in, however, Xehanort will use the green orbs to teleport Sora to him. After using this attack, Xehanort will be left vulnerable to attack.