Game:Master Xehanort: Difference between revisions

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Landing attacks on Xehanort himself can be difficult due to his constant teleportation. Thus, Sora will find himself on the defensive quite a bit. Reprisals such Counter Blast or the Counter Shield's Wrathful Flurry are useful assets. Also, formchanges that focus on speed such as the High Wind, Blizzard Blades, Twin Yo-Yos, and Nano Arms are also useful. Like in the previous fight, Donald's Flare Force Team Attack is a great move to have for its homing capabilities.  
Landing attacks on Xehanort himself can be difficult due to his constant teleportation. Thus, Sora will find himself on the defensive quite a bit. Reprisals such Counter Blast or the Counter Shield's Wrathful Flurry are useful assets. Also, formchanges that focus on speed such as the High Wind, Blizzard Blades, Twin Yo-Yos, and Nano Arms are also useful. Like in the previous fight, Donald's Flare Force Team Attack is a great move to have for its homing capabilities.  


After enough damage, Xehanort will initiate the second phase of the battle by raising a platform of light and using the X-Blade to summon Kingdom Hearts. He will then open the second phase with a new attack: calling down meteors from above. The meters can be guarded against and can be used to store up charge for the Counter Shield's Wrathful Flurry reprisal. Apart from this new attack, the fight remains largely unchanged from the first phase. However, after enough damage, Xehanort will use the power of Kingdom Hearts to steal Sara's light, trapping him in a permanent Rage Form. In Rage Form, Sora cannot use magic or Shotlocks and unlike other uses of Rage Form, Sora cannot use Rage Form's Riskcharge ability.  
After enough damage, Xehanort will initiate the second phase of the battle by raising a platform of light and using the X-Blade to summon Kingdom Hearts. He will then open the second phase with a new attack: calling down meteors from above. The meters can be guarded against and can be used to store up charge for the Counter Shield's Wrathful Flurry reprisal. Apart from this new attack, the fight remains largely unchanged from the first phase. However, after enough damage, Xehanort will use the power of Kingdom Hearts to steal Sora's light, trapping him in a permanent Rage Form. In Rage Form, Sora cannot use magic or Shotlocks and unlike other uses of Rage Form, Sora cannot use Rage Form's Riskcharge ability.  


In order to return to normal, Sora must attack Xehanort and cause him to drop orbs of light to fill the situation meter (note: Sora's attacks cannot harm Xehanort directly during this phase). During this phase, Xehanort will utilize four light-based attacks. He will energize the X-Blade with light, allowing Xehanort to fire discs of light while performing a rapid combo. Xehanort will also fire a shockwave of light at Sora as well as summon thirteen pillars of light and have them circle the arena, similar to Roxas' Magic Hour. If Sora wanders too close to the center of the arena, it will release a small, but damaging shockwave.
In order to return to normal, Sora must attack Xehanort and cause him to drop orbs of light to fill the situation meter (note: Sora's attacks cannot harm Xehanort directly during this phase). During this phase, Xehanort will utilize four light-based attacks. He will energize the X-Blade with light, allowing Xehanort to fire discs of light while performing a rapid combo. Xehanort will also fire a shockwave of light at Sora as well as summon thirteen pillars of light and have them circle the arena, similar to Roxas' Magic Hour. If Sora wanders too close to the center of the arena, it will release a small, but damaging shockwave.