Kingdom Hearts 3D: Dream Drop Distance: Difference between revisions

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The development team was selecting worlds, planning to use all-new Disney worlds, along with Traverse Town and other original worlds,<ref name="andriasang.com"/> one of which was revealed to be based on ''{{w|The Hunchback of Notre Dame (1996 film)|The Hunchback of Notre Dame}}''—although the world itself was featured earlier in the non-canonical ''[[The Sceptre and the Kingdom]]''.  
The development team was selecting worlds, planning to use all-new Disney worlds, along with Traverse Town and other original worlds,<ref name="andriasang.com"/> one of which was revealed to be based on ''{{w|The Hunchback of Notre Dame (1996 film)|The Hunchback of Notre Dame}}''—although the world itself was featured earlier in the non-canonical ''[[The Sceptre and the Kingdom]]''.  


Nomura stated that with the parallel development of ''[[w:c:finalfantasy:Final Fantasy Versus XIII|Final Fantasy Versus XIII]]'' (or ''Final Fantasy XV'' now), he would make sure to retain any game elements that can't be put in that game for use in ''Dream Drop Distance''.<ref>'''''{{w|Weekly Famitsu}}'' Vol. 1144''' (11/18/2010); '''Tetsuya Nomura''': "Since it's different than the Final Fantasy series which is founded on party play, the way the characters level up is different. Because there are various things that can and can't be done, the things I can't do in ''Final Fantasy Versus XIII'' I'm doing in ''Kingdom Hearts''".</ref> Nomura also stated the transition between playing as Sora and playing as Riku is forced and sudden, and can occur while simply walking around. The game also has the keyword of "drop", as in something falling.
Nomura stated that with the parallel development of ''{{ff|Final Fantasy Versus XIII}}'' (now ''Final Fantasy XV''), he would make sure to retain any game elements that can't be put in that game for use in ''Dream Drop Distance''.<ref>'''''{{w|Weekly Famitsu}}'' Vol. 1144''' (11/18/2010); '''Tetsuya Nomura''': "Since it's different than the Final Fantasy series which is founded on party play, the way the characters level up is different. Because there are various things that can and can't be done, the things I can't do in ''Final Fantasy Versus XIII'' I'm doing in ''Kingdom Hearts''".</ref> Nomura also stated the transition between playing as Sora and playing as Riku is forced and sudden, and can occur while simply walking around. The game also has the keyword of "drop", as in something falling.


In July's issue of Weekly Famitsu<!--Include the year, maybe?-->, Nomura stated the game focuses on the "hidden data" inside Sora. A secret movie was confirmed, along with new characters in Traverse Town. Nomura stated that the Xehanort Saga ends with ''Kingdom Hearts III'' and there are answers about ''Kingdom Hearts III'' in ''Dream Drop Distance''.<ref>[http://www.andriasang.com/e/blog/2011/07/13/famitsu_squenix_feature/ "Kingdom Hearts 3D, Final Fantasy XI, Dissidia and More in Famitsu"]</ref>
In July's issue of Weekly Famitsu<!--Include the year, maybe?-->, Nomura stated the game focuses on the "hidden data" inside Sora. A secret movie was confirmed, along with new characters in Traverse Town. Nomura stated that the Xehanort Saga ends with ''Kingdom Hearts III'' and there are answers about ''Kingdom Hearts III'' in ''Dream Drop Distance''.<ref>[http://www.andriasang.com/e/blog/2011/07/13/famitsu_squenix_feature/ "Kingdom Hearts 3D, Final Fantasy XI, Dissidia and More in Famitsu"]</ref>
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